Btw, the tier point reqs for Crowdpleaser dont make any sense. The difference between 1 tier point and 2 is only 20,000. Before, this was alright because there were more low tier points, but now its kinda silly
We're thinking of removing CP.
Originally posted by One Winged Angel
Also, I'm not a huge fan of any songs that don't have 'AAA' or '1 or fewer' as the highest req...the songs that currently have '3 or fewer' or '5 or fewer' or whatever as their highest req should either have the total number of possible points awarded from that song upped by one to include 'AAA' or '1 or fewer' or reworked in such a way that 'AAA' or '1 or fewer' becomes the highest req with the current possible points that song awards. Again, the argument being that the difference between 3 goods and AAA is massive.
I see what you want say, but there're 3/5 or fewer reqs as the highest ones because AAAs of the songs don't deserve 1 point higher reqs.
Originally posted by OneHandNow
current reqs suck balls, period.
Originally posted by AlexDest
i just gave up getting tier points when this new requirement list came out
Well at least until I see a finished tier point requirement list I will give my legit thoughts about it. I just laugh at how strict some requirements are (Revolutionary Etude - 9/9 = AAA) lol.
Already a few people got or came close to 9pt reqs.
Future top players will get them so don't worry.
Also you guys should know the fact that if multiple people can get full tier points (or really close to it), the system is already outdated and meaningless.
Yeah I know this system could be better if it can support another (easier) TP system or selected reqs for each Tier.
I still don't see any legit explanations here that new one (not completed though) is worse than old one.
Try again.
Some 8/8s have such ridiculous requirements that only two or three people on the entire site hold them. That's an excuse enough. 9/9s should be really hard, but these are flat out impossible. Some FGOs are worth less than FMOs, some VCs are worth the same as or more than FMOs, and the requirements are unbalanced. A solid tier list isn't going to ever be formed by arbitrarily picking values that work. You have a perfectly legitimate excuse to use the in-game level stats for:
- the stats on a song in comparison to their release date
- the scores on a song and how long they've been there
- the people on the songs (this is not an elitist statement, but more so a benchmark comparison for contested songs)
- amount of AAAs
- amount of FCs
- overall PA spread
- score distribution for the top 200
- FC cutoffs and the PA within them
And even with that, you also have the input of the community on song difficulty, which can be compared with gathered statistics by these lists.
Basing tier lists on what players can potentially do (which I remember you stating as the reason why some of the reqs are ridiculous) is a horrible idea. Tightening it up to make the upper tiers harder to get to is fine, but tightening it up so hard that even the players who are sitting at the very top of the tier list struggle shows that there is a major problem.
Let me tell you something here, and this may come across as elitist but it's just to prove a point: I am top 10 on all but two public songs (once I FC RAN, it'll be one); there's no reason for a person who is a top 10 player on nearly every song in the game to have -2 or -3 on some songs that they're top 10 on.
Ah, didn't think about that, people have been getting better since the site was down for 10 months. I guess I wouldn't mind the tier points to be a little stricter; however I still say the requirement for getting 9/9 on Revolutionary Etude is completely ridiculous because no one is exactly that good. A few other requirements are as well ridiculous.
Red Wings Over Baron: 2 people have max
Winter Wind Etude: 2 people have max
grind2: 2 people have max
La Campanella: 3 people have max
These kinds of requirements are a bit more suited for 9 point requirements because almost no one has them.
Revo: 1 person with max
RATO: 1 person with max
I understand that these are 9 point requirements, and that you have no support for 10 point ones, but it doesn't mean you have to be super strict. 50 on RATO is barely plausible to begin with...
Hell - even some of the 7/7s have only have a single digit amounts of people who fit the requirement.
Little God Channel only has 7 people, Hardkore Atomic only has 6 without hackers, Blue Rose has only 7...songs like these are probably more suitable for 8/8s.
Even in the 7 point requirements, the amount of people that have these is still in the single digits. It just goes to show that the requirements are WAY too tight compared to before. It should be hard, but you have to figure, there's more than 9 players who should be Tier 0.
Some 8/8s have such ridiculous requirements that only two or three people on the entire site hold them. 9/9s should be really hard, but these are flat out impossible. Some FGOs are worth less than FMOs, some VCs are worth the same as or more than FMOs, and the requirements are unbalanced. A solid tier list isn't going to ever be formed by arbitrarily picking values that work.
I'm perfectly fine with basic difficulties of 8/8 reqs, 8/8s are 10/10s on old system so it should be that hard.
or you think like 10+ people should be able to get 8/8?
But if there're obvious difficulty inconsistencies on 8/8 or 9/9, we'll adjust that (or just add more 9/9s).
Originally posted by TC_Halogen
Basing tier lists on what players can potentially do (which I remember you stating as the reason why some of the reqs are ridiculous) is a horrible idea. Tightening it up to make the upper tiers harder to get to is fine, but tightening it up so hard that even the players who are sitting at the very top of the tier list struggle shows that there is a major problem.
Again, purpose of TP is not making the system that top players can get full points.
Highest reqs are extremely hard to get but but not entirely impossible.
I'm perfectly fine with basic difficulties of 8/8 reqs, 8/8s are 10/10s on old system so it should be that hard.
or you think like 10+ people should be able to get 8/8?
I'm not saying that 10+ people should be able to get 8/8, I'm saying that the general difficulty of the tiers is way too hard considering some people wouldn't even be able to get 7/7s on this list. The upper songs of the old tier list was a lot better - sure, it could have used some balancing to accommodate for players completely skyrocketing past some of the 9/9s, but completely tearing it apart and making some of the requirements as hard as they are doesn't do anything more than make the entire community want to use the tier system less and less. The general consensus is agreeing that the tier list is way too unbalanced because some of the values just do not make sense.
Again, purpose of TP is not making the system that top players can get full points.
Highest reqs are extremely hard to get but but not entirely impossible.
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