Queue/Batch Discussion Thread v2

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  • AlexDest
    good hot
    FFR Simfile Author
    • Sep 2007
    • 5309

    #3496
    Re: Queue/Batch Discussion Thread v2 (Submission Closed)

    Of course the whole WEYX is anticipated to be stepped for FFR. Really would like to see this in the game too.

    Comment

    • DossarLX ODI
      Batch Manager
      Game Manager
      FFR Simfile Author
      • Mar 2008
      • 14989

      #3497
      Re: Queue/Batch Discussion Thread v2 (Submission Closed)

      8/7/7/7/6/7

      Discard 6 and 8

      Left with all 7s

      It looks like World's End Yama Xanadu got in, and I assume is going to be left as is. The rating would have to be destroyed a good amount for it to not be accepted
      Last edited by DossarLX ODI; 05-13-2012, 06:02 PM.
      Originally posted by hi19hi19
      oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

      Comment

      • TC_Halogen
        Rhythm game specialist.
        FFR Simfile Author
        FFR Music Producer
        • Feb 2008
        • 19376

        #3498
        Re: Queue/Batch Discussion Thread v2 (Submission Closed)

        Originally posted by Coolboyrulez0
        This, please.
        Originally posted by AlexDest
        Of course the whole WEYX is anticipated to be stepped for FFR. Really would like to see this in the game too.
        absolutely. Cutting WEYX is a travesty. The song is nowhere near as epic without the nerve-wracking length.

        Comment

        • Reshiram
          The Vast White Note
          FFR Simfile Author
          • May 2011
          • 1224

          #3499
          Re: Queue/Batch Discussion Thread v2 (Submission Closed)

          Accepted:

          Aerospace 7.75 (Bufang approved so it better have :P)
          Gravity Blast 8.00 (Actually I agree with the sentiments of varying colors, and will be working to do so before this goes gameward.)

          Rejected:
          Steel Monster 6.25 (Really? I didn't change it much from the lauded DF version, ah well, broader audience wot, etc)

          Comment

          • rayword45
            Local Teenage Wastebasket
            FFR Simfile Author
            • Feb 2007
            • 3212

            #3500
            Re: Queue/Batch Discussion Thread v2 (Submission Closed)

            Commenting on F~S, might not comment on Dreamerz since I know that file was pure shit.



            wc's review (6/10): your file is off by a whoile 12th note how does that even happen!? I suck at syncing, so I need to fix that.

            wait xandertrax is that...is that you? no way xander i thought you had quit stepmania its so glad to see you back bro! looks like you're still making those terriibly awkward files though XD you never change man you.never.change.at.ALL. lolwut?

            32nd rolls arre awkward as hell especially how you come out of them with those jumps. Meant to be jumptrilled. Do people actually roll at Master Maid speeds?

            that ending is also offsync fix that lolyes

            Samurai's review (3/10): FUTURE~SHOCK (rayword45) - 3/10 [?]

            - I'd recommend starting the notes at 3.772s Disagreed, but that's a personal thing. I intended for a build-up to the speed-up for color and whatnot.
            - missing 8th notes to the hi hat in parts like at 36.695s and 39.157s To be fixed/
            - 53.003s the 32nd note rhythm ends at 53.926s I need to go over this one. I'm not too sure. Overall, I can't see this being a 3/10.

            Don't feel like going over MN's review since it's basically the same as the one I got in PM minus a few changes.

            GNR's review was mainly positive, so I can't comment much.

            ichliebekase's review (5/10)

            - Offset is late. Already went over this with others, like I said, will fix.
            - Missed 16ths around 32.39. I don't hear this for some reason...
            - Missed 8th at 36.85, 41.78. Went over this as well. To be fixed.
            - Disgusting transitions in the 32nds at 53.01, this is a mess. This was meant to be cheated as jumptrills. It's only for the look.
            - Missed 32nds at 58.55. I don't know WHY I missed this. To be fixed yet again.
            - Why the slowdown? The speedup isn't bad, but the slowdown is unnecessary. Speed-ups were used for sections with VERY sparse/bare instrumentation. Slowdown was used for section more intense then speed-ups but less then most of the song (see Colorful Course for a similar slowdown thing)
            - 81.01 is not 48ths.
            - Ending isn't synced. ololol
            - A lot of stuff is missing, the 32nds are almost always nasty to hit and the sync really needs to be fixed. Sync to be fixed. 32nds are seriously not intended to be treated as actual rolls.

            Niala's review doesn't go over much different. States the same problems.
            The above post has a 50% chance of being useless. Potentially. Maybe.

            BEST AAAs: WANDERLUST, Pandora, Necropotence, Mourning The Lost, Eradication, Feldschlacht

            Hey, we need some users on this site. Please join.

            And if you have not recommended any albums yet, do so. Please. I have a goal to reach. Here.
            NO WAIT THAT SHIT'S OLD GO HERE INSTEAD.

            Comment

            • hi19hi19
              lol happy
              FFR Simfile Author
              • Oct 2005
              • 12194

              #3501
              Re: Queue/Batch Discussion Thread v2 (Submission Closed)

              Originally posted by rayword45
              Meant to be jumptrilled. Do people actually roll at Master Maid speeds?
              Anything slower than 225 BPM 32nd rolls could have 2 framers, which means they can't be "safely" jumptrilled.
              If you AAA Master Maid using jumptrilling you got lucky- not saying there's anything wrong with that, just that it's not particularly reliable (Master Maid is 195 BPM, and there's lots of 2-frame gaps in those long rolls). There are definitely players out there who can roll that speed properly and PA them a LOT more reliably as a result.
              In general, between 200 and 225 bpm is very difficult to make roll/burst files for FFR. You get 2 frame gaps in your rolls making them unreliable to jumptrill, but it's a high requirement to be able to do long rolls that fast legit.






              ... Which explains why like half the FGOs in FFR are rolly stuff between 200 and 225 bpm. Go figure.


              Comment

              • ichliebekase
                FFR Simfile Author
                FFR Simfile Author
                • May 2006
                • 3213

                #3502
                Re: Queue/Batch Discussion Thread v2 (Submission Closed)

                Originally posted by rayword45
                - Missed 16ths around 32.39. I don't hear this for some reason...
                It's not at that exact spot, there's a couple missing 16ths starting at 32.39. I'd have to look over it again to tell you which ones exactly.

                Originally posted by hi19hi19
                If you AAA Master Maid using jumptrilling you got lucky- not saying there's anything wrong with that, just that it's not particularly reliable
                Hahahaha you should see krunkykai's Master Maid AAA frame comparison. You'll laugh at the consistent jumptrilling. Complete shit luck. Only about 2 or 3 of the rolls total have one or two notes that weren't jumptrilled.
                Last edited by ichliebekase; 05-13-2012, 07:39 PM.
                Glorious Morning - Misc, level 48
                We Will Fly - Dance 2, level 53
                =.The Ocean.= - Dance 2, level 56, collab with krunkykai22
                Garden Party - Dance, level 38

                Comment

                • hi19hi19
                  lol happy
                  FFR Simfile Author
                  • Oct 2005
                  • 12194

                  #3503
                  Re: Queue/Batch Discussion Thread v2 (Submission Closed)

                  Here's an image showing the first long roll in Master Maid (at 2x note spacing):


                  Comment

                  • megamon88
                    FFR Simfile Author
                    FFR Simfile Author
                    FFR Music Producer
                    • Feb 2006
                    • 2567

                    #3504
                    Re: Queue/Batch Discussion Thread v2 (Submission Closed)

                    Originally posted by ichliebekase
                    Hahahaha you should see krunkykai's Master Maid AAA frame comparison. You'll laugh at the consistent jumptrilling. Complete shit luck. Only about 2 or 3 of the rolls total have one or two notes that weren't jumptrilled.


                    Sounds like my AAA (I actually reversed a couple patterns lmao)







                    Comment

                    • jimerax
                      FFR Simfile Author
                      FFR Music Producer
                      • Nov 2003
                      • 8185

                      #3505
                      Re: Queue/Batch Discussion Thread v2 (Submission Closed)

                      we'll post the list of accepted files after the final discussion.

                      about 56% of submissions were accepted, so far.

                      Comment

                      • dragonmegaXX
                        ITG playing fur
                        FFR Simfile Author
                        • Jul 2008
                        • 3661

                        #3506
                        Re: Queue/Batch Discussion Thread v2 (Submission Closed)

                        When will that be? o.o
                        I have no idea what final discussion is going on

                        Comment

                        • jimerax
                          FFR Simfile Author
                          FFR Music Producer
                          • Nov 2003
                          • 8185

                          #3507
                          Re: Queue/Batch Discussion Thread v2 (Submission Closed)

                          won't take that long, several hours or 1 day at most.

                          Comment

                          • kommisar
                            Dark Chancellor
                            FFR Simfile Author
                            FFR Music Producer
                            • Jun 2005
                            • 7324

                            #3508
                            Re: Queue/Batch Discussion Thread v2 (Submission Closed)

                            intersect thunderbolt: 8 8 8 8 7(h8er) 9 [8.0]
                            nix-tek: 8 9 8 8 8 9 [8.3]
                            spaceman: 8 8 8 9 9 8 [8.3]



                            I didn't do too bad. Guess I can retire now.


                            Sending for next batch in 4 months:

                            virt - Mecha-Kukai Travels To Chang'An
                            Kommisar - Magda
                            DJ Sharpnel - Puriny Squad (probably gonna cut this bastard)
                            Onoken - p8107 full
                            YMCK - Starlight
                            Last edited by kommisar; 05-14-2012, 11:29 AM.

                            Comment

                            • Reshiram
                              The Vast White Note
                              FFR Simfile Author
                              • May 2011
                              • 1224

                              #3509
                              Re: Queue/Batch Discussion Thread v2 (Submission Closed)

                              The real Puriny Squad? Or is this gonna be a trick like CKMP4? :X

                              Comment

                              • iironiic
                                D6 FFR Legacy Player
                                FFR Simfile Author
                                • Jan 2009
                                • 4342

                                #3510
                                Re: Queue/Batch Discussion Thread v2 (Submission Closed)

                                3/4 files got accepted

                                I plan on fixing my syncing and steps for All Of Me and steps for Shadows. About Crystallize, I'm still thinking about it, but I might ask whoever is in charge, to remove it from the Queue list.

                                For Solros Vocal, I'll try and restep the entire file since it's a mess haha. I plan on resubmitting this for the next batch. I also plan on sending Colors In the Wind which is nearly done (:

                                Comment

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