DDReam Studio - a revolutionary way to sync/step simfiles

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  • jyris1
    FFR Player
    • Oct 2006
    • 133

    #136
    Re: DDReam Studio - a revolutionary way to sync/step simfiles

    who_cares973 - sounds like a good idea. I'll add it on the to do list.

    patashu - ?

    jimerax - The closest thing I know of to set multiple constant areas of the song is to use the Grow Region tool (G). Note: The regions you "grow" will be substantially constant (beats placed at the nearest zoomed-in pixel, like autofill), but since it's pixels, not decimals, the converted BPM's may still wobble back and forth at the thousandths place, and youre back to notepad (if you want a "perfectly" clean file). See advanced tutorial -> http://ddreamstudio.ddrplace.com/adv...e.html#growtut
    Last edited by jyris1; 03-1-2009, 08:54 AM.
    I designed ddreamstudio.
    The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

    Comment

    • dood gone krazee
      RATOOOOOOOOO
      FFR Simfile Author
      • May 2007
      • 1939

      #137
      Re: DDReam Studio - a revolutionary way to sync/step simfiles

      I've run into the same problem, so I have a good idea of what jimerax is trying to say. I use an example.

      Let's say you're stepping a song with a constant 180BPM in one part, then it changes in the middle to 150BPM, then it reverts back to the original 180BPM after the middle part. Now, using the grow tool would work for changing just the middle to it's respective BPM, but he wants to know if you would be able to select the beats where they lie in the middle part, and then just be able to punch in the correct BPM.

      Using auto-fill is useful, but it changes the BPM of the whole song, and not just parts. He wants to know if there could be a feature where you could select specific areas in the song to auto-fill BPMs.

      I hope I was clear enough.

      May I just say that I am very happy with this program. It makes stepping a hell of a lot easier for me. Thanks.

      EDIT: To me the video tutorial seemed very, VERY basic. Almost like someone was trying to sync a song, recorded it on video and then put it up. Of course I know the program, so it would be beneficial to new users, but I think it could have been a little more in depth. For a suggestion, how about instead of a text manual - like you have now - make a video manual. Have a video just for how to do stops, and have another one just for syncing, another one for growing and nudging, etc. etc.
      Last edited by dood gone krazee; 03-1-2009, 09:00 AM.
      -4th Official Tournament Expert Divison Champion-

      Originally posted by Sir_Thomas
      Dood... you done gone got yourself krazee.
      Originally posted by robertsona
      I hear back in 12 AD Jesus Himself sent an FGO to Tass and it got a 9 by JX

      "[++] 9/10
      Very good file but not japanese enough ps hi jesus"

      Comment

      • jyris1
        FFR Player
        • Oct 2006
        • 133

        #138
        Re: DDReam Studio - a revolutionary way to sync/step simfiles

        dood - I see what you're saying... There's no "direct" feature, of course, but I do believe that you can still use Grow (grow lets you punch in BPMs, too if you forgive that it's a dialog) to accomplish pretty much the same thing.

        What I didn't say in my last post was that Grow actually has 3 variations: (EDIT: This is not yet covered in the advanced tutorials)

        1) grow a BPM from cursor to end of song (default) <---- you can grow from cursor ANY number of times throughout the song, and it will change the current regions to the grown BPM! So for your case, autofill A->Type 150; set cursor at BPM change #1, G->type 180; then set cursor at BPM change #2, G->type 150; Done.
        2) grow a BPM from one selected beat to end of song, if cursor is somewhere else (select one beat before hitting G)
        3) grow a BPM over selected beats only (select a group of beats before hitting G) <---- This will grow only the selected portion, if you do this in the middle of the song, everything after stays the same BPM, but are globally shifted up/down to compensate for the grow in the middle.

        So my sense is that at least one of the 3 functions above will work...You can't select "only the song" to set a BPM. You have to select beats or use autofill to initially set beats, then sculpt the beats using grow. Hope that helps.

        EDIT2: Video tutorials by topic: That is a very good idea, but one problem: No time. Volunteer?
        Last edited by jyris1; 03-1-2009, 09:28 AM.
        I designed ddreamstudio.
        The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

        Comment

        • dood gone krazee
          RATOOOOOOOOO
          FFR Simfile Author
          • May 2007
          • 1939

          #139
          Re: DDReam Studio - a revolutionary way to sync/step simfiles

          Yeah, I know that grow can accomplish the job. Jimerax and I were just wondering if there was - or ever would - be a feature that could do this.

          Site looks good by the way.
          -4th Official Tournament Expert Divison Champion-

          Originally posted by Sir_Thomas
          Dood... you done gone got yourself krazee.
          Originally posted by robertsona
          I hear back in 12 AD Jesus Himself sent an FGO to Tass and it got a 9 by JX

          "[++] 9/10
          Very good file but not japanese enough ps hi jesus"

          Comment

          • jyris1
            FFR Player
            • Oct 2006
            • 133

            #140
            Re: DDReam Studio - a revolutionary way to sync/step simfiles

            dood, I think you might have posted while I was editing my last post - I added some stuff.

            I can't now imagine having the "direct" feature, but who knows, just a few years ago, I couldnt imagine having a standalone editor. Thanks for the kind words.
            Last edited by jyris1; 03-1-2009, 09:37 AM.
            I designed ddreamstudio.
            The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

            Comment

            • jyris1
              FFR Player
              • Oct 2006
              • 133

              #141
              Re: DDReam Studio - a revolutionary way to sync/step simfiles

              You can also grow on the fly. Same 3 variations above, but don't hit G. Just ctrl+MWHEEL. It's supposed to be a flexible sculpting system... I dont think this is in the tutorial either.
              I designed ddreamstudio.
              The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

              Comment

              • dood gone krazee
                RATOOOOOOOOO
                FFR Simfile Author
                • May 2007
                • 1939

                #142
                Re: DDReam Studio - a revolutionary way to sync/step simfiles

                Ahh yes I forgot about that specific grow tool. In fact, that's exactly what jimerax and I were talking about. Just select the beats you want grown to and then put in the desired BPM.

                I suppose I could do a few videos, but I'll just end up being lazy and not getting any done.
                -4th Official Tournament Expert Divison Champion-

                Originally posted by Sir_Thomas
                Dood... you done gone got yourself krazee.
                Originally posted by robertsona
                I hear back in 12 AD Jesus Himself sent an FGO to Tass and it got a 9 by JX

                "[++] 9/10
                Very good file but not japanese enough ps hi jesus"

                Comment

                • jimerax
                  FFR Simfile Author
                  FFR Music Producer
                  • Nov 2003
                  • 8185

                  #143
                  Re: DDReam Studio - a revolutionary way to sync/step simfiles

                  oh I haven't noticed grow function, and that works completely. thx

                  Comment

                  • jyris1
                    FFR Player
                    • Oct 2006
                    • 133

                    #144
                    Re: DDReam Studio - a revolutionary way to sync/step simfiles

                    youre welcome
                    I designed ddreamstudio.
                    The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                    Comment

                    • Patashu
                      FFR Simfile Author
                      FFR Simfile Author
                      • Apr 2006
                      • 8609

                      #145
                      Re: DDReam Studio - a revolutionary way to sync/step simfiles

                      You ought to have a selection of non-constant bpm songs on the site that have been synced with ddream.
                      Patashu makes Chiptunes in Famitracker:
                      http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                      http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                      Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                      http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                      Comment

                      • jyris1
                        FFR Player
                        • Oct 2006
                        • 133

                        #146
                        Re: DDReam Studio - a revolutionary way to sync/step simfiles

                        Yeah, sounds good. I'm not that good at making simfiles though, as evidenced by the demo files already up there. Of course, if people have such songs, and the songs are legal, then I'll put them up

                        BTW, if I remember correctly, all the songs on the demo site are non-constant BPM. Even the ones that sound constant are actually not.
                        I designed ddreamstudio.
                        The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                        Comment

                        • jyris1
                          FFR Player
                          • Oct 2006
                          • 133

                          #147
                          Re: DDReam Studio - a revolutionary way to sync/step simfiles

                          1.50 beta 1 released.
                          If you manually change the arrow size, the arrow size stays that way when you zoom. Operation: Ctrl+Left/Right to set arrow size manually ("M" indicator pops up on the status bar). When in (M) mode, the arrow size stays the same when you zoom. Keep pressing Ctrl+Left/Right to cycle through manual sizes and finally go to Auto (A) mode, which automatically changes the arrow size according to the zoom level. Or, you can use the View->Note Size menu.
                          I designed ddreamstudio.
                          The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                          Comment

                          • who_cares973
                            FFR Player
                            • Aug 2006
                            • 15407

                            #148
                            Re: DDReam Studio - a revolutionary way to sync/step simfiles

                            another thing that I think would be awesome if you had an option to turn off the way the receptors gradually go down the screen when the song is playing. like you can start a song with the receptors at the top and by the end of the song the receptors are at the very bottom x.x


                            it probably doesn't bother most people but it annoys me. especially when I have to keep playing a certain section

                            Comment

                            • jyris1
                              FFR Player
                              • Oct 2006
                              • 133

                              #149
                              Re: DDReam Studio - a revolutionary way to sync/step simfiles

                              Tools-> Optons, uncheck "Enable scrolling cursor effect during playback"

                              The receptors slowly scroll back to the "last known clicked position." If you dont want the receptors to ever move, dont click anywhere in the waveform, even when drawing a window. Instead, when you draw the window, start drawing OUTSIDE the waveform area and work your way in. Furthermore, if you want to select beats, you dont even have to draw a big window, just draw a skinny window outside the waveform.
                              I designed ddreamstudio.
                              The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

                              Comment

                              • jyris1
                                FFR Player
                                • Oct 2006
                                • 133

                                #150
                                Re: DDReam Studio - a revolutionary way to sync/step simfiles

                                Version 1.50 BETA 2, featuring:
                                + Grid Lines (Tools->Grid Lines) or Shift+Tab to toggle. This will display light white lines. Useful if you edit with beats disabled. The grid lines also display the current BPM of the beat on the left, and the current time on the right (seconds, beats, or sample time).

                                + Much improved mouse action when selecting. If you are in stepping mode, drawing a window will not make the receptors jump to that location and mess up the selection. Also, you can drag the receptors to any part of the screen. Finally, the selected arrows have a faint border for better visibility, and the selection window is better designed to catch the arrows that it touches.

                                + Working "Go to" function. Press Ctrl+G and type in a time to jump to that location.

                                I designed ddreamstudio.
                                The FFR Community has kindly compiled a ddreamstudio guide/downloads here-> http://goo.gl/nq5Ad

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