Warning: Undefined array key "birthday_search" in phar://.../vb/vb.phar/api/user.php on line 2
Warning: Undefined array key "joindate" in phar://.../vb/vb.phar/api/user.php on line 2
Warning: Undefined array key "posts" in phar://.../vb/vb.phar/api/user.php on line 2
Warning: Undefined array key "posts" in phar://.../vb/vb.phar/api/user.php on line 2
Warning: Undefined array key "userid" in phar://.../vb/vb.phar/api/user.php on line 2
Warning: Undefined array key "userid" in phar://.../vb/vb.phar/api/user.php on line 2
Warning: Undefined array key "privacy_options" in phar://.../vb/vb.phar/api/user.php on line 2
Warning: Undefined array key "userid" in phar://.../vb/vb.phar/library/user.php on line 7
Warning: Undefined array key "userid" in phar://.../vb/vb.phar/library/user.php on line 2
Warning: Undefined array key "lastactivity" in phar://.../vb/vb.phar/library/user.php on line 2
Let me rephrase this:
It is a very good score for a song of that difficulty, but I am more impressed by Kevbo's videos on harder stuff, even though he doesn't get as good of a score.
Who cares about bar usage anyway
Speed impresses me more than Timing.
Too bad he was raping the bar. To bad the camera man focused too much on the screen and not on the guy's feet. Too bad I can't find that video of the Mexican doing FOTBB in PIU on doubles to see if it's as ridiculously impressive as I thought. Somehow this really didn't amaze me as far as the "OMG HE'S ON FOOT" thing goes, just in the "wow, that's really good timing" department.
So I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
A lot of people say things are "impossible" in this games. I mean, how many of you thought it was impossible to beat blur when it first came out? Now it's like "lol blur, dat's so E-Z" for some people. May be they'd be possible without the bar if people would just stop being pussies and relying on the bar so much.
So I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
Comment