Queue/Batch Discussion Thread

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  • SKG_Scintill
    Spun a twirly fruitcake,
    FFR Simfile Author
    • Feb 2009
    • 3876

    #17191
    Re: Queue/Batch Discussion Thread

    Checking the OP, please don't add Prokofiev, one questionable piano file is enough, the song has bad sound quality and the file is repetitive





    Originally posted by bluguerilla
    So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
    ___
    . RHYTHMS PR LAYERING
    . ZOMG I HAD TO QUIT OUT TERRIBLE
    .

    Comment

    • customstuff
      ♥C.S. + A.M.♥
      • Nov 2006
      • 4892

      #17192
      Re: Queue/Batch Discussion Thread



      No more complaining kthx

      Originally posted by MrMagic5239
      Placements are final, custom will not be moved to D6, just because he is good at jacks, and mediocre at just about every other FMO in the game.
      Originally posted by customstuff
      Originally posted by MrMagic5239
      welcome to D6

      start playing

      Comment

      • TC_Halogen
        Rhythm game specialist.
        FFR Simfile Author
        FFR Music Producer
        • Feb 2008
        • 19376

        #17193
        Re: Queue/Batch Discussion Thread

        this isn't a scores thread.

        (nice AAA though )

        Comment

        • customstuff
          ♥C.S. + A.M.♥
          • Nov 2006
          • 4892

          #17194
          Re: Queue/Batch Discussion Thread

          Originally posted by TC_Halogen
          this isn't a scores thread.

          (nice AAA though )
          It's there to stop people from complaining. If I can do it, a lot of others should be able to!

          Originally posted by MrMagic5239
          Placements are final, custom will not be moved to D6, just because he is good at jacks, and mediocre at just about every other FMO in the game.
          Originally posted by customstuff
          Originally posted by MrMagic5239
          welcome to D6

          start playing

          Comment

          • Xandertrax
            om nom nom
            FFR Simfile Author
            • Sep 2005
            • 1495

            #17195
            Re: Queue/Batch Discussion Thread

            /christmas song discussion.

            Go talk about it in the christmas thread, more people will see it there, and be able to chime in. The main problem with this thread is that too many people treat it like a chatroom, when it should primarily be about discussing the queue and upcoming batches.

            If you want to have a tangential judging argument that's going to take 6 pages, make a new thread about it. /commonforumlogic\

            Comment

            • jimerax
              FFR Simfile Author
              FFR Music Producer
              • Nov 2003
              • 8185

              #17196
              Re: Queue/Batch Discussion Thread

              You still can talk about the legitimacy of judgements here, but yeah basically these things should be discussed in FFRMas thread or ingame song thread.

              btw I'll review borderline files soon.

              Comment

              • cedolad
                moonchild~
                FFR Simfile Author
                • Jan 2007
                • 6879

                #17197
                Re: Queue/Batch Discussion Thread

                Do I get Simfile author now? lol

                Comment

                • Redorigami
                  Call me Massive Swallow
                  FFR Simfile Author
                  • Oct 2005
                  • 3162

                  #17198
                  Re: Queue/Batch Discussion Thread

                  Originally posted by cedolad
                  Do I get Simfile author now? lol
                  Oh me too I want a fancy name
                  Originally posted by TheRapingDragon
                  The ability to lick the clit and the vagina and apply gentle pressure at the same time with one upward lick is something the small tongued of us can only dream about.
                  Originally posted by spreadNv
                  Got dibs on La Camp.
                  Oh right, Im not any good.
                  Got dibs on Pita.

                  Comment

                  • qqwref
                    stepmania archaeologist
                    FFR Simfile Author
                    • Aug 2005
                    • 4092

                    #17199
                    Re: Queue/Batch Discussion Thread

                    Originally posted by TC_Halogen
                    said this before, I'll say it here (and I give credit to bmah for saying this earlier because it is the honest truth): if every file was perfectly flowing, had no rigidity, or no difficulty spikes, do you think this game would have the kind of playability that it has? Having only files that flow and have no sort of spikes/awkward patterns makes the rest of the game boring. There needs to be files that counter-balance these really nicely flowing files.
                    I don't need files to be perfectly flowing and not rigid. Awkward patterns are fine, and in fact I agree that we want a lot of variety. But jack/trill difficulty spikes are a big deal in a combo scoring game (which FFR is), because you NEED an FC to have a good rank, and difficulty spikes make it so that for some players that is essentially impossible. Then you get people going "this file is way too hard for an 11 " and others going "lol first FMO AAA".

                    Most of the files with huge FC-difficulty spikes are either high FGO/FSO, or very old files (CP, RunnyMorning). I honestly don't see why we need more files that many people will PA but won't FC.
                    Best AAA: Policy In The Sky [Oni] (81)
                    Best SDG: PANTS (86)
                    Best FC: Future Invasion (93)

                    Comment

                    • who_cares973
                      FFR Player
                      • Aug 2006
                      • 15407

                      #17200
                      Re: Queue/Batch Discussion Thread

                      moderate difficulty spikes are fine. as long as the difficulty spike is within 1 difficulty of the base difficulty of the file then its ok.

                      Comment

                      • Elite Ninja
                        Kawaii Desu
                        Event Staff
                        FFR Simfile Author
                        • Mar 2007
                        • 4828

                        #17201
                        Re: Queue/Batch Discussion Thread

                        Originally posted by customstuff
                        It's there to stop people from complaining. If I can do it, a lot of others should be able to!
                        False
                        Best AAA = Aballava(?) + Serious Shit (97)
                        Best SDG = Fushigi Usagi Milk Tei 8-0-0-3 (101)
                        Best Score = do i smile? 3-0-0-3 (100)

                        Comment

                        • TC_Halogen
                          Rhythm game specialist.
                          FFR Simfile Author
                          FFR Music Producer
                          • Feb 2008
                          • 19376

                          #17202
                          Re: Queue/Batch Discussion Thread

                          Originally posted by who_cares973
                          moderate difficulty spikes are fine. as long as the difficulty spike is within 1 difficulty of the base difficulty of the file then its ok.
                          agreed.

                          Comment

                          • who_cares973
                            FFR Player
                            • Aug 2006
                            • 15407

                            #17203
                            Re: Queue/Batch Discussion Thread

                            Originally posted by customstuff
                            It's there to stop people from complaining. If I can do it, a lot of others should be able to!
                            you're hardly a low level ffr player

                            Comment

                            • Arch0wl
                              Banned
                              FFR Simfile Author
                              • Dec 2002
                              • 6344

                              #17204
                              Re: Queue/Batch Discussion Thread

                              Originally posted by qqwref
                              I don't need files to be perfectly flowing and not rigid. Awkward patterns are fine, and in fact I agree that we want a lot of variety. But jack/trill difficulty spikes are a big deal in a combo scoring game (which FFR is), because you NEED an FC to have a good rank, and difficulty spikes make it so that for some players that is essentially impossible. Then you get people going "this file is way too hard for an 11 " and others going "lol first FMO AAA".

                              Most of the files with huge FC-difficulty spikes are either high FGO/FSO, or very old files (CP, RunnyMorning). I honestly don't see why we need more files that many people will PA but won't FC.
                              PIU is a combo scoring game and has several songs with insane difficulty spikes; in fact, difficulty spikes are more common in Korean music games as a whole. It's actually a feature I enjoy a lot, because it keeps things interesting. And if you're wondering, yes, the spike in RunnyMorning was inspired by Korean music games.

                              Comment

                              • jimerax
                                FFR Simfile Author
                                FFR Music Producer
                                • Nov 2003
                                • 8185

                                #17205
                                Re: Queue/Batch Discussion Thread

                                borderline files

                                Destination Unknown (Dark_Chrysalis) - Yes
                                Fly away -mix del matador- (bmah) - Yes w/ rhythm fix
                                The Club (Dark_Chrysalis) - No
                                He's a Pirate - F-777 ReMiX (megamon88) - Yes (maybe minor fix)
                                Spacedust (Silvuh) - No
                                Famicom Selecta (Dark_Chrysalis) - No
                                Feux d'artifice (Xandertrax) - Yes w/ sync fix

                                Originally posted by SKG_Scintill
                                Checking the OP, please don't add Prokofiev, one questionable piano file is enough, the song has bad sound quality and the file is repetitive
                                pulled it from the queue.
                                Last edited by jimerax; 12-25-2010, 09:02 AM.

                                Comment

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