FFR Suggestions

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  • Fission
    no
    FFR Simfile Author
    • Jan 2004
    • 1850

    #2071
    Re: FFR Suggestions

    +1 to adding rate incentives

    Comment

    • ryuyasha
      Rhythm is Magic
      • Feb 2005
      • 670

      #2072
      Re: FFR Suggestions

      Originally posted by Fission
      not really that legit of a reason imho. you can just modify vrofl requirements and credit counts for higher rates. problem solved..
      But would you want to have to balance all that out? That is not something you could just slap a coefficient on and have it work, or even a standard function curve.

      Originally posted by psychoangel691
      No matter what tournament you play it's likely you're going to come across something you don't like or are very bad at. If you want to get into the competitive side of FFR you need to learn how to deal with and overcome these songs/charts.

      Comment

      • mi40
        FFR Simfile Author
        • Aug 2008
        • 3655

        #2073
        Re: FFR Suggestions

        credit counts & GT are the same for higher rate songs & 1.0 songs

        the only thing is the time spent

        but for the most part the time saved playing a song on a higher rate goes into an increased difficulty (harder to FC, thus harder to score on, thus leading to a lower GT and credit count)

        Comment

        • TheSaxRunner05
          The Doctor
          • Apr 2006
          • 6144

          #2074
          Re: FFR Suggestions

          Originally posted by One Winged Angel
          My only qualm with allowing rates higher than 1.0 to record on the same scoreboard is for instances where a higher rate actually makes the song easier to PA, and these instances do exist given FFR's timing and the way the converter adjusts frames for the file on specific rates.
          Maybe these songs just need framer fixes.


          Comment

          • YoshL
            Celestial Harbor
            FFR Simfile Author
            FFR Music Producer
            • Aug 2008
            • 6156

            #2075
            Re: FFR Suggestions

            posting a new post so it doesn't get lost in debate lol

            look at SM. People don't go wow you put an ez quad file on rates and still quad it that's definitely going against what was originally intended, you don't have the skill to sit through a longer song. bluh

            It's not a skill or even like, hard to sit through long songs. It's just tedious, and makes playing FFR not fun. Make FFR more fun. let higher rates record.


            Although someone made a point a while back to maybe only let rates at an increment of .1 to record so you don't have people going like 1.0461x to manipulate frames or some dumb crap

            also i dare someone to try SSSG on like 4x, seriously that's the most funny crap ever, all the vibrating needed.


            Originally posted by Charu
            Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

            Comment

            • Fission
              no
              FFR Simfile Author
              • Jan 2004
              • 1850

              #2076
              Re: FFR Suggestions

              Originally posted by YoshL
              look at SM. People don't go wow you put an ez quad file on rates and still quad it that's definitely going against what was originally intended, you don't have the skill to sit through a longer song. bluh

              It's not a skill or even like, hard to sit through long songs. It's just tedious, and makes playing FFR not fun. Make FFR more fun. let higher rates record.
              ^^

              Comment

              • mi40
                FFR Simfile Author
                • Aug 2008
                • 3655

                #2077
                Re: FFR Suggestions

                made by the people for tha people....

                Comment

                • ryuyasha
                  Rhythm is Magic
                  • Feb 2005
                  • 670

                  #2078
                  Re: FFR Suggestions

                  Originally posted by YoshL
                  also i dare someone to try SSSG on like 4x, seriously that's the most funny crap ever, all the vibrating needed.
                  That was so ick. Even after I found a reasonable speedmod (3x).

                  Originally posted by psychoangel691
                  No matter what tournament you play it's likely you're going to come across something you don't like or are very bad at. If you want to get into the competitive side of FFR you need to learn how to deal with and overcome these songs/charts.

                  Comment

                  • axith
                    FFR Veteran
                    FFR Simfile Author
                    • Dec 2007
                    • 1251

                    #2079
                    Re: FFR Suggestions

                    Originally posted by One Winged Angel
                    My only qualm with allowing rates higher than 1.0 to record on the same scoreboard is for instances where a higher rate actually makes the song easier to PA, and these instances do exist given FFR's timing and the way the converter adjusts frames for the file on specific rates.
                    I imagine it would make Story of Snowman and Sunshine Girl easier to AAA. Or make files with barely non-jumptrillable rolls easier too. As for the 'easier to grind for GTS and creds' arguement. I say that anyone who cares to mash for vrofl, or Dendrite v2 can do it. It sucks to mash for them. Getting scores recorded on higher rates won't really make mashing for them suck any less.

                    I don't know if the site architecture is such that a score with rates can be put toward credit count and gts, but not to the levelranks. But if this is an option, I think I'd prefer it. Otherwise. I like the idea of scores on rates 1.1 and higher recording.

                    Comment

                    • mi40
                      FFR Simfile Author
                      • Aug 2008
                      • 3655

                      #2080
                      Re: FFR Suggestions

                      why would GT/credit count be prioritized and not levelranks lol

                      Comment

                      • HalfStep
                        Can't AAA anything
                        • Sep 2007
                        • 1391

                        #2081
                        Re: FFR Suggestions

                        The game doesn't change the frame structure though, it just compresses the whole file, frame gaps and everything.

                        Example of what I mean, put Pure Ruby on isolation at 1206, and check the roll structure on different rates. It stays the same no matter what.

                        4th Official Tournament - D1 34th Place
                        5th Official Tournament - D3 Last Place
                        8th Official Tournament - D3 3rd Place
                        TSR's Summer Golf Tournament - D4 2nd Place
                        FFR Multiplayer Tournament 2013 - D5 12th Place
                        YoshL's Tournament of Mediocrity - 2nd Place
                        TSR's Rates Tournament - Standard 2nd Place
                        DRG's Team Tournament - Intermediate 1st Place
                        9th Official FFR Tournament - D5 35th Place

                        Comment

                        • One Winged Angel
                          Anime Avatars ( ◜◡^)っ✂╰⋃╯
                          FFR Simfile Author
                          • Mar 2007
                          • 10837

                          #2082
                          Re: FFR Suggestions

                          Originally posted by HalfStep
                          The game doesn't change the frame structure though, it just compresses the whole file, frame gaps and everything.
                          Okay I just dicked around a bit in R3 and you're right...I'm confused as to how this affects judgment though (the game can't possibly be running in 30fps at this point anymore even if I select that as my framerate option, so I don't know exactly where the perfect window starts and ends...arc?)

                          Anyways I just isolated the Skeletor wall at 1.1/1.2 and a few other rolly things (DeVouR etc.) I thought should theoretically be much easier to bs through given the higher roll speed, and yeah, I'm finding it much easier to AAA.

                          Obviously this problem doesn't exist for the vast majority of songs, but it's still there.


                          Originally posted by ilikexd
                          i want to be cucked by cirno

                          Comment

                          • HalfStep
                            Can't AAA anything
                            • Sep 2007
                            • 1391

                            #2083
                            Re: FFR Suggestions

                            It uses milisecond timing if you use 30 fps on rates, and keeps frame timing if you don't use rates.

                            4th Official Tournament - D1 34th Place
                            5th Official Tournament - D3 Last Place
                            8th Official Tournament - D3 3rd Place
                            TSR's Summer Golf Tournament - D4 2nd Place
                            FFR Multiplayer Tournament 2013 - D5 12th Place
                            YoshL's Tournament of Mediocrity - 2nd Place
                            TSR's Rates Tournament - Standard 2nd Place
                            DRG's Team Tournament - Intermediate 1st Place
                            9th Official FFR Tournament - D5 35th Place

                            Comment

                            • One Winged Angel
                              Anime Avatars ( ◜◡^)っ✂╰⋃╯
                              FFR Simfile Author
                              • Mar 2007
                              • 10837

                              #2084
                              Re: FFR Suggestions

                              Okay yeah ms timing on rates for rolls like that compared to how it's timed out on 1.0 makes it a joke to jumptrill through.


                              Originally posted by ilikexd
                              i want to be cucked by cirno

                              Comment

                              • HalfStep
                                Can't AAA anything
                                • Sep 2007
                                • 1391

                                #2085
                                Re: FFR Suggestions

                                Even if it does help with walls and jumptrilling in general, it also makes the rest of the file much much harder. (The jumptrilling reason was why I wanted a minimum rate that would record, like 1.3 or something)

                                4th Official Tournament - D1 34th Place
                                5th Official Tournament - D3 Last Place
                                8th Official Tournament - D3 3rd Place
                                TSR's Summer Golf Tournament - D4 2nd Place
                                FFR Multiplayer Tournament 2013 - D5 12th Place
                                YoshL's Tournament of Mediocrity - 2nd Place
                                TSR's Rates Tournament - Standard 2nd Place
                                DRG's Team Tournament - Intermediate 1st Place
                                9th Official FFR Tournament - D5 35th Place

                                Comment

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