Psychopath Game Thread

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  • Reincarnate
    x'); DROP TABLE FFR;--
    • Nov 2010
    • 6332

    #136
    Re: Psychopath Thread

    62 was actually really easy, wtf. Very minimal planning needed. All those pink blocks wedged into those tight, windy corridors worried me at first, but they turned out to be straightforward. No nasty surprises.

    Onto 63

    Comment

    • Reach
      FFR Simfile Author
      FFR Simfile Author
      • Jun 2003
      • 7471

      #137
      Re: Psychopath Thread

      Originally posted by Reincarnate
      62 was actually really easy, wtf. Very minimal planning needed. All those pink blocks wedged into those tight, windy corridors worried me at first, but they turned out to be straightforward. No nasty surprises.

      Onto 63
      62, 63 and 64 are the easiest levels by far post 52. I wouldn't anticipate any problems.

      It took me a few tries to beat 63 this run but I beat the other two first try.

      2ez

      Still stuck on 65. Think I'll try to forget about it for awhile and come back to it fresh.
      Last edited by Reach; 10-7-2012, 10:13 AM.

      Comment

      • VisD
        FFR Simfile Author
        FFR Simfile Author
        • Jun 2007
        • 1196

        #138
        Re: Psychopath Thread

        Originally posted by Reach
        I've made PP2 levels before, but was never a fan of holes or directional movables. They allowed levels to get unnecessarily complicated imo.

        I'll probably just stick to the classic boxes
        Can't wait, will be nice to play some reach levels again

        Yeah the early 60s (and 59) are really easy compared to the rest in that range...they're a nice interlude between the middle 50s and the last stretch.


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        • Reincarnate
          x'); DROP TABLE FFR;--
          • Nov 2010
          • 6332

          #139
          Re: Psychopath Thread

          63 in the bag, 64 looks like another flashflood of random blocks

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          • LongGone
            -
            FFR Simfile Author
            • Jul 2008
            • 1679

            #140
            Re: Psychopath Thread

            Ok I tried level 61 after a year or two and I'm still stuck with my same 2-off solution. ugh

            Any general tips for it for those who had 2-off before?
            My Solo Simfiles
            My Solo Simfiles Part 2

            Originally posted by Choofers
            people age at a rate of about 1 year per year

            Comment

            • Reincarnate
              x'); DROP TABLE FFR;--
              • Nov 2010
              • 6332

              #141
              Re: Psychopath Thread

              Originally posted by LongGone
              Ok I tried level 61 after a year or two and I'm still stuck with my same 2-off solution. ugh

              Any general tips for it for those who had 2-off before?
              61 is almost entirely just a matter of getting the lock order right.

              When I was 2 off, it was because I had to switch the order of a few things in the middle to minimize backtracking.

              Comment

              • VisD
                FFR Simfile Author
                FFR Simfile Author
                • Jun 2007
                • 1196

                #142
                Re: Psychopath Thread

                Yeah, there are almost no tricks in 61 at all. Just make sure you're absolutely certain that whatever you're doing is completely necessary - some of the structures in the level are deceiving in their appearances. If you really need help on it, you can always PM me with pics of your path or something


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                • Reincarnate
                  x'); DROP TABLE FFR;--
                  • Nov 2010
                  • 6332

                  #143
                  Re: Psychopath Thread

                  EDIT: Removed potential spoiler pic


                  Occasionally, for levels that look like a complete mess because they have too many pink blocks, I'll printscreen it and then black-fill all the pink blocks that aren't feasible to move to help make the level flow clearer.

                  Also, it's sometimes nice to enter the level editor to remove random stuff so you can practice a particular section to help plan ahead when you run the real thing once you see how certain things play out.
                  Last edited by Reincarnate; 10-7-2012, 01:25 PM.

                  Comment

                  • Hakulyte
                    the Haku
                    • Jul 2005
                    • 4539

                    #144
                    Re: Psychopath Thread

                    There's no real need to do this on the easier levels but I can see how it could be useful.

                    Comment

                    • Reincarnate
                      x'); DROP TABLE FFR;--
                      • Nov 2010
                      • 6332

                      #145
                      Re: Psychopath Thread

                      Yeah, 64 is the first level I've had to do this with completely, bc I can't plan worth a damn with all these immobile pinks scattered about -- used it a bit back in level... something, too lazy to check. 50-something

                      Comment

                      • xXOpkillerXx
                        Forever OP
                        FFR Simfile Author
                        • Dec 2008
                        • 4207

                        #146
                        Re: Psychopath Thread

                        Yup rubix I do that too, rly useful ^^

                        Comment

                        • elvis236
                          Puppercorn Branch
                          • Nov 2005
                          • 107

                          #147
                          Re: Psychopath Thread

                          Just got to that level myself, thanks for the cheat sheet

                          Comment

                          • Reincarnate
                            x'); DROP TABLE FFR;--
                            • Nov 2010
                            • 6332

                            #148
                            Re: Psychopath Thread

                            64 is turning out to be reminiscent of Water Bottle

                            10 away

                            6 away
                            Last edited by Reincarnate; 10-7-2012, 12:49 PM.

                            Comment

                            • VisD
                              FFR Simfile Author
                              FFR Simfile Author
                              • Jun 2007
                              • 1196

                              #149
                              Re: Psychopath Thread

                              I remember using Photoshop to identify the changed areas on the dual carriageways and no mercies :3


                              Comment

                              • Reach
                                FFR Simfile Author
                                FFR Simfile Author
                                • Jun 2003
                                • 7471

                                #150
                                Re: Psychopath Thread

                                Originally posted by Reincarnate
                                Yeah, 64 is the first level I've had to do this with completely, bc I can't plan worth a damn with all these immobile pinks scattered about -- used it a bit back in level... something, too lazy to check. 50-something
                                You're going to love level 70. Almost all pinks, almost all movable.


                                You don't need to paint anything though. Just go into the level editor and change them to black blocks and then test the level to play it that way.

                                64 is pretty straight forward though. There are two major shortcuts. Once you find them, there isn't really anything else to it.
                                Last edited by Reach; 10-7-2012, 01:10 PM.

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