How to get better at FFR

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  • Breakdown16
    FFR Veteran
    • Sep 2007
    • 1938

    #106
    Re: How to get better at FFR

    1. I'd be interested in knowing how you would step Death Piano. Do you wish to elaborate?

    2. Fifty microseconds is insane timing, you should be AAA'ing a lot of the easy songs, no problem.

    3. Actually try to pass DP for a start, it should make your fingers hurt somewhat at the least.

    4.
    I do think the stepfile is rather ingenious, what with NINE different note-colors in it, but I did have trouble at the wall of doom preceeding quad jacks.
    Are you referring to Death Piano? It seems as if you're referring to vRofl.

    4. Your best score on Death Piano is 300,000. Proof:
    Attached Files


    Made by arrekusuof93 at Ye Olde Photoshop Shoppe
    Who remembers this thread? Brings back great memories XD

    Comment

    • Ratchetlombax
      FFR Player
      • Sep 2008
      • 126

      #107
      Re: How to get better at FFR

      Originally posted by Breakdown16
      I'd be interested in knowing how you would step Death Piano.
      Wouldn't we all? Here's how the current version starts (in 16th note intervals) :

      < >
      v
      ^
      >
      ^
      v
      ^
      >
      <
      v
      ^
      v
      >
      ^
      v
      <
      v >


      I, personally, think the chromatic techniques and whatnot very interesting, and it matches the difficulty of the song, unlike vROFL which is too hard for the simplicity and elegance of it's melody. However, my proposition for a second generation of Death Piano goes to the melody of Escape to Infinity, a piano composition that took nearly a year and a half (480 or so days, according to the calendar hanging off my fridge) to write. The song starts with a jumpstream chain, leading into a series of four-frame jacks connected further to a more complicated sequence of notes. There would be a pattern, but the bpm rate would be relatively high (200-228). I've completely written the first half on Notepad, in the same format as described above. If you reject that thought, I have an alternative step sequence to the same melody of the current Death Piano, and thus a congruent bpm with a more difficult step pattern:

      <v^>
      v^
      >
      < ^
      v >
      <v
      ^
      v >
      < >
      v^
      v >
      < ^
      <
      ^
      >
      ^
      <v^>

      As well as I can currently do. If you know how to write stepfiles, please tell me so I can turn this idea into reality. Or at least a stepfile.

      I said that there were NINE colors of notes. The only white note I can recall is after the 30-second section after the second big burst, in which the notes were much more sparse. Immediately following it is a five note pattern, the second of which is pure white. Also, when I refer to quad jacks, I don't mean the ones in vROFL with between sixteen and forty in a row THAT COMPLETELY FILL UP THE PLAY ENVIRONMENT, I meant the final four beats in this pattern (each new line is a 8th triplet) :

      <v >
      ^
      <v >
      ^
      <v >
      ^
      <v >
      ^
      <v >
      ^
      <v^>
      <v^>
      <v^>
      <v^>

      As best as I can describe. Yeah, my memory's pretty good too.
      If you don't believe my reaction timing, check with my doctor. The only reason I haven't AAA'd a song is because of two reasons:
      1: My E, U, H and T keys (yes, I have a Dvorak) often refuse to show up when I press them rapidly, as I do in FFR.
      2: I can never, ever tell when an arrow goes into the PERFECT area for me to hit it. If I hit perfect, its purely by chance.
      Now, once I get a TouchStream, the former will no longer be a problem. As soon as somebody explains to me exactly where the arrow has to be to be a PERFECT, the latter will be solved. GOODBYE.

      Originally posted by ShAiOnEi
      I memorize the layout of the female anatomy before I don my blindfold. Would this be a similar technique with the Rubik's cube? Sometimes I wonder if I ever get a DNF. (Did Not Finish)
      /me is back.
      "I'm a genius, not an engineer."--Aramis, The Man in the Iron Mask
      FC's: >70; Best FC: Grand Galop Chromatique
      AAA's: 27; Best AAA: Let it Snow {Heavy}

      Comment

      • tangomango
        FFR Player
        • May 2007
        • 1134

        #108
        Re: How to get better at FFR

        Originally posted by Ratchetlombax
        I, personally, think the chromatic techniques and whatnot very interesting, and it matches the difficulty of the song, unlike vROFL which is too hard for the simplicity and elegance of it's melody.
        vROFL is a joke file, which explains why "it's too hard for its melody"

        Originally posted by Ratchetlombax
        As well as I can currently do. If you know how to write stepfiles, please tell me so I can turn this idea into reality. Or at least a stepfile.

        Use Stepmania to write stepfiles. Just a warning, if you are planning to try to do a v2 for Death Piano, it's not going to be easy.


        Originally posted by Ratchetlombax
        2: I can never, ever tell when an arrow goes into the PERFECT area for me to hit it. If I hit perfect, its purely by chance.
        Now, once I get a TouchStream, the former will no longer be a problem. As soon as somebody explains to me exactly where the arrow has to be to be a PERFECT, the latter will be solved. GOODBYE.
        Hit the key when the arrow matches the top arrow. I forgot how exact you have to be, but it doesn't really matter. Just play for a while and you'll get better at it.


        Also, I can definitely tell you that Death Piano is not easy. While some parts can be considered less challenging, the ending with the quads and the trill definitely a challenging part.

        Comment

        • Ratchetlombax
          FFR Player
          • Sep 2008
          • 126

          #109
          Re: How to get better at FFR

          Originally posted by tangomango
          vROFL is a joke file, which explains why "it's too hard for its melody"




          Use Stepmania to write stepfiles. Just a warning, if you are planning to try to do a v2 for Death Piano, it's not going to be easy.




          Hit the key when the arrow matches the top arrow. I forgot how exact you have to be, but it doesn't really matter. Just play for a while and you'll get better at it.


          Also, I can definitely tell you that Death Piano is not easy. While some parts can be considered less challenging, the ending with the quads and the trill definitely a challenging part.
          First, I kind of know its a joke file. Specifically, it is an April Fools' Day joke, and was released to the public on April 1st, 2007. I don't like it, mainly because I don't have it.

          Second, I'm having difficulty even getting started with the stepfile. I've been reading up on how to make one, and it's not working out well for some reason. But thanks for the heads-up, I really appreciate it.

          Third, I know that at a certain point along its journey toward the stationary marker, an arrow will suddenly turn dark. I think the instant in time that it passes, you hit the key. However, In the 50 microseconds I have to respond, the arrow shifts 1-2 frames up and winds up as either a good or a miss. I'll work on it.

          Fourth, the Quads are definitely challenging, but what I think is the toughest section is the one where a continuous stream of notes is played on two keys while two others must be hit in rapid succession. But one thing can be said for sure: don't hit them too hard. It broke one of my keyboards, which is why I got the Dvorak.

          Originally posted by ShAiOnEi
          I memorize the layout of the female anatomy before I don my blindfold. Would this be a similar technique with the Rubik's cube? Sometimes I wonder if I ever get a DNF. (Did Not Finish)
          /me is back.
          "I'm a genius, not an engineer."--Aramis, The Man in the Iron Mask
          FC's: >70; Best FC: Grand Galop Chromatique
          AAA's: 27; Best AAA: Let it Snow {Heavy}

          Comment

          • TC_Halogen
            Rhythm game specialist.
            FFR Simfile Author
            FFR Music Producer
            • Feb 2008
            • 19376

            #110
            Re: How to get better at FFR

            Ratchet, if you find it hard to time the arrows to the timing windows, simply do this: Follow the music's beat spot on. Each color subdivides the beats:

            Quarter Notes = Red
            Eighth Notes = Blue
            Twelfth Notes = Purple
            Sixteenth Notes = Yellow
            24th Notes = Light Purple
            32nd = Orange
            (I can't remember at the moment...)

            Then, if you find yourself getting lots of goods instead of perfects, look near the dock arrows and see exactly where your hits are happening in comparison to the song. If your arrows are going past the targets, hit a bit earlier; if they are staying in front of the targets, hit them later.

            Comment

            • Patashu
              FFR Simfile Author
              FFR Simfile Author
              • Apr 2006
              • 8609

              #111
              Re: How to get better at FFR

              Originally posted by Ratchetlombax
              First, I kind of know its a joke file. Specifically, it is an April Fools' Day joke, and was released to the public on April 1st, 2007. I don't like it, mainly because I don't have it.

              Second, I'm having difficulty even getting started with the stepfile. I've been reading up on how to make one, and it's not working out well for some reason. But thanks for the heads-up, I really appreciate it.
              Just so you know, you can download Shashakiro's version of death piano from the simfile db. The one on ffr is basically the oni chart but watered down. That will give you the correct sync to work with.

              Or are you referring to making your own piano composition then stepping that? I can't quite tell. If you are, though, it's gotta have a name even better than Death Piano.
              Patashu makes Chiptunes in Famitracker:
              http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
              http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
              Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
              http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

              Comment

              • lxDestinyxl
                FFR Player
                • Mar 2006
                • 3247

                #112
                Re: How to get better at FFR

                Originally posted by TC_Halogen
                Quarter Notes = Red
                Eighth Notes = Blue
                Twelfth Notes = Purple
                Sixteenth Notes = Yellow
                24th Notes = Light Purple
                32nd = Orange
                (I can't remember at the moment...)
                Red - 4th note
                Blue - 8th note
                Purple - 12th note
                Yellow - 16th note
                Pink - 24th note
                Orange - 32nd note
                Light blue - 48th note
                Green - 64th note
                White - 192nd note

                Also, in addition to this fuss about Death Piano, it is a four piano composition, not a solo. Secondly, if you hadn't wasted the time analysing two different songs in depth as described above in your lengthy posts, I'm pretty sure you would have proved to us your inner abilities and your 50 microsecond reflexes we assume you are able to achieve.

                Last but not least, please keep general song analysis and its comments in it's proper category, not in this thread.

                Comment

                • 4_teddybears
                  FFR Player
                  • Nov 2005
                  • 36

                  #113
                  Re: How to get better at FFR

                  Originally posted by Ratchetlombax
                  ....I know that at a certain point along its journey toward the stationary marker, an arrow will suddenly turn dark. I think the instant in time that it passes, you hit the key. However, In the 50 microseconds I have to respond, the arrow shifts 1-2 frames up and winds up as either a good or a miss. I'll work on it....
                  Ok. Firstly, what is this about the arrow turning dark? maybe you have one of the wierd settings on, or perhaps it's your monitor, because that never happens to my arrows.

                  Second, this is the main thing. WTF are you talking about when you say "In the 50 microseconds I have to respond" =D. Seriously, you have 2000 times longer than that to respond and hit a perfect!

                  Here's why: In FFR each second is split into 30 frames. Each arrow sits within 7 of those frames. First frame is an average, second a good, next 3 are perfects, the last 2 are goods.
                  That means that your window for hiting a perfect is three 30ths of a second. Thats right, you've got one tenth(0.1) of a second of an ENTRIE second!

                  How quickly did you say that you can react? fifty microseconds!!! thats 50 millionths of a second, 50*10^-6 or 0.00005 seconds. Divide 0.1 by that, and you get 2000.
                  So with reactions as fast as you claim, you should not only be able to hit perfects every time, but hit them within any frame you choose!

                  I have considered that you may have meant milliseconds(one thousandth), in which case you would be able to react twice as quickly as was required. 50 milliseconds = one 20th of a second.

                  In either case you should have no problem hitting perfects, which should be hit as the moving arrow completely eclipses the stationary one.
                  Originally posted by Ratchetlombax
                  ....I can never, ever tell when an arrow goes into the PERFECT area for me to hit it. If I hit perfect, its purely by chance... ...As soon as somebody explains to me exactly where the arrow has to be to be a PERFECT, the latter will be solved.
                  Hope this helps =)
                  Last edited by 4_teddybears; 10-3-2008, 07:23 PM.

                  Comment

                  • dyingkiller
                    FFR Player
                    • Sep 2008
                    • 1

                    #114
                    Re: How to get better at FFR

                    hey what is mp level?

                    Comment

                    • lxDestinyxl
                      FFR Player
                      • Mar 2006
                      • 3247

                      #115
                      Re: How to get better at FFR

                      http://www.flashflashrevolution.com/...ad.php?t=48673

                      Comment

                      • Ratchetlombax
                        FFR Player
                        • Sep 2008
                        • 126

                        #116
                        Re: How to get better at FFR

                        Originally posted by 4_teddybears
                        Ok. Firstly, what is this about the arrow turning dark? maybe you have one of the wierd settings on, or perhaps it's your monitor, because that never happens to my arrows.

                        Second, this is the main thing. WTF are you talking about when you say "In the 50 microseconds I have to respond" =D. Seriously, you have 2000 times longer than that to respond and hit a perfect!

                        Here's why: In FFR each second is split into 30 frames. Each arrow sits within 7 of those frames. First frame is an average, second a good, next 3 are perfects, the last 2 are goods.
                        That means that your window for hiting a perfect is three 30ths of a second. Thats right, you've got one tenth(0.1) of a second of an ENTRIE second!
                        Sorry, I meant to say 50 milliseconds, or 50,000 microseconds (I often get them mixed up when talking about reaction timing and subdivisions of seconds when speedcubing!)

                        Originally posted by 4_teddybears

                        I have considered that you may have meant milliseconds(one thousandth), in which case you would be able to react twice as quickly as was required. 50 milliseconds = one 20th of a second.

                        In either case you should have no problem hitting perfects, which should be hit as the moving arrow completely eclipses the stationary one.
                        Again, I did mean milliseconds. Your mathematics and coherent logic are highly commendable.

                        Originally posted by 4_teddybears
                        Hope this helps =)
                        It does. Now to get a good keyboard that doesn't ignore my first few hundred keystrokes ('_')

                        To Patashu: I know it is a four piano composition, Death Piano.
                        To Destiny: I know that I shouldn't be analyzing any songs in depth in this particular area.

                        To whoever doubts my stepping abilities: I have completed one song and am working on another.
                        When I finally figured out how to step songs, I went on a rush. I'm in the middle of three. One of my Stepfile compositions is to the tune of "Apologize" by OneRepublic, and the other is a WIP for my composition. "Death Piano" isn't applicable anymore, it's not original. How does "Escape to Infinity" sound? (It is a one-piano composition). My third is to "Sandstorm" by Darude, and I want to give it a kick that will convincingly make it an FGO song. Now, how exactly do I submit a stepfile to FFR once I've completed it?
                        Last edited by Ratchetlombax; 10-4-2008, 11:17 PM.

                        Originally posted by ShAiOnEi
                        I memorize the layout of the female anatomy before I don my blindfold. Would this be a similar technique with the Rubik's cube? Sometimes I wonder if I ever get a DNF. (Did Not Finish)
                        /me is back.
                        "I'm a genius, not an engineer."--Aramis, The Man in the Iron Mask
                        FC's: >70; Best FC: Grand Galop Chromatique
                        AAA's: 27; Best AAA: Let it Snow {Heavy}

                        Comment

                        • Shika Maxx
                          FFR Player
                          • Mar 2007
                          • 3

                          #117
                          Re: How to get better at FFR

                          practice, practice

                          Be the Ultimate Ninja! Play today!

                          Comment

                          • TC_Halogen
                            Rhythm game specialist.
                            FFR Simfile Author
                            FFR Music Producer
                            • Feb 2008
                            • 19376

                            #118
                            Re: How to get better at FFR

                            Originally posted by Ratchetlombax

                            When I finally figured out how to step songs, I went on a rush. I'm in the middle of three. One of my Stepfile compositions is to the tune of "Apologize" by OneRepublic, and the other is a WIP for my composition. "Death Piano" isn't applicable anymore, it's not original. How does "Escape to Infinity" sound? (It is a one-piano composition). My third is to "Sandstorm" by Darude, and I want to give it a kick that will convincingly make it an FGO song. Now, how exactly do I submit a stepfile to FFR once I've completed it?
                            None of the songs sound like they are covered by FFR permissions. If you would like to see what artists have songs that you can step from, you should take a look at the Artist Blanket Permissions thread in the Songs/Permissions subforum.

                            Comment

                            • numnum123
                              FFR Player
                              • Sep 2008
                              • 9

                              #119
                              Re: How to get better at FFR

                              keep practicing that's all i do

                              Comment

                              • aquaaa
                                FFR Player
                                • Aug 2007
                                • 6

                                #120
                                Re: How to get better at FFR

                                haha people get so serious about this, but it is quite addicting.

                                Comment

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