I have issues with Dominion because the deck is self-shuffled and most people don't shuffle sufficiently and shitty shuffling is, or has been, a pet peeve of mine, I guess if its not played in person this isn't an issue
I have issues with Dominion because the deck is self-shuffled and most people don't shuffle sufficiently and shitty shuffling is, or has been, a pet peeve of mine, I guess if its not played in person this isn't an issue
I can totally see that, and yes playing online instead of in person helps alleviate this issue quite well.
I have issues with Dominion because the deck is self-shuffled and most people don't shuffle sufficiently and shitty shuffling is, or has been, a pet peeve of mine, I guess if its not played in person this isn't an issue
As a person who has problens with shuffling, i can say playing online makes things really nice. Though its really hard to accidentally shuffle my deck in person.
Originally posted by Xiz
"I think storn is town but he doesn't have a shirt on" - Roundbox
Originally posted by the sun fan
I have beat my meat to storn's posts no less than four times
Notes:
Market is a very strong card, and is pretty much a must-buy. Militia ended up not being horrible thanks to all the + cards in this supply. Also, I really think Merchant was overlooked by everyone, it's a very strong early game card. It was also interesting having a good 2-buy for once in Pawn.
Lurker (2)
Wishing Well (3)
Steward (3)
Monument (4)
Conspirator (4)
Mining Village (4)
Contraband (5)
Goons (6)
Grand Market (6)
King's Court (7)
Played with:
Sanzath, Lurker (winner), Raeko, Celirra
Notes:
King's Court is a VERY silly card. King's Court into Lurker (the card) gives a free supply card, and King's Court into Goons is borderline broken due to the victory point effect (props to Lurker (the person) for finding it out). Contraband is a ton of fun, and shoutout to Raeko for being on point with her wishing wells.
Played with:
Lurker, Raeko, inDheart, Celirra (winner)
Notes:
Premade game Lurker found, with one change. Treasure Map was a ton of fun, and cutpurse ended up requiring some nice strategy for counterplay which was nifty. Just about everything other than Hermit ended up getting used, which is swell. Native village definitely has potential too I feel. Graverobber + Treasure Map is cute synergy
Played with:
Lurker, Raeko, inDheart, Celirra (winner)
Notes:
Premade game Lurker found, with one change. Treasure Map was a ton of fun, and cutpurse ended up requiring some nice strategy for counterplay which was nifty. Just about everything other than Hermit ended up getting used, which is swell. Native village definitely has potential too I feel. Graverobber + Treasure Map is cute synergy
i'll win one some day *shakes fist*
btw cavernio i think you would have the same issue with nearly all deck builder games, but playing over tabletop sim helps a lot
and if i ever sit down and re-learn how to play sentinels, i don't think anyone would care for shuffling quality overmuch in that game
Notes:
HWAURPH
Bank is a very strong card, and Sunfan was smart to realize that really early on. Royal seal has potential despite no use in this game. Venture isn't as good as anticipated. Contraband is generally a very fun card, and all around this treasure-heavy game was pretty neat.
Notes:
I think cellar is very overrated by a lot of people. Ultimately this game was very dull and only had a few very good cards; I was particularly fond of building nothing but Lighthouse, Market, and a couple Smithys. I do like Bureaucrat a lot earlygame though, for the free silver at top deck. Market is still incredibly strong.
Comment