i have tried laddering with control warrior, handlock, and watcher druid. as control warrior, i mulligan for my early game stuff like fiery war axe and don't get it and proceed to die to zoo or other aggro. as handlock, i don't draw taunts and just die to aggro. so i start playing watcher druid to counter all of the aggro on the ladder and i just lose vs better control decks.
i'm probably just a trashcan player but it doesn't feel like i can progress as anything since i keep getting cheesed out. makes this game really frustrating to play.
Ragnaros sucks. Everytime I see him, I lose (just because I don't have any legendaries besides Jaraxxus, and I see that s**t of a f**king Firelord in every game I play).
I just HATE this card. I'd beat it, if I had better cards/other legendaries to do it :/
Fission
My Warrior is running 2 taz dingo's because of the aggro going around, and i feel like i lose late game a bunch due to not owning windrunner/carin/baron. It fairs well, however, i have had much much luck with a simliar version of reynad's updated handlock. I had to sub cards for not owning the ones i needed. 1MoltenHandLockWins
We should play each other more.
Ziemniax, i saw you in the sign up thread, im actually dating a girl from poland right now. I would offer to play, but your probably on EU and im on NA.
My eu battle tag is Clasko#1541, I dont have many cards over there.
imo, if you're trying to rank up and you're not in control of a shit load of legendaries, you need to play rush decks. zoo is your best option when it comes to learning about the game and card positioning, and early game tempo control that pressures into a victory before dropping the charge cards for the final push.
i personally don't like huntard either but it's still a great way to rank, quickly because the bow+traps and buzzard+uth is great.
Originally posted by t-rogdor
i finally got a weed hookup again and i texted the dude asking where to meet him tomorrow and the dude just said "out west"
dude
out west?
the fuck kinda location is west?
am i buying weed off a gotdamn pirate
Originally posted by lurker
remind everyone that i am an outed racist neo-nazi who no one in their right mind should ever interact with in any way whatsoever
Huntard and Warlock aggro rush decks might net wins, but they're a completely brainless way of playing that doesn't teach you anything about how to actually play the game. It's why I've avoided using those decks and instead choose to learn how to construct a real deck. In the past few weeks I've seen a lot of personal improvement - some classes I used to lose all the time with, now I can manage >50% with all of them.
I've been working on this druid deck ever since I started getting some useful cards for it. I've even managed a little bit of luck against the dumbass rush decks that frequently pop up in the meta. It's still a WIP as I don't have all the cards I want, but it's been working pretty well for me so far.
Not shown:
-1x Ancient of War
-1x Stormwind Champion
-1x Ironbark Protector
These are the changes I hope to make in the future with this deck:
-Swap Gadgetzan Auctioneer with Nourish.
-Swap Ironbeak Owl with Bloodmage Thalnos when I get a second Keeper of the Grove (which in turn would replace something else, just not sure what yet).
-Possibly replace Stormwind Champion with Ragnaros (I got a golden Hogger yesterday, I've been debating whether or not to DE him).
-Possibly replace Ironbark Protector with Sea Giant. (Is it worth it?)
-Swap Knife Juggler or Faerie Dragon with a second Ancient Watcher.
P.S My tag is Bynary#1384 if any of you who haven't already added me wish to do so.
Zoo isn't a rush deck; it is an aggro deck yes, but it is quite arguably the best deck right now because you have to know how to manipulate the board with the adjacent-buff tests the entirety of the deck provides, along with tempo control, and balancing between board control and aggression. If you want full out aggression that's brain dead, yes go huntard, yes go murlock rush.
Before analyzing your deck Bynary you should know that the type of druid you're creating requires a shitload of good cards otherwise it's not going to get you anywhere after midgame, because everyone elses deck is much better crafted for lategame. Your deck NEEDS FoN+SR in order to successfully pull off this control+card draw build you're creating and shutting down opponents before they get their late game rag/ysera combos; FoNSR is the cheapest combo you could make to pull that off, so i'm going to critique the deck for that build.
Bynary, your deck list is like a mix between +spelldmg and floodboarding and board control. Pick one, or maybe two, but honestly your deck has too much going on.
what are you using argent squire for? you don't need that in there unless you have some sort of divine shield fetish, though it is great as early early control, it is essentially useless in your deck since that's not what you're wanting to pull out early. you're better off with harvest golem for more utility.
faerie dragon is a great 2 drop 3/2 but honestly there isn't many opponents out there that use target based cards now, except for another druid. faerie dragon was good when mages were running around, but honestly you're better off with another watcher, another owl, or another PotW. PotW is your best bet imo sinceit's a spell card that can create it's own 3/2 panth anyway, or buff your minions assuming you get what you want (ancient watcher/sunfury).
sunfury protector is an ok card esp if you can get the taunt off on a watcher, but if you can't then you're left with a 2/3 2 drop that sucks. you should sub this with MotW x2
Knife juggler is useless (like u said( in your deck you have no early drops other than argent squire. You're wanting to use the AWatch+Owl or AWatch+sunfury combo but you want that set up IMMEDIATELY, instead of waiting for + 1 extra dmg. I think you have too much card draw with the acolyte, it's essentially useless in this deck since it provides nothing on it's own as a 3 mana 1/3, and you already have card draw with gadget (or nourish), wrath, and azure drake. get another sunfury protector imo
AoP i tihnk sucks in this deck but if you really want the card draw you should be consistent and have more than one AoP. imo take it out and put in Savage Roar
Yeti is great.
DoArgus is great, but honestly I think it's too much in this deck only because your'e a druid and you already have bear form and keeper in this deck as your forms of control. it's still a great card though, so it's up to you whether or not you can find a suitable replacement
violet teacher ..i don't really know what to say because it has a lot of potential assuming you can hold off on using wrath and swipe, but that's only IF you already have an innervate in your hand. a turn 2 violet teacher can be devastating, but also you already used 1 spell card that you could've gotten a minion from. also, i think 3/5 is kind of weak for a 4 mana card, i would replace this with a sen'jin if you want a 3/5 4 mana with guaranteed utility.
actually no thinking about it again violet teacher sucks in this deck.
starfall is a great control card.
you definitely should put in another azure drake.
ugh gadgetzan is horrible in this deck imo because it's so weak and your spells are either expensive or have already been used up by turn 5. replace this with FoN, or Nourish.
get another starfire in.
stormwind champion is great. i don't know if you should have it in this deck, beucause your minions aren't guaranteed to be on the board once your opponent realizes you're control and will be doing their best to keep your board clear. imo replace it with ancient of lore (make it 2 ancient of lore's)
ironbark is good, but you already mentioned you have ancient of war so i think that suffices in your late-game defense or offense. subbing iron bark for rag is great, imo your deck definitely has enough control to protect it, but you should definitely get a wild growth in (or two) to make sure you can get to late game with enough health and cards to secure the victory. ysera is the next card you need after that.
...i personally don't like FoN+SR, because it's the same as hunter in that you're waiting for the other card the entire game in order to win. regardless of that fact, your deck still has a shitload of useless cards it doesn't need. i honestly also don't like watcher+whatever combo because again, useless cards by themselves, but if you combo it then it's good...only if you combo it. i don't run them personally, but they -can- be good in order to cheese your opponent. for now i think you should use watcher+sunfury/argus/silence combo for frugal reasons otherwise you should move from it. same with FoNSR. here's my decklists, they're cookie cutter. dreadmaker is the creator of ramp and firebat created control, but i subbed acidic swamp ooze for loothorder in my version. because fucking hunters. my favorite is control.
Originally posted by t-rogdor
i finally got a weed hookup again and i texted the dude asking where to meet him tomorrow and the dude just said "out west"
dude
out west?
the fuck kinda location is west?
am i buying weed off a gotdamn pirate
Originally posted by lurker
remind everyone that i am an outed racist neo-nazi who no one in their right mind should ever interact with in any way whatsoever
also, the current decks i'm running in ranked:
not shown: alexstraza
control warrior is my go-to winning deck (and by far the most expensive), it just takes a long time. zoo is next as a winner, and nightblade is just a fuckingload of fun to play (and wins!)
i also run amaz's priest deck, around 12 wins but it can be unreliable if i don't get the right draws against aggro hunter/zoo/aggro anything
Holy mother of page stretch. I appreciate the visuals but please put them in spoiler tags or something haha.
-Argent Squire is for early drops. I suppose I could get rid of them but I feel uncomfortable having no 1 drops, though if I am going for control (which is where I am leaning) it won't matter if they aren't there.
-Good point about Faerie Dragon. A second PotW would be of use.
-I disagree about the Violet Teacher - it's extremely effective with the druid. Violet + Coin +Innervate + PotW = 4/6 and three 2/2s. I've had that combo happen before.
-I'll replace AoP, but I really do need to craft Nourish if I do.
-Defender of Argus is for my higher-level minions, but I don't see why it can't be replaced with Sunfury Protector. SP would be cheaper anyways.
-I'd love another Azure Drake, but I have to think about how I'll fit it in (replace Argus?)
-Stormwind synergizes great with Violet Teacher + tokens. I like the card but I have no qualms about replacing it with something else.
-I don't have an Ancient of Lore, Ysera, Cairne, Black Knight or Ragnaros. Actually, how the fuck do you have so many legendaries in the first place?
I appreciate your critique, I'm actually kinda glad I can dump the Argent Squires for something else without ruining the deck in the early phases of the game. The Ancient Watchers only work with Taunt or Silence but I almost always get those, especially since the Ancient Watcher is easy to put out at only 2 mana.
What is the justification for removing harvest golem? He was so godly before I stopped playing.
i love poweroverwheling/leeroy in my murlock rush deck, it's too stronk; but zoo isn't necessarily rush, it's just extreme control until you get into lethal
harvest golem is still a great card, one of the best 3 drops, but i think others find earthring farsees or scarlet scrusader as good subs
scalet is a good sub for mukla
Originally posted by t-rogdor
i finally got a weed hookup again and i texted the dude asking where to meet him tomorrow and the dude just said "out west"
dude
out west?
the fuck kinda location is west?
am i buying weed off a gotdamn pirate
Originally posted by lurker
remind everyone that i am an outed racist neo-nazi who no one in their right mind should ever interact with in any way whatsoever
Holy mother of page stretch. I appreciate the visuals but please put them in spoiler tags or something haha.
-Argent Squire is for early drops. I suppose I could get rid of them but I feel uncomfortable having no 1 drops, though if I am going for control (which is where I am leaning) it won't matter if they aren't there.
-Good point about Faerie Dragon. A second PotW would be of use.
-I disagree about the Violet Teacher - it's extremely effective with the druid. Violet + Coin +Innervate + PotW = 4/6 and three 2/2s. I've had that combo happen before.
-I'll replace AoP, but I really do need to craft Nourish if I do.
-Defender of Argus is for my higher-level minions, but I don't see why it can't be replaced with Sunfury Protector. SP would be cheaper anyways.
-I'd love another Azure Drake, but I have to think about how I'll fit it in (replace Argus?)
-Stormwind synergizes great with Violet Teacher + tokens. I like the card but I have no qualms about replacing it with something else.
-I don't have an Ancient of Lore, Ysera, Cairne, Black Knight or Ragnaros. Actually, how the fuck do you have so many legendaries in the first place?
I appreciate your critique, I'm actually kinda glad I can dump the Argent Squires for something else without ruining the deck in the early phases of the game. The Ancient Watchers only work with Taunt or Silence but I almost always get those, especially since the Ancient Watcher is easy to put out at only 2 mana.
there are just too many situations where i believe you wouldn't have an opportunity to play violet teacher effectively; but then again i never tried her out, she just seems weak as a 3/5 for 4 and pumping out 1/1s
i got lucky with card packs i guess, i play a lot, and i've put in like $150 not including arena runs
i don't have a lot of unnecessary cards and i DE a lot of goldens that i don't use. i've DE'd a golden deathwing and golden jaraxxus so yea, lucky really
Originally posted by t-rogdor
i finally got a weed hookup again and i texted the dude asking where to meet him tomorrow and the dude just said "out west"
dude
out west?
the fuck kinda location is west?
am i buying weed off a gotdamn pirate
Originally posted by lurker
remind everyone that i am an outed racist neo-nazi who no one in their right mind should ever interact with in any way whatsoever
i love poweroverwheling/leeroy in my murlock rush deck, it's too stronk; but zoo isn't necessarily rush, it's just extreme control until you get into lethal
harvest golem is still a great card, one of the best 3 drops, but i think others find earthring farsees or scarlet scrusader as good subs
scalet is a good sub for mukla
I used to play PO in my board control lock deck. The logic was that it can be disgustingly effective removal against big minions (though BK is obviously better for this, I still haven't gotten him =/ ) and allowed me to threaten unusually early lethal (I suspect many opponents didn't see it coming in that deck).
Only problem with it I see is if it draws early it's kinda dead, otherwise it's such a nice card IMO but I might have to play around with it.
I have a pit lord I also want to add to this deck. XD I've tried before but felt like I was YOLOing every time, though it might go well if I added earthrings.
ya i think u need BK. i run it on all my control decks
edit- completely destroying an ironbark or bear form or sunwalker or tirion or al'akir is just too fucking gud. or against another zoo with a argus'd 6/6 mukla too gud
if u run pitlord u rly need jaraxxus but in that situation you're not aggro anymore, you're handlock lol
also wanted to mention that harvest golem was removed because it loses buffs from cleric or argus after it dies, whereas scarlet crusader doesn't after taking a hit.
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