Re: Official Tier Point System Thread
I envisioned something like five different tier systems being created. The first with VD/C files, the second with C/VC, third with VC/FMO, fourth with FMO/FGO, and the fifth removing some of the lower FMOs and adding in higher FGOs and FSOs. Obviously not every VD/C/VC/FMO file would be included in the first four tiers because lmao there's so god damn many, and I'm pretty sure we've stuck to a rule of about 100 songs per list.
So as a community, I think all the active players should decide which songs should be thrown into their respective tiers, and how each of these files should award tier points (I have an idea right now but I'll throw that in the new thread)
As to how a player would progress from each tier list, my original idea was that once a player collects enough TPs from the first list, it'll automatically update their list to the second/third/fourth/fifth, keeping any points on songs that survived the transition~
But yeah, lol some very good players are damn lazy and aren't ever going to be playing VDs/Cs
I'm terrible at coding, but would it be possible to keep an invisible stat of how many tier points a player would hypothetically have if they were to have another 'harder' tier list as their current one? Let's say Xayphon's playing on an alt or something (lul) and he's murking all the FMOs/FGOs but his tp list is still the VD/C original list. Perhaps once you collect enough tier points from a higher list, say 100 or so (perhaps higher, and you wouldn't be able to see this stat), the system automatically updates to the more 'appropriate' tier list for that player?
And it would be awesome if the TP system could support X/10 or higher reqs on songs, because if we were to scale the difficulties accordingly with the system in place right now, Cs would be out of 2 or 3
Unless of course, since each level is independent of each other, we completely scrap that and use a system close to that of the current FMOs/FGOs (lower Cs are out of 4, mid Cs out of 5, high Cs/low VCs out of 6, mid VCs out of 7, and high VCs out of 8)
That would work since those songs would be scaled down in points (or eliminated) whenever the user gains enough TPs to progress to the next level
I dunno, just throwin' some shit out there~
I envisioned something like five different tier systems being created. The first with VD/C files, the second with C/VC, third with VC/FMO, fourth with FMO/FGO, and the fifth removing some of the lower FMOs and adding in higher FGOs and FSOs. Obviously not every VD/C/VC/FMO file would be included in the first four tiers because lmao there's so god damn many, and I'm pretty sure we've stuck to a rule of about 100 songs per list.
So as a community, I think all the active players should decide which songs should be thrown into their respective tiers, and how each of these files should award tier points (I have an idea right now but I'll throw that in the new thread)
As to how a player would progress from each tier list, my original idea was that once a player collects enough TPs from the first list, it'll automatically update their list to the second/third/fourth/fifth, keeping any points on songs that survived the transition~
But yeah, lol some very good players are damn lazy and aren't ever going to be playing VDs/Cs
I'm terrible at coding, but would it be possible to keep an invisible stat of how many tier points a player would hypothetically have if they were to have another 'harder' tier list as their current one? Let's say Xayphon's playing on an alt or something (lul) and he's murking all the FMOs/FGOs but his tp list is still the VD/C original list. Perhaps once you collect enough tier points from a higher list, say 100 or so (perhaps higher, and you wouldn't be able to see this stat), the system automatically updates to the more 'appropriate' tier list for that player?
And it would be awesome if the TP system could support X/10 or higher reqs on songs, because if we were to scale the difficulties accordingly with the system in place right now, Cs would be out of 2 or 3
Unless of course, since each level is independent of each other, we completely scrap that and use a system close to that of the current FMOs/FGOs (lower Cs are out of 4, mid Cs out of 5, high Cs/low VCs out of 6, mid VCs out of 7, and high VCs out of 8)
That would work since those songs would be scaled down in points (or eliminated) whenever the user gains enough TPs to progress to the next level
I dunno, just throwin' some shit out there~





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