Queue/Batch Discussion Thread v2

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  • James May
    FFR Player
    • Oct 2012
    • 3817

    #8896
    Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

    Well then, sucks that neither of my files made it in :c But, I'll definitely make the fixes needed though. Thanks for the reviews.
    bananas


    Comment

    • Xiz
      TWG Chaos
      FFR Simfile Author
      • Feb 2012
      • 3399

      #8897
      Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

      So I am confused.

      I had 3 resubmissions from last batch, but only one of them was judged?
      Smoyoho - Lettuce Regulation (Collab with Dossar)

      (Missing these two)
      Razihel & Virtual Riot - One For All, All For One
      Foxsky - The Return of Mister Foxsky

      Comment

      • hi19hi19
        lol happy
        FFR Simfile Author
        • Oct 2005
        • 12194

        #8898
        Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

        Yeah, I'm pretty sure not all the files I sent were actually judged. Seems to be missing most of my resubmissions too. Oh well.

        Still waiting on a finalized list before being too worried.

        Originally posted by hi19hi19
        Sent:
        Artificial Intelligence Bomb by naruto
        for September/October.
        Sending in The Labyrinth of Skadi by Blitz Lunar for the next batch as well now
        Big thanks to bmah for great notes, he helped make the file a lot better.


        Comment

        • t-rogdor
          tane orb
          FFR Simfile Author
          • Jun 2007
          • 2685

          #8899
          Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

          someone convince me not to send this in
          Last edited by t-rogdor; 09-27-2014, 05:18 PM.
          Originally posted by cetaka
          I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.

          Comment

          • blindreper1179
            Vice President Of TGB
            • Jun 2006
            • 5900

            #8900
            Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

            Please for the love of god no.
            Originally posted by thesunfan
            absolutely I want to vomit on your face irl
            Originally posted by choof
            It was like trying to throw logic at a fuckin brick wall lmao
            Originally posted by choof
            whats more dense, a black hole or an icyworld file
            Originally posted by Celirra
            I've never been so disappointed by a man from Alabama than I am right now

            Comment

            • ilikexd
              FFR Simfile Author
              • Apr 2006
              • 3207

              #8901
              Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

              convince not send

              Comment

              • ilikexd
                FFR Simfile Author
                • Apr 2006
                • 3207

                #8902
                Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                Originally posted by t-rogdor
                someone convince me not to send this in
                is this what trap music has come to?

                Comment

                • t-rogdor
                  tane orb
                  FFR Simfile Author
                  • Jun 2007
                  • 2685

                  #8903
                  Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                  Originally posted by ilikexd
                  convince not send
                  unless that solo is ddream accurate go to hell
                  Originally posted by cetaka
                  I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.

                  Comment

                  • ilikexd
                    FFR Simfile Author
                    • Apr 2006
                    • 3207

                    #8904
                    Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                    Comment

                    • t-rogdor
                      tane orb
                      FFR Simfile Author
                      • Jun 2007
                      • 2685

                      #8905
                      Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                      if you don't send that in i will be very disappointed in you
                      Originally posted by cetaka
                      I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.

                      Comment

                      • James May
                        FFR Player
                        • Oct 2012
                        • 3817

                        #8906
                        Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                        Parts that I fixed or will mention will be next to each critique for Minuit. Again, thanks guys

                        Originally posted by bmah
                        Minuit A Fond La Caisse / James May
                        rating: 3/10 [?]
                        - 4.78s,etc.: I'd argue that the timpani isn't any more emphasized than other timpani hits at a different pitch, so a jump is good enough removed the intro section. As for the timpanis, I usually add the emphasis on that as a hand to distinguish it from the congas/drums
                        - 15.55s,90.13s,etc.: I don't see how this merits a triple arrow jack. I can understand a two-arrow minijack, but the third conga hit sounds different.
                        - 20.41s,etc.: similarly, take the pitch of the conga sounds into account (doesn't sound like a trill)
                        Will fix that. I wasn't sure how many repitions it had,
                        - 45.66s: ghost 16th Removed it.
                        - 47.88-61.40s,101.96-115.48s: color theory not really justified here, as it literally encompasses the entire section, which weakens the purpose of showcasing an element; in fact, I'd support color theory on the loud timpani hits in which you currently have hands for those Actually, the colour theory was used to change the mood of the movements after each main section of the song. I was going to originally apply it to just the hands but then I was against it since it felt like it would break the consistency of the timpani that was being used in the song.
                        - 59.71s: again, way too soft/tinny for a hand. It sounds like you're layering to the number of sounds present simultaneously. Usually I'd be completely fine with this but the isolation and lack of emphasis really stands out. I'll change it. But I kept it as hands because of consistency. I suppose I can fix up on that issue?
                        - 64.04s,70.80s,101.85s: missed 16th to conga oops. I'll fix that now.
                        - 118.02s,121.40s,etc.: 64th bursts? Really? Removed it. I was debating on making it a 192nd jump/hand for emphasis. Would that work instead? Or would a single note be better?
                        - 119.49s,160.59s: missed arrow to bass drum
                        - 120.66s,etc.: missed 16th
                        Will fix those now
                        - 197.45s: bad PR PR really isn't my strongest to be honest :/
                        - Summary: Strange song, but it was also long and did not do much more with its percussive rhythms. This resulted in a file that dragged on for a long time, along with choppy stepping.
                        Originally posted by Silvuh
                        [6/10] Minuit A Fond La Caisse / Alias Conrad Coldwood // James May
                        // The music is soft for the most part. Layering is good but the patterns need work. Lots of repeated arrows when the same pitches aren't repeating. But your minijacks are placed well except for some of the ones between the hands.
                        21.57, 24.95s etc: Would be better to make the 16th a minijack with the 8th hand so the two hands can be different. It's pretty apparent that they don't go to the same pitch. And the percussion does do minijacks anyway. You did it at 28.33s, so it works. Fixed.
                        29.07s: Missing 8th to the bass. Hmm...I actually didn't hear the bass there but I'll add it.
                        30.55-30.97s: That percussion has some different pitches here, so it's not a trill. Agreed and changed the patterns a bit.
                        38.37s: Different percussion pitch and shouldn't share a note with 38.15s. Making that jump [34] fixes it. Fixed it.
                        52.97s: This should be a jump with 50.44s because they go to that secondary instrument. Or they can both be singles. Fixed.
                        57.62s: Jump to the primary instrument. Fixed.
                        62.13s: Same thing about the minijacks again. I'll fix it up soon.
                        62.87, 69.63s etc: Bass, same as 29.07s.
                        64.35, 67.73s etc: Incorrect trill, same as 30.55s.
                        65.51, 68.89, 72.27s etc: Minijack should be with the 8th, not the 4th.
                        I'll clean that section up.
                        66.67-67.10s, 74.91-75.55s etc: These 8ths all go to different sounds, so this shouldn't be an anchor. Oops x:
                        101.95-115.48s: Try only stepping the 8ths that go to the kick thing here. And sometimes the kick repeats, so like 108.32, 108.54s can be the same arrow. (+ for add, - for remove)
                        +102.20, +103.89, +107.27, -107.69, -109.38, -110.23, +110.65, -111.92, -112.76, -113.61, -114.45
                        There's that chimey sound that plays pretty constantly, so either step all the 8ths, none of them, or only the ones to that one percussion sound.
                        I'll fix it up soon.
                        116.43s: Move to 4. Shouldn't be a 2 minijack because it has a higher pitch than the ones around it.
                        117.69, 121.07s etc.: Missing minijack to the same sound.
                        144.63-145.90, 148.85-150.33: This is unneedingly left-hand biased.
                        159.00, 160.69s: Shouldn't have repeated jumps to different percussion sounds. Fixed.
                        160.58s: Missing bass note. Bass is barely audible for me to warrant that note and the one on 160.48
                        183.08s: It would be fine to end the file here. Will cut that out.
                        Originally posted by Niala
                        Minuit A Fond La Caisse (James May)
                        5/10

                        -There are three predominant issues with this file: length, jack consistency, and PR.
                        -First of all, the length. I'm sorry to say it, but it's just too long. I would think it needs some cuts before anything else. Yeah the length is a problem but I could cut out the intro and the piano at the end...
                        -Second, the jack consistency is a problem, and a big one at that. Using jacks is meant to attribute an identical sound back-to-back. Whether that's the same instrument on the same note, or drums, or whatever it may be. The issue here is that the jacks don't have any rhyme nor reason, and the whole file is inconsistent with them.
                        For example: Take a look at measure 104. Every other jack has been three long, which is debatable in its own right, but the note at beat 413.500 is not a third jack. There's no reason to change it, as it's identical to the set-up you've been using previously. Issues with consistency like this are apparent throughout the entire simfile
                        . I'm cleaning up the file on that. I'm really no pro at this hehe, I'm just teaching myself along the way so I guess that's a hazard oops.
                        -Lastly, the PR. This doesn't take place at the end of the file, but judging from how you stepped the ending, I'll assume you haven't been told about it before. PR stands for Pitch Relevance-- in its most basic terms, it's a simfiling theory that states as sounds get higher, arrows should go from left to right, kind of like how a piano notes get higher as they go to the right. The point of it is to attribute musicality to the steps, and in doing so, make the player feel more like they're playing the music, not random arrows.
                        The ending of the file has very obviously ignored that system, and while it's not completely necessary to make a file, it's still a very important aspect of what makes a good file into a great file. Lacking it just lowers the overall quality.
                        Help me senpai I suck at this ;_;
                        Originally posted by Jimerax
                        Minuit A Fond La Caisse (James May) [5.5/10]

                        m22, 41, 43, m54, etc - awkward pattern choice with jacks
                        m113- - PR can be improved, also this part can be cut
                        I'll be fixing those up.

                        song is quite monotonous/repetitive for a simfile, at least can be shortened imo.
                        some patterns are too strong for the song, or awkward to hit in general.
                        bananas


                        Comment

                        • choof
                          Banned
                          FFR Simfile Author
                          • Nov 2013
                          • 8563

                          #8907
                          Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                          oh hey now that I'm unbanned I can respond to notes

                          robotomy I'm just going to ask everyone who's interested in stepping it for FFR to hold off because I'm restepping it from scratch, at 254 bpm (sck 9/10 tho rofl)

                          die winnipeg I'll probably use a cut close to alex's from odi3 and change up the patterns (this was stepped in sm editor so I'm sure I missed some stuff/used ambiguous patterns)

                          Comment

                          • t-rogdor
                            tane orb
                            FFR Simfile Author
                            • Jun 2007
                            • 2685

                            #8908
                            Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                            Originally posted by choof
                            I'm restepping it from scratch, at 254 bpm
                            ahem
                            hit me up
                            Originally posted by cetaka
                            I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.

                            Comment

                            • choof
                              Banned
                              FFR Simfile Author
                              • Nov 2013
                              • 8563

                              #8909
                              Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                              Odd22


                              - I still have issues with those one-handed patterns (example: starting ats 53.866s. Not only the speed and repetitiveness but the fact that it will not convert well on FFR)
                              You and I both know that the sm chart is way dumber, but I'll take a look at this. Changing this section would require a total overhaul.



                              - Many BPM changes in this sporadic track. 16th sections with tricky bursts.
                              I want to respond to this by saying that this particular track is from 2005, so it's messy. The BPM changes are correct.

                              - 75.18-110.60: I've noticed this same pattern keeps getting repeated over and over again and it gets annoying after a while. Vary this up more
                              This pattern keeps getting repeated over and over because that is what the song is doing. I didn't feel like changing the patterns were necessary; generally you could change overall pattern structure if the song changes pitch, but in this case it would have been arbitrary.

                              - Some jumps I could follow, but most jumps were obscure. For a file with this kind of complexity and intensity, layering should be conservative.
                              Layering changes due to what's going on in the song.
                              Intro is self explanatory.
                              Section after the slow down, jumps are accenting louder percussion, and the metallic sounds (the [14]s during the slowdown).
                              Section that begins at 70.69, jumps are going to the squelchy sound.


                              - 41.64: Note offsetting in this section of the file is unnecessary, these are just 16ths. The offsetting goes to 52.69
                              It's actually like this rofl (I'll sync to the 16th)


                              - 57.74: This 24th is too late, the 12th before is what you're looking for
                              Fixed.


                              - 96.32: What's with this speedup? This is going WAY faster than the actual sounds
                              The speedup is synced to the synth.

                              - 96.68: This color mess is basically entirely wrong. There isn't anything that sounds complex here, there are a lot of ghost notes and wrong BPMs used. I'm still wondering why these BPM changes are here, because they made this section completely wrong.
                              This and 96.32 are fixed (and way easier to play, sheeeit)


                              - 104.62: This is a 16th, not a 12th
                              We're both wrong, rip


                              - 104.94: There isn't a 24th burst here, it's just 16ths
                              Was originally using 24ths to accent the vocals but yeah, 16ths play better. Fixed.

                              - 107.33, 108.03: The 24th gallops being stepped here are really just 16ths
                              Same deal with 104.62.

                              - 111.07: See 104.94
                              Double dads

                              - 112.84: This is a 32nd burst, not a 24th burst
                              NOW THAT'S WHAT I'M TALKING ABOUT


                              - 117.43, 117.48: Ghost notes. There isn't a 32nd burst here.
                              Same deal with the earlier 24ths for vocals. Fixed.

                              - 118.90: There is an 8th with a 32nd triplet on the 16th after, but no 24ths
                              I see what you looking at, but I think that's just the tail end of the sound prior to it. I changed it to look like this.

                              - 119.07: Missing note, 119.22 is a ghost note
                              Fixed along with 118.90.


                              - 119.64: Ghost note. See 107.33


                              - 123.69, 129.99: Like 117.43, there are no 32nd bursts in these parts
                              - 125.22: See 118.90
                              - These errors repeat.
                              As with earlier, accenting the vocals. These were fixed.


                              wow do I care more about this file than robotomy
                              what the fuc
                              Last edited by choof; 10-2-2014, 02:02 PM.

                              Comment

                              • hi19hi19
                                lol happy
                                FFR Simfile Author
                                • Oct 2005
                                • 12194

                                #8910
                                Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

                                Don't worry Choof, in my experience I've found that about 70% of the time Dossar asks me to quantize something to a closer arrow, I already have it correct when I check closely. Often it's just a question of readability/weird framers on FFR. Since I err on the side of dicksyncing and Dossar errs on the side of snapping everything to a clear color, he winds up giving me that kind of note a lot :P
                                The annoying part is you still have to read all the notes and check everything because that 30% of the time he actually found an error is still really important to fix.
                                So in a way Dossar at least gets you to look over your file closer when he asks you to snap the entire file to the nearest 16th.

                                Also...
                                Originally posted by hi19hi19
                                I've computed my general average scores but that doesn't take into account judge weighting and all that other statistics magic you guys do.
                                So, how long until a finalized list of accepted files and SAP changes are posted?
                                Any progress?
                                Last edited by hi19hi19; 10-3-2014, 03:11 PM.


                                Comment

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