DDReam Studio - a revolutionary way to sync/step simfiles

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  • plasmix
    FFR Player
    • Jun 2003
    • 3639

    #16
    Re: DDReam Studio - a revolutionary way to sync/step simfiles

    Good stuff.

    Comment

    • sujishishou
      FFR Player
      • Oct 2005
      • 183

      #17
      Re: DDReam Studio - a revolutionary way to sync/step simfiles

      Yay!!!
      I Am Goingin To Make Some Simfiles Now!!! Wooot!!!!

      Comment

      • jyris1
        FFR Player
        • Oct 2006
        • 133

        #18
        Re: DDReam Studio - a revolutionary way to sync/step simfiles

        INSTANT PRACTICE MODE (practice anytime, anywhere),
        Very accurate Assist Tick (greatly improved),
        very accurate B key for tapping along if you want to sync stuff that way, plain navy blue default wallpaper.

        Get the new v.0.95 --
        Click Here to Visit the Website

        I designed ddreamstudio.
        The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

        Comment

        • jyris1
          FFR Player
          • Oct 2006
          • 133

          #19
          Re: DDReam Studio - a revolutionary way to sync/step simfiles

          New Version 0.98! Featuring:
          * Record Mode (press R/Ctrl+R/Shift+R and then type the arrow keys to record steps in real time),
          * note quantize,
          * note "turn",
          * window will scroll in that direction if mouse is dragged out of the window (for extended mouse select, etc.),
          * warning message if SM simfile has doubles,
          * warning message if audio is not 44.1 Khz/16-bit/Stereo.

          I designed ddreamstudio.
          The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

          Comment

          • Chromer
            Hookers and Blow
            • Jul 2003
            • 4981

            #20
            Re: DDReam Studio - a revolutionary way to sync/step simfiles

            Being able to record steps is good news for me.

            Comment

            • Tails99
              FFR Player
              • Nov 2006
              • 218

              #21
              Re: DDReam Studio - a revolutionary way to sync/step simfiles

              Originally posted by Synthlight
              I know for a fact that 95%+ of the people that visit this site use windows. I also think you have your numbers very wrong. According to sourceforge stepmania downloads:

              Windows: 46,065
              linux: 1,682
              Mac: 2,490
              Uncompiled Source: 1,129

              I would consider that more than half windows directX users.

              Anyway, enough of this discussion. We need to keep on topic here.

              Cheers,

              Synthlight
              And he was never heard from again...

              Now Jyris, when you do that real time record mode thing, can you set the steps into quarter note(red) and eighth note(blue) only so that if you go off beat, you don't have to worry about correcting a 64th note step?
              Originally posted by Specforces
              (3:15:11 PM) Corey: Tomorrow, I'm going to kill myself.
              (3:15:11 PM) SmarterChild: Would you like me to add the event "Kill yourself" on October 3rd, 2007 to your planner?
              (3:15:12 PM) Corey: You fucking asshole...

              Comment

              • jyris1
                FFR Player
                • Oct 2006
                • 133

                #22
                Re: DDReam Studio - a revolutionary way to sync/step simfiles

                Yes, that's correct. Set the steps to red/blue or whatever, BEFORE you press R to record.

                Remember to sync the song first, if the song is not synced, nothing will get recorded.
                I designed ddreamstudio.
                The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                Comment

                • jyris1
                  FFR Player
                  • Oct 2006
                  • 133

                  #23
                  Re: DDReam Studio - a revolutionary way to sync/step simfiles

                  Version 1.0 of this editor will be coming out soon (end of the week maybe). It will incorporate many changes that people suggested, and be very polished and stable, and have an ITG noteskin option (made by VirInPro).



                  This will conclude my "shrine" to the great SM, for now. After that, I'm going to take a very long break from developing this. Of course, I'll still provide tech support.

                  Through the years, I have collected helpful feature requests from many people in the SM/ITG/FFR community. Unfortunately, these features will not be implemented at version 1.0 (run out of time), but if ANYONE who is an excellent windows/directx programmer with a strong understanding of digital audio wants to give these features a try, please contact me, or just post here.

                  1. Doubles/Couple/Solo support. GUI should have tabs for each game type (e.g., in level manager), and possible loading of any kind of game type thru a game type ini file or the like.

                  2. up to 48Khz+ audio, non-16-bit, mono support (minor changes to timing code and waveform render code).

                  3. Spectral View (challenge)

                  4. Support for Taifunbrowser style "Sync Block" Syntax using the Autofill Dialog.

                  5. Removal of exact duplicate SM BPM changes before writing to SM File.

                  6. Averaging of near-duplicate BPM changes into a single change, before writing to SM file (challenge) <--- user-selectable. Due to the nature of digital audio, this feature should not be taken too seriously.

                  7. Undo/Redo (challenge)

                  8. More robust support for loading SM files with BPM stops (challenge)

                  9. 192nd note support (no 128th)

                  10. Drag and Drop Lyrics on the waveform, separate lyrics view layer

                  11. OpenGL/Linux/Mac/Flash support

                  12. Drag and Drop BGChanges on the waveform, BGChanges Layer

                  13. Artist/Title/Titletranslit support

                  14. Remove support for the non-*_EX note syntax in the dsx file (saves a lot of lines of source code).

                  15. Future note types such as rolls, and probably configurable thru an ini file too.
                  I designed ddreamstudio.
                  The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                  Comment

                  • Chromer
                    Hookers and Blow
                    • Jul 2003
                    • 4981

                    #24
                    Re: DDReam Studio - a revolutionary way to sync/step simfiles

                    Is there anyway that recording mode can have all note snaps at the same time instead of just 4ths, 8ths, 16ths etc, one at a time?

                    Comment

                    • TD_GenoCid3
                      FFR Player
                      • Jun 2006
                      • 876

                      #25
                      Re: DDReam Studio - a revolutionary way to sync/step simfiles

                      1.0 now


                      420420420420420420420420420420420420420

                      Comment

                      • jyris1
                        FFR Player
                        • Oct 2006
                        • 133

                        #26
                        Re: DDReam Studio - a revolutionary way to sync/step simfiles

                        Is there anyway that recording mode can have all note snaps at the same time instead of just 4ths, 8ths, 16ths etc, one at a time?
                        Not really. The best you can do is set to 64th or 48th, and then hit record.

                        If youre on 64th, it'll record all note types up to and including 64ths, and if youre on 48th, same idea.

                        EDIT: This ought to work for you.
                        Last edited by jyris1; 07-10-2007, 08:14 PM.
                        I designed ddreamstudio.
                        The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                        Comment

                        • Chromer
                          Hookers and Blow
                          • Jul 2003
                          • 4981

                          #27
                          Re: DDReam Studio - a revolutionary way to sync/step simfiles

                          Thanks!

                          Comment

                          • BzT
                            Chronic Bud Toker
                            FFR Simfile Author
                            • Jul 2006
                            • 940

                            #28
                            Re: DDReam Studio - a revolutionary way to sync/step simfiles

                            all you need is rythem



                            Comment

                            • jyris1
                              FFR Player
                              • Oct 2006
                              • 133

                              #29
                              Re: DDReam Studio - a revolutionary way to sync/step simfiles

                              Coming Soon, New Features from a new contributor (see below)! Thank You!

                              Auto-detects beats from a noisy waveform!*

                              Yellow (original waveform where you can't see the beats)

                              Pink (Now you can!)





                              *You'll still have to manually place beats, but at least now you know where.
                              I designed ddreamstudio.
                              The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                              Comment

                              • bluguerrilla
                                FFR Player
                                FFR Simfile Author
                                • Apr 2006
                                • 3966

                                #30
                                Re: DDReam Studio - a revolutionary way to sync/step simfiles

                                Originally posted by jyris1
                                Auto-detects beats from a noisy waveform!*
                                I was just thinking the other day how great this would be to help me sync a rock song I need to fix up! This is freakin' awesome.

                                So when's soon?

                                Comment

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