Queue/Batch Discussion Thread v2
Collapse
This topic is closed.
X
X
-
Re: Queue/Batch Discussion Thread v2
I'd also like to add one thing.
I didn't change anything on Shade. It is the exact same as last batch. (As was Eternity.)
I'll skim over and make a few fixes if I find any worth making based off these notes though, so if you plan on using it for some reason in this week's sotw, you should PM me so I can get it done quickly for you.
Also, PRing Eternity is annoying trying to keep it flowing within my structure. hnnnnnnng.Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun beepComment
-
Re: Queue/Batch Discussion Thread v2
With your layering structure, you'll definitely have problems PRing Eternity. Your concept is sensible, but is really convoluted for 4-key and leaves you almost no room to work with. If you were making a 6 key chart for this, you would have no problems, haha.Comment
-
Re: Queue/Batch Discussion Thread v2
Welp, there you have it, people. I meant my last file to end on a high note, and I'm truly floored with the results I got. I hope you people will enjoy this file as much as I had fun figuring out how to step it, as it was a real labor of love (special mention to Yesssss who indirectly introduced me to that song through the sm video game megapacks).
I don't know if I'll have enough motivation and/or time left to keep on stepping, but if not, I'm more than satisfied with this version of A Crimson Rose. Have fun. Peace. :') and too bad about that 2-years-late-resubmit of I'm a Pirate, I'll take it. xPComment
-
-
Re: Queue/Batch Discussion Thread v2
From what I understand, those files didn't have a chance of acceptance before jx's ratings.Comment
-










Comment