Roy is better than Marth in 4 player FFA, but I do prefer Marth for battling 1v1, which I'm guessing is pretty much all you guys ever do, so you just consider Marth better for that.
Roy is better than Marth in 4 player FFA, but I do prefer Marth for battling 1v1, which I'm guessing is pretty much all you guys ever do, so you just consider Marth better for that.
No...roy isn't better then marth in FFA. At all. Marth is still a much better character.
Marth and Roy:
Wavedash length: Marth’s is longer
Running speed: Marth is faster
Taunt length: Not sure, but I think Marth’s is faster?
Marth’s sweetspot is at the very tip of his sword
Roy’s sweetspot is at the center of his sword.
Marth is stronger than Roy.
Marth is heavier than Roy.
Marth’s ground A attack comes out faster continuously than Roy’s.
Roy’s special attacks are stronger.
Roy’s throws are stronger, but Marth can chain throw better
Roy falls faster than Marth.
Roy’s up B is slower than Marth’s and has multiple hits.
Marth’s dair is a spike (not a meteor smash)
Roy’s dtilt sends the opponent up, while Marth’s sends the opponent downwards.
Roy’s Usmash has multiple hits and can “spike” if you hit with the tip of his sword.
Hylian, when you say that Marth is heavier, do you mean knock back length, or falling speed? Cuz Roy defiantly falls faster, which is why I don't think you mean that. On another note...SUPER SMASH BROS. BRAWL RELEASES DECEMBER 3rd 07!
I'd like to play Doc seriously, but I need some tips, like staple things that all Docs need to do.
No offense but how do you find this game fun if all you do is analyze the % per hit of each attack and comparing characters of tiers so that you can find which one is the absolute best in the game? Doesn't make very much sense to me. It's best to just experiment with the character that fits your play style the best. Maybe he is better with roy than marth, you can still be a very good player with any character. I'm a very defensive player, and I'm a different peach player then most are used to which allows me to gain an edge when I play other people. It doesn't matter who is stronger or has a longer wavedash time or a faster recovery, it matters if you can enjoy playing as that character and be effective with them.
O_o
pyro31191: TELL EVERYONE YOU WANT TO TAKE IT IN THE ASS NOW
pyro31191: rofl
pyro31191: You should tell them earlier though
pyro31191: so they can buy dildos instead of fleshlights
No offense but how do you find this game fun if all you do is analyze the % per hit of each attack and comparing characters of tiers so that you can find which one is the absolute best in the game?
For some people the most fun is in playing the game, for others it is in winning the game, and for others it is in understanding the game. For most it is some combination of all three. Just because I don't espouse the "Winning is everything, so do everything you can to win" playstyle, doesn't mean I don't respect it and understand its appeal.
Wow, um, almost none of Marth's moves that are stronger than Roy according to that do I ever really use much in 4 player FFA. And I refuse to play with any crap like wavedashing that shouldn't exist.
It doesn't matter who is stronger or has a longer wavedash time or a faster recovery, it matters if you can enjoy playing as that character and be effective with them.
O_o
I don't know if you've noticed, but this is a SSBM Competitive thread. That is, for tournaments and competition, not just dicking around with friends.
You could be the greatest Mewtwo/Bowser player in the world, but there's no way you're going to beat a moderately good Marth/Sheik in a competitive situation. As such, it DOES matter who has a longer wavedash or falls faster or any of that crap.
I don't know if you've noticed, but this is a SSBM Competitive thread. That is, for tournaments and competition, not just dicking around with friends.
You could be the greatest Mewtwo/Bowser player in the world, but there's no way you're going to beat a moderately good Marth/Sheik in a competitive situation. As such, it DOES matter who has a longer wavedash or falls faster or any of that crap.
Anyway,
I'm curious as to which characters would be Captain Falcon's hardest match-ups. I'm thinking Falco, because of SHL and shine combo's, and Peach, because of turnip edge-guarding (owww....). But I'm curious to see what others think.
Edit : Also, if anyone could offer advice on said difficult match-ups, to hopefully turn the tide even slightly into Falcon's favor.
Last edited by masterhickle; 07-14-2007, 01:16 PM.
Go test it out. All of marths A moves do more damage except 1 I think. Most of roys moves have moderatly more knockback which is horrible because Roy cannot combo very well while marth is one of the best combo characters in the game.
Marth is heavier means that for example if roy was hit by a fully charged bowser fsmash at 60% he would die where as Marth would live because he is a heavier character. Just beacuse roy falls faster it does not mean he is heavier. It is also worse that he falls faster because it makes roy easier to combo.
As for falcon...
Falco would probably be his hardest match-up. You have to make sure to get those key dairs in so you can tech-chase the **** out of him. Upthrow into knee is a great killer and if he goes off the edge he shouldn't be able to get back on with proper edgeguarding.
Edit: Guido..that is not entirely true. Consider I was just playing with the best bowser and the best mewtwo in the world for 3 days at FC...Skill is so much more important then tiers. Taj as mewtwo took out an entire crew with only losing two stock. He beats pro fox's with mewtwo all the time. Gimpyfish also did very well. There are exceptions. For the most part though tiers hold true. But the better player will win if they are well practiced in their character no matter who they are using. Tiers just show who would win on the same level of skill.
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