Re: Queue/Batch Discussion Thread
deleted other post and added on:
of the three I played:
Destination Unknown - yes
Feux d'Artifice - yes
Famicom - conditional on the fix of the little thing on the ending
ones I didn't play originally
Fly Away - yes, though those 32nds should be 24ths (there is a flam on the first note so you could maybe do xxx.x. 48ths if you wanted all four notes still), but fun overall
He's a Pirate - yes
Spacedust - no - inconsistencies with drum 32nds throughout, a few missing jacks in the middle part for the piano. though this is one of my two favorite songs from that game
The Club - no - the patterns feel really floaty like an old avoiding-3-framers file with the rhythms that are basically roll patterns with breaks (like 12341 23412 34123 or whatever they are, you have them for a lot of the 16ths like m27ish). there were some missing 16ths in the middle, and the patterns for some of the 8th jumps were really awkward as well (i.e. m33)
deleted other post and added on:
of the three I played:
Destination Unknown - yes
Feux d'Artifice - yes
Famicom - conditional on the fix of the little thing on the ending
ones I didn't play originally
Fly Away - yes, though those 32nds should be 24ths (there is a flam on the first note so you could maybe do xxx.x. 48ths if you wanted all four notes still), but fun overall
He's a Pirate - yes
Spacedust - no - inconsistencies with drum 32nds throughout, a few missing jacks in the middle part for the piano. though this is one of my two favorite songs from that game

The Club - no - the patterns feel really floaty like an old avoiding-3-framers file with the rhythms that are basically roll patterns with breaks (like 12341 23412 34123 or whatever they are, you have them for a lot of the 16ths like m27ish). there were some missing 16ths in the middle, and the patterns for some of the 8th jumps were really awkward as well (i.e. m33)


Comment