Queue/Batch Discussion Thread

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  • robertsona
    missa in h-moll
    FFR Simfile Author
    • Dec 2006
    • 3997

    #13186
    Re: Queue/Batch Discussion Thread

    Comment

    • Bluearrowll
      ⊙▃⊙
      FFR Simfile Author
      • Nov 2007
      • 7376

      #13187
      Re: Queue/Batch Discussion Thread

      Robertsoner beat me to it D:

      PS: Finished Radiant Moonlight. Gets more intense as the song progresses.
      1st in Kommisar's 2009 SM Tournament
      1st in I Love You`s 2009 New Year`s Tournament
      3rd in EnR's Mashfest '08 tournament
      5th in Phynx's Unofficial FFR Tournament
      9th in D3 of the 2008-2009 4th Official FFR Tournament
      10th in D5 of the 2010 5th Official FFR Tournament
      10th in D6 of the 2011-2012 6th Official FFR Tournament

      FMO AAA Count: 71
      FGO AAA Count: 10

      Bluearrowll = The Canadian player who can not detect awkward patterns. If it's awkward for most people, it's normal for Terry. If the file is difficult but super straight forward, he has issues. If he's AAAing a FGO but then heard that his favorite Hockey team was losing by a point, Hockey > FFR
      PS: Cool AAA's Terry
      - I Love You


      An Alarm Clock's Haiku
      beep beep beep beep beep
      beep beep beep beep beep beep beep
      beep beep beep beep beep
      - ieatyourlvllol

      Comment

      • DarkZtar
        (╯°□°)╯︵ ┻━┻
        FFR Simfile Author
        • Dec 2007
        • 668

        #13188
        Re: Queue/Batch Discussion Thread

        I gave up on Oceans of Time and Disconnected Hazard. Fixed up Try to Star though. Also, what is the extent of the permission from Renard? (did he only give permission for Here We Go, or do we have permission to use his other songs?)

        And anyone wanna help me with minor syncing problems?
        Last edited by DarkZtar; 03-1-2009, 10:36 PM.

        Comment

        • who_cares973
          FFR Player
          • Aug 2006
          • 15407

          #13189
          Re: Queue/Batch Discussion Thread

          Originally posted by DarkZtar
          I gave up on Oceans of Time and Disconnected Hazard. Fixed up Try to Star though. Also, what is the extent of the permission from Renard? (did he only give permission for Here We Go, or do we have permission to use his other songs?)

          And anyone wanna help me with minor syncing problems?
          i'll give you a hand with syncing

          Comment

          • Tasselfoot
            Retired BOSS
            FFR Simfile Author
            • Jul 2003
            • 25185

            #13190
            Re: Queue/Batch Discussion Thread

            I got permission for HWG from plaguefox, who is friends with Renard. I'll ask plague next time I talk to him.
            RIP

            Comment

            • Patashu
              FFR Simfile Author
              FFR Simfile Author
              • Apr 2006
              • 8609

              #13191
              Re: Queue/Batch Discussion Thread

              Hey, question about making easy files. Is there anything I should consider with regards to the flow or specific patterns of an easy file once I've picked out my instruments? This is a stepmania art question, because I bonked out Tribe Attacker in no time flat and it doesn't feel right that I should spend so little time on it. (I implemented a locally consistent but wandering variant of pr, like if there was a melody going 3 13 12 I'd always pair the 3s and 1s on the same column even though it was basically 'shuffled' each time)

              What I'm saying is, does anyone have an idea beyond the unfounded and intuitive about how low-level players like their files/how easy files should be structured?

              A more specific question is: If you have 16ths leading into an obvious jump (cymbal crash or w/e) how should you decide which one takes precedence?
              Last edited by Patashu; 03-2-2009, 04:41 AM.
              Patashu makes Chiptunes in Famitracker:
              http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
              http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
              Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
              http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

              Comment

              • EnR
                Massive flaming dildos.
                FFR Simfile Author
                • Jul 2007
                • 8431

                #13192
                Re: Queue/Batch Discussion Thread

                Originally posted by who_cares973
                EnR got blanket for him :3


                ilu EnR <3


                assuming he wasnt lying if he is

                i ****ing hate you EnR
                Wat

                Comment

                • Patashu
                  FFR Simfile Author
                  FFR Simfile Author
                  • Apr 2006
                  • 8609

                  #13193
                  Re: Queue/Batch Discussion Thread

                  :woot: :woot: time to circlejerkk over fmo/fgo breakcore material again
                  Patashu makes Chiptunes in Famitracker:
                  http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                  http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                  Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                  http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                  Comment

                  • kommisar[os]
                    Banned
                    • Apr 2006
                    • 4097

                    #13194
                    Re: Queue/Batch Discussion Thread

                    binary if you want more details aim me. i'm usually a little vague in my notes but i can specify exactly where

                    Comment

                    • DarkZtar
                      (╯°□°)╯︵ ┻━┻
                      FFR Simfile Author
                      • Dec 2007
                      • 668

                      #13195
                      Re: Queue/Batch Discussion Thread

                      Originally posted by who_cares973
                      i'll give you a hand with syncing
                      Thanks. I'll send you the file when I get back from school today. (I only need like 2-3 measures of syncing help, but they are driving me crazy >_>)

                      Comment

                      • Bluearrowll
                        ⊙▃⊙
                        FFR Simfile Author
                        • Nov 2007
                        • 7376

                        #13196
                        Re: Queue/Batch Discussion Thread

                        Page 666 is coming to an end.
                        1st in Kommisar's 2009 SM Tournament
                        1st in I Love You`s 2009 New Year`s Tournament
                        3rd in EnR's Mashfest '08 tournament
                        5th in Phynx's Unofficial FFR Tournament
                        9th in D3 of the 2008-2009 4th Official FFR Tournament
                        10th in D5 of the 2010 5th Official FFR Tournament
                        10th in D6 of the 2011-2012 6th Official FFR Tournament

                        FMO AAA Count: 71
                        FGO AAA Count: 10

                        Bluearrowll = The Canadian player who can not detect awkward patterns. If it's awkward for most people, it's normal for Terry. If the file is difficult but super straight forward, he has issues. If he's AAAing a FGO but then heard that his favorite Hockey team was losing by a point, Hockey > FFR
                        PS: Cool AAA's Terry
                        - I Love You


                        An Alarm Clock's Haiku
                        beep beep beep beep beep
                        beep beep beep beep beep beep beep
                        beep beep beep beep beep
                        - ieatyourlvllol

                        Comment

                        • bluguerrilla
                          FFR Player
                          FFR Simfile Author
                          • Apr 2006
                          • 3966

                          #13197
                          Re: Queue/Batch Discussion Thread

                          Originally posted by Patashu
                          Hey, question about making easy files. Is there anything I should consider with regards to the flow or specific patterns of an easy file once I've picked out my instruments? This is a stepmania art question, because I bonked out Tribe Attacker in no time flat and it doesn't feel right that I should spend so little time on it. (I implemented a locally consistent but wandering variant of pr, like if there was a melody going 3 13 12 I'd always pair the 3s and 1s on the same column even though it was basically 'shuffled' each time)

                          What I'm saying is, does anyone have an idea beyond the unfounded and intuitive about how low-level players like their files/how easy files should be structured?

                          A more specific question is: If you have 16ths leading into an obvious jump (cymbal crash or w/e) how should you decide which one takes precedence?
                          Well, as I sucked forever, the files I really liked back in the day were Platypus, Resurrection in Progress, Deep Breath and files like those. 16ths were fun as long as they were easy to hit. JS was practically impossible unless it was with (12) or (34) jumps. PR only mattered a little (repeated notes in the same pitch without notes jacking annoyed me but that might just be me).

                          Coming from DDR to FFR though might have had some impact on what I liked though, it's really hard to remember. So probably the most important thing to me was flow and fun.

                          Also, the thing is most people that aren't very good also don't post. So it's hard to get any decent feedback for questions like this. Maybe pad charts are more comparable to 'easy' charts. I mean, anyone can make a difficulty 1-4 but 5-7 is the harder range to keep in.

                          I'll send in some of my easier widget files for the batch so you can see how I did it lol...

                          To your last question I'd say as long as you make it a (12) or (34) jump it will still be relatively easy and you feel cool for being able to do it.

                          Comment

                          • dore
                            caveman pornstar
                            FFR Simfile Author
                            FFR Music Producer
                            • Feb 2006
                            • 6317

                            #13198
                            Re: Queue/Batch Discussion Thread

                            Originally posted by Patashu
                            Hey, question about making easy files. Is there anything I should consider with regards to the flow or specific patterns of an easy file once I've picked out my instruments? This is a stepmania art question, because I bonked out Tribe Attacker in no time flat and it doesn't feel right that I should spend so little time on it. (I implemented a locally consistent but wandering variant of pr, like if there was a melody going 3 13 12 I'd always pair the 3s and 1s on the same column even though it was basically 'shuffled' each time)

                            What I'm saying is, does anyone have an idea beyond the unfounded and intuitive about how low-level players like their files/how easy files should be structured?

                            A more specific question is: If you have 16ths leading into an obvious jump (cymbal crash or w/e) how should you decide which one takes precedence?
                            It depends on what style you're trying to make the file for. A spread file shouldn't have a tone of notes in a row on the same hand and should avoid 13 or 24 jumps (and preferably use 12/34s). An index file is best if you only have to move one finger to land in a jump (like 1 3 (14)). A one hand file would avoid (23)s and try to avoid that pattern in streams as well.

                            Think about your target audience and then make sure the file is simple for that playstyle.
                            http://www.youtube.com/watch?v=IREnpHco9mw

                            Comment

                            • who_cares973
                              FFR Player
                              • Aug 2006
                              • 15407

                              #13199
                              Re: Queue/Batch Discussion Thread

                              Originally posted by EnR
                              Wat

                              if I was gay i'd ram it inside you

                              Comment

                              • EnR
                                Massive flaming dildos.
                                FFR Simfile Author
                                • Jul 2007
                                • 8431

                                #13200
                                Re: Queue/Batch Discussion Thread

                                If I was gay, I'd let you.

                                Comment

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