DDReam Studio - a revolutionary way to sync/step simfiles

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  • jyris1
    FFR Player
    • Oct 2006
    • 133

    #1

    DDReam Studio - a revolutionary way to sync/step simfiles

    This topic is also present in the bemanistyle forums, but for those who don't go to that forum:



    * Interactive waveform view, beat drag-and-drop, support for tap-along BPM finding (if you really need it), autofill beat mode, automatic Gap calculation, beat assist tick (no more quarter note arrows), and "Magic Nudge" give you tremendous syncing power, even for songs with wavering BPM's
    * StepMania 3.9-compatible controls are enhanced with a user-friendly Windows Interface (take the SM editor and throw in full windows/mouse support)
    * Integrated real-time recording and editing
    * DirectX-Powered Game Engine designed from scratch - Enjoy fast framerates and response times
    * Detailed tutorials available


    The site has a small forum if you have specific questions, and new versions of the software/tutorials come out very often.
    187
    Yes
    0%
    121
    No
    0%
    16
    Maybe
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    50
    I designed ddreamstudio.
    The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad
  • sonicbhoc
    FFR Player
    • Nov 2004
    • 80

    #2
    Re: DDReam Studio - a revolutionary way to sync/step simfiles

    Too bad you used DirectX... looks like I'll just stick to the SM4.0 editor for now then.

    Comment

    • Synthlight
      Administrator
      FFR Simfile Author
      FFR Administrator
      • Nov 2002
      • 3057

      #3
      Re: DDReam Studio - a revolutionary way to sync/step simfiles

      Sonic, What are you talking about? That makes no sense.

      Cheers,

      Synthlight

      Comment

      • SgtFish
        FFR Player
        • Jul 2006
        • 43

        #4
        Re: DDReam Studio - a revolutionary way to sync/step simfiles

        Yeah...I don't get Sonic's post either..
        I'm gonna check this out.
        Seems..."spiffy". =D
        Prepare the laser beam!

        Comment

        • sonicbhoc
          FFR Player
          • Nov 2004
          • 80

          #5
          Re: DDReam Studio - a revolutionary way to sync/step simfiles

          DirectX is not crossplatform. I run Linux and I'm not going to change any time soon.

          By using DirectX, there will be people who can't use the software. Like me.

          Oh well, as I say:

          Every operating system sucks. The problem is finding which one sucks the least (which, for me, is Linux).

          Comment

          • Synthlight
            Administrator
            FFR Simfile Author
            FFR Administrator
            • Nov 2002
            • 3057

            #6
            Re: DDReam Studio - a revolutionary way to sync/step simfiles

            Originally posted by sonicbhoc
            DirectX is not crossplatform. I run Linux and I'm not going to change any time soon.

            By using DirectX, there will be people who can't use the software. Like me.

            Oh well, as I say:

            Every operating system sucks. The problem is finding which one sucks the least (which, for me, is Linux).
            Not much is truly cross platform anymore, not even the flash plugin. With that being said, Stepmania uses DirectX as well. It would seem it would just be a matter or porting and or releasing the source code so you could compile it for linux.

            I am never one to promote Microsoft but when 96-98% of the people use Microsoft OS products, DirectX seems like a good bet if you are going to compile and deploy.

            Cheers,

            Synthlight

            Comment

            • sonicbhoc
              FFR Player
              • Nov 2004
              • 80

              #7
              Re: DDReam Studio - a revolutionary way to sync/step simfiles

              Originally posted by Synthlight
              Not much is truly cross platform anymore, not even the flash plugin. With that being said, Stepmania uses DirectX as well. It would seem it would just be a matter or porting and or releasing the source code so you could compile it for linux.

              I am never one to promote Microsoft but when 96-98% of the people use Microsoft OS products, DirectX seems like a good bet if you are going to compile and deploy.

              Cheers,

              Synthlight
              Technically, stepmania supports both. And, if you look at stepmania's download page on sourceforge, only half of the downloads come from windows users, so it's not as high as 95%... If stepmania only supported directx they'd have only half of the amount of users they have now. As such, I can assume that making things crossplatform and advertising them in the right places can have a pretty good boost in downloads/sales/whatever.

              Comment

              • jyris1
                FFR Player
                • Oct 2006
                • 133

                #8
                Re: DDReam Studio - a revolutionary way to sync/step simfiles

                Originally posted by sonicbhoc
                Technically, stepmania supports both. And, if you look at stepmania's download page on sourceforge, only half of the downloads come from windows users, so it's not as high as 95%... If stepmania only supported directx they'd have only half of the amount of users they have now. As such, I can assume that making things crossplatform and advertising them in the right places can have a pretty good boost in downloads/sales/whatever.
                If this is indeed true, I will consider making ddream open source and/or "cross-platform" in the future, if there is sufficient interest.
                I designed ddreamstudio.
                The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                Comment

                • jyris1
                  FFR Player
                  • Oct 2006
                  • 133

                  #9
                  Re: DDReam Studio - a revolutionary way to sync/step simfiles

                  New Version 0.74 is out.

                  1) 13 zoom levels + onscreen zoom indicator (older version only had 5 zoom levels and no indicator)
                  2) More accurate assist tick
                  3) fixed some skipping issues for slower computers
                  4) Option in File Properties that allows you to choose a Random BPM display



                  I designed ddreamstudio.
                  The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                  Comment

                  • jyris1
                    FFR Player
                    • Oct 2006
                    • 133

                    #10
                    Re: DDReam Studio - a revolutionary way to sync/step simfiles

                    At last, Version 0.80 released.

                    Featuring:

                    * Sub-beat support (for syncing to beats faster than quarter notes, for the hardcore synchers),
                    * True gap/offset (older versions did "nearest-measure" offset), and
                    * Improved beat nudging (precision is based on current zoom factor).

                    Get it now:
                    I designed ddreamstudio.
                    The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                    Comment

                    • Kit-
                      Private College
                      FFR Simfile Author
                      • Feb 2006
                      • 536

                      #11
                      Re: DDReam Studio - a revolutionary way to sync/step simfiles

                      I want your children.
                      <img src="Bent Lines" />

                      Comment

                      • Synthlight
                        Administrator
                        FFR Simfile Author
                        FFR Administrator
                        • Nov 2002
                        • 3057

                        #12
                        Re: DDReam Studio - a revolutionary way to sync/step simfiles

                        Originally posted by sonicbhoc
                        Technically, stepmania supports both. And, if you look at stepmania's download page on sourceforge, only half of the downloads come from windows users, so it's not as high as 95%... If stepmania only supported directx they'd have only half of the amount of users they have now. As such, I can assume that making things crossplatform and advertising them in the right places can have a pretty good boost in downloads/sales/whatever.
                        I know for a fact that 95%+ of the people that visit this site use windows. I also think you have your numbers very wrong. According to sourceforge stepmania downloads:

                        Windows: 46,065
                        linux: 1,682
                        Mac: 2,490
                        Uncompiled Source: 1,129

                        I would consider that more than half windows directX users.

                        Anyway, enough of this discussion. We need to keep on topic here.

                        Cheers,

                        Synthlight

                        Comment

                        • jyris1
                          FFR Player
                          • Oct 2006
                          • 133

                          #13
                          Re: DDReam Studio - a revolutionary way to sync/step simfiles

                          DDReam Studio just got easier to learn!

                          Pocket Guide:



                          If anyone has questions or suggestions, please post in this thread and add to the knowledge base. Good posts will be added to the permanent tutorial with credit to the author.
                          I designed ddreamstudio.
                          The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                          Comment

                          • jyris1
                            FFR Player
                            • Oct 2006
                            • 133

                            #14
                            Re: DDReam Studio - a revolutionary way to sync/step simfiles

                            For the supporters of the program,

                            VERSION 0.88 IS OUT! Featuring: another keyboard shortcut for snapping (Q, E), Fixed Sound Skipping, Fixed rare crash on nudge, supports #BACKGROUND, #BANNER, and #CDTITLE, and press Shift+F1 to fade the BACKGROUND in and out of view.

                            It's the "prettiest" release yet.
                            I designed ddreamstudio.
                            The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                            Comment

                            • jyris1
                              FFR Player
                              • Oct 2006
                              • 133

                              #15
                              Re: DDReam Studio - a revolutionary way to sync/step simfiles

                              NEW VERSION 0.90! Featuring:
                              1. Beat Grow (press "G" or Ctrl+Mouse Wheel to uniformly grow selected beats to a certain BPM),
                              2. support for "Beginner" and "Edit" stepcharts,
                              3. writes more space-efficient SM files,
                              4. Better Average BPM calculation,
                              5. mapped F5/F6, Ctrl+P, Shift+P to analogous SM functions (level switch, playback),
                              6. press "T" to toggle Time formats (normal, beats, samples),
                              7. BPM Pauses (Stops) now on a distinct layer and
                              8. pauses can be cut/pasted.
                              I designed ddreamstudio.
                              The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                              Comment

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