Jason, you realize that with the high attack from Ilbis, Steelies, and Tobis, combined with the speed of haste, FJ, Shadow Partner, Avenger = leveling beyond comprehension.
Ok, reworked my skill build and I've been thinking...
Does ER work for Death Teddies, Master Death Teddies, Phantom Watches, and Grim Phantom Watches?
If so, I'm thinking I'll work on maxing ER before SR, immediately after max HS. If it's not, I'll do SR first, even though SR won't really help me in partying so much.
Ok. I figured ER would work on the things I'd be leveling on, but I didn't wanna start pumping points into it unless I was 100% it would be more helpful in leveling than SR.
I would think that getting ER to 10 and then maxing SR would be smarter. It goes up by 2% every level for the first 10, but the next 10 it only increases 1% per level. You get the most for your points in the first 10 levels, so I'd say get 10 ER then max something else, then go back and finish maxing it later. Just a thought, though. It's kinda like why people get amp to 4 but don't max it until a while later.
PS: Having to recast booster every 110 seconds is going to suck balls. D:
So I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
HS.net says otherwise. And the partial resistances of FP and IL mages goes up by 3% for the first 10, then 2% for the last 10 levels (according to Rick AND HS). It would make sense if Priests' ER did the same, but with 2% and 1% increases instead.
But anywho, do the resistances only affect magic attacks? I mean, if I get PR and bump into a fire sentinel, will it do less damage, or will it only affect its shots? Also, Vikings are fire-based, right? I figured I'd throw in a point to resist while I'm maxing Mist so that I can level at Vikings without taking massive damage, but I wanna know for sure that it'll decrease damage.
So I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
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