El Paso, Texas sucks. If I didn't drink I'd probably kill myself.
fixd
<%SSH|Korysar> does anyone else watch pornos for the soundtrack
<Mehified> No offense to you tho xd
<@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down
<+lurker> if i want porno music
<+lurker> i'll listen to the sonic 3 ost
<%SSH|Korysar> LMFAO
<sjoecool1991> ahaha
I'm still waiting for permission for the main artist that I want. Hopefully I hear back soon D: if not then I'll see what I have to submit that permissions are okay for.
Glorious Morning - Misc, level 48 We Will Fly - Dance 2, level 53 =.The Ocean.= - Dance 2, level 56, collab with krunkykai22 Garden Party - Dance, level 38
I so want to submit a file but you all are going to hate my art
<%SSH|Korysar> does anyone else watch pornos for the soundtrack
<Mehified> No offense to you tho xd
<@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down
<+lurker> if i want porno music
<+lurker> i'll listen to the sonic 3 ost
<%SSH|Korysar> LMFAO
<sjoecool1991> ahaha
<%SSH|Korysar> does anyone else watch pornos for the soundtrack
<Mehified> No offense to you tho xd
<@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down
<+lurker> if i want porno music
<+lurker> i'll listen to the sonic 3 ost
<%SSH|Korysar> LMFAO
<sjoecool1991> ahaha
There's nothing wrong with added rhythms (I refuse to call them "misrhythms"). A large number of major music games have been doing this since the beginning of time. All of the "arrow games" (DDR, ITG, PIU) add rhythms to their songs. Guitar Hero does this, surprisingly enough. Even Pop'n Music will be a little generous with its keysounds from time to time.
Adding random arrows has its place in dumps, files for beginners (who can't handle the normal patterns of certain songs), and arguably files for mass consumption (I assume GH/ITG players would rather hit 16th and 24th patterns than deal with carefully synced color notes), but I'm not convinced it is something we want in this game.
Best AAA: Policy In The Sky [Oni] (81)
Best SDG: PANTS (86)
Best FC: Future Invasion (93)
There's nothing wrong with added rhythms (I refuse to call them "misrhythms"). A large number of major music games have been doing this since the beginning of time. All of the "arrow games" (DDR, ITG, PIU) add rhythms to their songs. Guitar Hero does this, surprisingly enough. Even Pop'n Music will be a little generous with its keysounds from time to time.
There's a difference between misrhythms and easily recognizable chart syncopation. "New-gen" stepartists tend to find it "artistic" to intentionally use rhythms incorrectly (like offsetting to an 8th note), or intentionally misplaced offsets (see: kona-yta-mina tangs [altered scale], on KBO). I personally don't find it within myself to do either of these things.
I have played Pop'n/IIDX, and they're not adding rhythms to the songs; they add extra notes to the songs themselves in an effort to not make things "overcharted", through technicality (like how certain IIDX songs use more aggressively created melodies for their [A] charts).
Originally posted by qqwref
Adding random arrows has its place in dumps, files for beginners (who can't handle the normal patterns of certain songs), and arguably files for mass consumption (I assume GH/ITG players would rather hit 16th and 24th patterns than deal with carefully synced color notes), but I'm not convinced it is something we want in this game.
Chart syncopation is common in DDR/ITG because it produces a chart that better represents the song (follow the music, not the notes of the song itself). That's an understandable and quite reasonable concept to apply in charts, though.
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