Queue/Batch Discussion Thread v2

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  • DossarLX ODI
    Batch Manager
    Game Manager
    FFR Simfile Author
    • Mar 2008
    • 14989

    #9226
    Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

    Updated the first post so it's easier to navigate:
    - The spreadsheet links for both SAP and Queued Files should be easy to access now.
    - There are brief descriptions for each section of the first post in the Table Of Contents.
    - Updated the Submission Rules section, some previous rules no longer apply now (such as requiring a .dwi file).
    - Cleaned up some old links in the stepping guides section.
    Last edited by DossarLX ODI; 01-3-2015, 05:45 PM.
    Originally posted by hi19hi19
    oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

    Comment

    • Wayward Vagabond
      Confirmed Heartbreaker
      FFR Simfile Author
      • Jul 2012
      • 5866

      #9227
      Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

      i totally dont remember what files ive sent and havent other than waves.

      Comment

      • DossarLX ODI
        Batch Manager
        Game Manager
        FFR Simfile Author
        • Mar 2008
        • 14989

        #9228
        Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

        A big thanks to Silvuh for adding in the September/October 2013 submissions as well. Stepartists should be able to see now what submissions they have sent up to this point.
        Originally posted by hi19hi19
        oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

        Comment

        • SKG_Scintill
          Spun a twirly fruitcake,
          FFR Simfile Author
          • Feb 2009
          • 3875

          #9229
          Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

          Didn't you get Game Genie?

          Edit: nvm that was sent in November
          Last edited by SKG_Scintill; 01-4-2015, 09:34 AM.





          Originally posted by bluguerilla
          So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
          ___
          . RHYTHMS PR LAYERING
          . ZOMG I HAD TO QUIT OUT TERRIBLE
          .

          Comment

          • Xiz
            TWG Chaos
            FFR Simfile Author
            • Feb 2012
            • 3399

            #9230
            Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

            Originally posted by DossarLX ODI
            A big thanks to Silvuh for adding in the September/October 2013 submissions as well. Stepartists should be able to see now what submissions they have sent up to this point.
            This seriously is one of my favorite things that has been updated with the batch.

            Comment

            • Razor
              Dan "Razor" Devilz
              FFR Simfile Author
              • May 2004
              • 1606

              #9231
              Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

              sendin for jan/feb:

              Gangsters - Virtual Riot
              Zion - Savant
              Spectrum (Foxsky remix) - Zedd, Matthew Koma
              Disco the Ground - Sampling Disaster -SAKI-
              Originally posted by FFR Forum Awards
              Best FFR file from 2013:
              3rd: Retro City
              Originally posted by Choofers
              I play Stepmania, so I know everything about media formats.

              Comment

              • Wayward Vagabond
                Confirmed Heartbreaker
                FFR Simfile Author
                • Jul 2012
                • 5866

                #9232
                Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                sent
                https://soundcloud.com/drunk-optimus...timus-dj-vasil

                Comment

                • hi19hi19
                  lol happy
                  FFR Simfile Author
                  • Oct 2005
                  • 12194

                  #9233
                  Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                  Hey guys, full disclosure:
                  I'm responsible for the second wave of July/August notes being late.
                  I thought I sent my notes in before my vacation, but they apparently never sent or even showed up in the drafts box of my email.
                  I was just left awkwardly on vacation able to play and post here using my laptop, but not get the notes.
                  I've been away from home until like, 10 minutes ago, so everyone was just waiting on me to return to the computer that actually had the notes.

                  Everything is sent now, so things should be posted sometime soon. Sorry for the delays
                  Last edited by hi19hi19; 01-14-2015, 09:38 PM.


                  Comment

                  • hi19hi19
                    lol happy
                    FFR Simfile Author
                    • Oct 2005
                    • 12194

                    #9234
                    Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                    Looking through my notes again, the ratings are generally rather low. I gave out just three 8 or higher ratings- one of them to a Middie file!

                    There's a few topics that I repeatedly mention, so I want to clarify them.

                    - Tip for using hands: a jump immediately before/after a hand that shares both its arrows with those in the hand will feel like it should go to the same sound and share same pitch as the hand. You can differentiate the hands from the jumps by making sure the jump includes the arrow that is missing from the hand.
                    For example, [34][234] vs [14][234] are extremely different in how they feel.


                    - A very common rookie DDReam mistake is simply stepping every spike on the waveform. Especially in vocals, it can be really misleading.
                    Certain sounds are very noisy, such as "s" at the end of a word, and as such create big spikes on the waveform. But these sounds are not actually syllables in the word so you shouldn't put an arrow to them. Need to be very careful of that.


                    - If there are very obvious hard patterns in the file, pay special attention to their consistency and finger distribution.
                    For example, if there's a prominent section of minijacks, take note of what you are doing with them. Are they switching from hand to hand? (11332244) Then elsewhere in the file where that sound shows up, the patterns should be similar (33224411 or 44223311) A pattern like 33441122 will feel very different.
                    That kind of thing.


                    - When making jumpstream over pitch relevant 16ths, don't just put the 16ths down, layer the stuff into them, and move on. You have to LOOK afterwards at the patterns to see if you for example have any mile-long anchors or unwanted one-handed trills, and you will often find that it is appropriate to sacrifice PR for the sake of not having dumb patterns.


                    - I have gave out a lot of 5 and 5.5 ratings to files that were technically correct but basically just giant piles of copy/paste. When I mention these files needing structured variation I am talking about consistently applied changes.
                    In the biggest sense, let's say you have a chorus that repeats 4 times.
                    You step it once with the "A" steps. Copy/pasting it four times- AAAA- is boring as hell. If you make a second set of steps "B" that is also technically correct, but different from A, then use a setup like AABB or ABAB, the file gets MUCH more interesting to play without losing any technical accuracy.
                    In the smaller sense, the same holds true for patterns.
                    If you have a triplet pattern that repeats 242 242 242 242 many times, a structured way to vary it might be 242 313 242 313. This would be an ABAB setup using mirror for the B steps. Much more interesting this way, and also doesn't have an 8-note down anchor!
                    Last edited by hi19hi19; 01-14-2015, 09:41 PM.


                    Comment

                    • Wayward Vagabond
                      Confirmed Heartbreaker
                      FFR Simfile Author
                      • Jul 2012
                      • 5866

                      #9235
                      Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                      stepping is poetry

                      Comment

                      • ilikexd
                        FFR Simfile Author
                        • Apr 2006
                        • 3207

                        #9236
                        Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                        stepping is persuasive writing

                        Comment

                        • Silvuh
                          quit
                          FFR Simfile Author
                          FFR Music Producer
                          • Apr 2005
                          • 938

                          #9237
                          Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                          So, yeah, um, stuff.



                          Accepted files. Resubmission privileges for these files will expire on February 14th, 23:59:59. Get them in in the next three days and they can be a part of the September/October batch. I'll actually be sending out a Resubmission PM this time. Wahoo. (EDIT: Or not, because three of the four have posted in this thread already, so I just sent a message to Xiz. But yeah. Judging for the September/October batch will start on the 18th. Three days.)

                          The SAP list will be updated shortly has been updated.
                          Last edited by Silvuh; 01-14-2015, 11:55 PM.

                          Comment

                          • bmah
                            shots FIRED
                            Profile Moderator
                            FFR Simfile Author
                            Global Moderator
                            • Oct 2003
                            • 8448

                            #9238
                            Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                            My guess as to why people copy and paste a lot (other than for lack of effort) is because people preach the "consistency" quality too literally and/or too much. Files with consistency have usually been praised because they usually play predictably, therefore not ruining a player's score and that often makes a happy player. But let's stop becoming obsessive with shaving off every change in difficulty and instead bring out consistency along with variation.

                            Comment

                            • VisD
                              FFR Simfile Author
                              FFR Simfile Author
                              • Jun 2007
                              • 1196

                              #9239
                              Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                              looks like no one enjoys 36 up arrows in a row
                              Last edited by VisD; 01-14-2015, 10:32 PM.


                              Comment

                              • XelNya
                                [Nobody liked that.]
                                FFR Simfile Author
                                • Sep 2012
                                • 3368

                                #9240
                                Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                                Originally posted by hi19hi19
                                one of them to a Middie file!
                                Cue the apocalypse.

                                Also: nice to see Champion's Horizon did well. I'm looking forward to playing that one a lot.
                                Last edited by XelNya; 01-14-2015, 10:47 PM.
                                Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun beep

                                Comment

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