FFR Suggestions

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  • One Winged Angel
    Anime Avatars ( ◜◡^)っ✂╰⋃╯
    FFR Simfile Author
    • Mar 2007
    • 10837

    #2086
    Re: FFR Suggestions

    Starting at something like 1.3 would solve this problem, although it seems pretty arbitrary. The increased difficulty for earlier sections in the file on 1.1 compared to 1.0 is negligible compared to how much easier the ending becomes.


    Originally posted by ilikexd
    i want to be cucked by cirno

    Comment

    • mi40
      FFR Simfile Author
      • Aug 2008
      • 3655

      #2087
      Re: FFR Suggestions

      maybe make songs on higher rates after difficulty 81 or something not count? idk that's up to you guys

      that kinda "easier to bs for AAA" problem only affects <30 players




      also for the easier-to-bs patterns that may arise in certain parts in certain songs that are above difficulty let's say.. 80
      are evened out by the fact that well

      you're playin fuckin devour on 1.1 lmfao, the other parts should be that much harder

      Comment

      • YoshL
        Celestial Harbor
        FFR Simfile Author
        FFR Music Producer
        • Aug 2008
        • 6156

        #2088
        Re: FFR Suggestions

        Originally posted by One Winged Angel
        Starting at something like 1.3 would solve this problem, although it seems pretty arbitrary. The increased difficulty for earlier sections in the file on 1.1 compared to 1.0 is negligible compared to how much easier the ending becomes.
        take into consideration that the vast majority of players...aren't as good as you?


        Originally posted by Charu
        Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

        Comment

        • HalfStep
          Can't AAA anything
          • Sep 2007
          • 1391

          #2089
          Re: FFR Suggestions

          Well having a minimum difficulty helps since otherwise you could do something like 1.05 and make that increased difficulty even more negligible. I agree that it's arbitrary and should be decided as a community, but I think it's the only way to make everyone happy really.

          4th Official Tournament - D1 34th Place
          5th Official Tournament - D3 Last Place
          8th Official Tournament - D3 3rd Place
          TSR's Summer Golf Tournament - D4 2nd Place
          FFR Multiplayer Tournament 2013 - D5 12th Place
          YoshL's Tournament of Mediocrity - 2nd Place
          TSR's Rates Tournament - Standard 2nd Place
          DRG's Team Tournament - Intermediate 1st Place
          9th Official FFR Tournament - D5 35th Place

          Comment

          • TheSaxRunner05
            The Doctor
            • Apr 2006
            • 6144

            #2090
            Re: FFR Suggestions

            I think in almost all cases, the higher rate increases the difficulty enough on the rest of the file to compensate, but I'm not a top tier player, so I don't know.


            Comment

            • mi40
              FFR Simfile Author
              • Aug 2008
              • 3655

              #2091
              Re: FFR Suggestions

              Originally posted by TheSaxRunner05
              I think in almost all cases, the higher rate increases the difficulty enough on the rest of the file to compensate, but I'm not a top tier player, so I don't know.
              this is correct

              playing devour on 1.1 makes some stuff easier to bs like the reversing rolls but the rest of the file is that much harder lol






              who the fuck plays 85+ songs on higher rates and gets better scores than 1.0 anyways
              answer: like nobody on like 2 songs

              Comment

              • YoshL
                Celestial Harbor
                FFR Simfile Author
                FFR Music Producer
                • Aug 2008
                • 6156

                #2092
                Re: FFR Suggestions

                Originally posted by yoshl
                take into consideration that the vast majority of players...aren't as good as you?
                Originally posted by thesaxrunner05
                i think in almost all cases, the higher rate increases the difficulty enough on the rest of the file to compensate, but i'm not a top tier player, so i don't know.
                Originally posted by mi40
                this is correct

                playing devour on 1.1 makes some stuff easier to bs like the reversing rolls but the rest of the file is that much harder lol

                who the fuck plays 85+ songs on higher rates and gets better scores anyways
                like i said


                Originally posted by Charu
                Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

                Comment

                • One Winged Angel
                  Anime Avatars ( ◜◡^)っ✂╰⋃╯
                  FFR Simfile Author
                  • Mar 2007
                  • 10837

                  #2093
                  Re: FFR Suggestions

                  Originally posted by YoshL
                  take into consideration that the vast majority of players...aren't as good as you?
                  Regardless of my skill level, this is a problem. A file that becomes easier on a higher rate to any player shouldn't have scores reflected in the 1.0 scoreboard for that file. You can't really argue against that.

                  I know you said AJ tested this earlier (another D7 player) but I just did the same and I'm finding myself having a much more manageable time hitting rolls on rates than on 1.0

                  Again, I have nothing against having rates on songs reflected in the scoreboards if the song truly becomes more difficult to score on, which, like I said before, will be the case 99% of the time. The 1% is a problem, and if there's a way around that, I'd like that.


                  Originally posted by ilikexd
                  i want to be cucked by cirno

                  Comment

                  • YoshL
                    Celestial Harbor
                    FFR Simfile Author
                    FFR Music Producer
                    • Aug 2008
                    • 6156

                    #2094
                    Re: FFR Suggestions

                    Originally posted by One Winged Angel
                    Regardless of my skill level, this is a problem. A file that becomes easier on a higher rate to any player shouldn't have scores reflected in the 1.0 scoreboard for that file. You can't really argue against that.

                    I know you said AJ tested this earlier (another D7 player) but I just did the same and I'm finding myself having a much more manageable time hitting rolls on rates than on 1.0
                    might as well get rid of speedmods, cause they make reading easier, as well as mirror, because it's actually changing the file patterns to be easier to hit in /alot/ of cases, and probably any other thigns like downscroll. hell, even key configs that make the game easier, gotta get rid of those too right

                    this is like gay marriage. "omfg don't want it cause it's not natural and it hasn't been done before it's not right because reasons". well.

                    I'm not trying to like, attack you, i'm just saying the reasoning that you're giving doesn't like, resonate with not letting scores record on higher rates


                    Originally posted by Charu
                    Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

                    Comment

                    • ryuyasha
                      Rhythm is Magic
                      • Feb 2005
                      • 670

                      #2095
                      Re: FFR Suggestions

                      Making some parts harder to compensate for other parts being easier would allow people to pseudo-balance their skillsets and songs would be easier in general. J/S

                      Originally posted by psychoangel691
                      No matter what tournament you play it's likely you're going to come across something you don't like or are very bad at. If you want to get into the competitive side of FFR you need to learn how to deal with and overcome these songs/charts.

                      Comment

                      • mi40
                        FFR Simfile Author
                        • Aug 2008
                        • 3655

                        #2096
                        Re: FFR Suggestions

                        ye i think a lotta peeps get the point now

                        now just gotta get the word from admins who can actually make this happen (coding wise)

                        i think a good solution for the "easier to AAA on higher rates for d7 players" is to simply make difficulty 80+ rates not count for leaderboards

                        i mean it's hard enough to AAA difficulty 81+ songs on 1.0 rate, i highly doubt that many people will AAA 81+ songs on 1.1 and higher

                        Comment

                        • One Winged Angel
                          Anime Avatars ( ◜◡^)っ✂╰⋃╯
                          FFR Simfile Author
                          • Mar 2007
                          • 10837

                          #2097
                          Re: FFR Suggestions

                          Okay let me break this down, since Yoshl doesn't seem to be understanding my argument entirely and I didn't really articulate this at any point.

                          If, for example, rate scores were to record to the same scoreboard as 1.0, I'm saying that now, after testing this, there will be players that can AAA something like Skeletor on 1.1 but will be unable to do the same on 1.0. Why should these scores be reflected in the same scoreboard for this file as 1.0 scores if the player is unable to achieve the same score without rates?

                          If some of you guys don't see the potential problem there, then I don't know what else to say lol
                          Last edited by One Winged Angel; 07-10-2013, 03:16 PM.


                          Originally posted by ilikexd
                          i want to be cucked by cirno

                          Comment

                          • TheSaxRunner05
                            The Doctor
                            • Apr 2006
                            • 6144

                            #2098
                            Re: FFR Suggestions

                            Originally posted by YoshL
                            might as well get rid of speedmods, cause they make reading easier, as well as mirror, because it's actually changing the file patterns to be easier to hit in /alot/ of cases, and probably any other thigns like downscroll. hell, even key configs that make the game easier, gotta get rid of those too right

                            this is like gay marriage. "omfg don't want it cause it's not natural and it hasn't been done before it's not right because reasons". well.

                            I'm not trying to like, attack you, i'm just saying the reasoning that you're giving doesn't like, resonate with not letting scores record on higher rates
                            No that is a slippery slope argument, he has a point that if it makes a file easier for some players, it can be an issue.

                            The question in my mind is how much of an issue it is, and if it's a good enough reason not to allow rates to record.


                            Comment

                            • mi40
                              FFR Simfile Author
                              • Aug 2008
                              • 3655

                              #2099
                              Re: FFR Suggestions

                              okay then the coders will make exceptions
                              done deal

                              the game managers like owa/dossar know all the nitty gritty details about what songs can be easier to AAA on 1.1 and higher for d6+ players (less than 10 i bet)

                              Comment

                              • HalfStep
                                Can't AAA anything
                                • Sep 2007
                                • 1391

                                #2100
                                Re: FFR Suggestions

                                The thing is, it's only easier because the "difficult" part is bullshitting through rolls by hitting them as jumps, which is I don't think is good from a game-design point of view. People like smartdude should not have problems AAAing Skeletor, he's way above the skill level of the song.

                                I tried playing Skeletor on both on 1.1 and 1.0, and as a D5 player, I would never come close to beating my score on 1.1 even if the roll is slightly easier (not very noticeable to me)




                                I can't really think of a song that would be easier on rates as a whole, maybe some patterns isolated, but not the whole song.

                                4th Official Tournament - D1 34th Place
                                5th Official Tournament - D3 Last Place
                                8th Official Tournament - D3 3rd Place
                                TSR's Summer Golf Tournament - D4 2nd Place
                                FFR Multiplayer Tournament 2013 - D5 12th Place
                                YoshL's Tournament of Mediocrity - 2nd Place
                                TSR's Rates Tournament - Standard 2nd Place
                                DRG's Team Tournament - Intermediate 1st Place
                                9th Official FFR Tournament - D5 35th Place

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