Reviews? I'm thinking of getting but damn that price. Anyone have it have any thoughts about it?
No Mans Sky
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Re: No Mans Sky
It's $80 for PS4 in Canada, $68 on Steam.
Installing update now, will be playing within a few minutes!Comment
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Re: No Mans Sky
considering the minimum wage is 7.25$ an hour, and assuming you have set aside half of your income for life things like food/rent/etc. that's $3.625, or around 16.5 hours of playtime
if you can get that much playtime out of it, i think it's definitely worth. from the looks of it, 16.5 won't be hard to reach in this.
also Kraezymann, the game doesn't release until the 12thLast edited by YoshL; 08-9-2016, 01:22 PM.Comment
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Re: No Mans Sky
PS4 version came out today, that's the version my wife wanted so she could play with her friends.
Edit: seeing as I have none, if anyone wants to be my friend, my PSN is KraezymannLast edited by Kraezymann; 08-9-2016, 01:29 PM.Comment
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Re: No Mans Sky
It's all good
Quick update while I poop - I have never played minecraft so I don't quite get the comparisons to it, but there is a lot more "survival" than "action". I'll give you my full thoughts on it later tonight when my wife takes over but for now it's definitely been worth the purchase.Comment
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Re: No Mans Sky
Okay so the better half is giving it a go now, so here are my thoughts after a few hours of play time:
- It's more about exploration and survival than combat, and the gameplay is structured as such; the only time you'll get into any action is if something attacks you. Most fauna I've come across is fairly docile and will leave you alone if you leave it alone, but I was once attacked by a rhino looking thing when I accidentally backed into it...
- ... which leads me to the procedural generation. I have explored a few planets and started to trade with a particular species (which now consider me a valued customer!) and with the exception of the species that has control over the system you are in (the one you trade with, or possibly fight, depending on how you treat them) there are loads of possible new creatures. I have seen some unique ones, and almost every time I have I grinned - there are some great monsters out there. I landed on one planet and came across this family of dinosaur type things; there were two big ones and three little ones, and they were just walking around checking shit out, not bothered by me in the slightest. Then I climbed a mountain and on the other side was this giant Tentacruel looking dude who didn't want me around, so I had to GTFO haha. Flora tends to remain the same (but I haven't explored near enough planets to even bother trying to find the differences) but apparently the closer you get to your "goal" the more things start to change up. There is also the fact that space stations are pretty much all exactly the same (so far) so the uniqueness sort of dies away after a bit.
- "goal" should be taken lightly. I still have no idea what the hell I should be doing. There was an object nearby when I landed that was supposed to "guide" me but it must be in the figurative sense because so far for me there is no "objective" like you would see in an RPG or any other regular game, really. There are waypoints you can reach on a planet that will sometimes offer journal entries or planetary info, and in some cases you'll find technology to help you learn the language of the local traders.
- There isn't much in the way of a tutorial, you just kind of get tossed in and need to survive. There are tool tips yeah (press X to do this or O to do that) but no tutorial level or anything. You wake up crashed, and you want to get off the planet. But feel free to explore on the way.
- It could be a Day 1 game bug, but there is currently no multiplayer. This doesn't bother me, but it does bother a lot of people who were hoping to meet up with a friend in a particular solar system and explore together. All you see is that you are currently sharing the two areas, everything else is singular. Some people are arguing that the devs lied about it, others are defending them... it's not a thing I really care about, because I prefer the single player experience of most games anyways.
That's mostly it. The biggest problem with this game is the fact that it's not offering enough early enough, and I think that's going to turn off a lot of people who are on the fence. I've only played about 6 hours but I decided that I wanted to stick with it and see what happens. I THINK that it's a game that I'm just going to have to be patient with, so for now I'm hesitant to recommend it, only because if you are hoping you are going to be floored around every single turn you make in the game, you'll be disappointed. If you're willing to stick it out though and actually try to explore and learn stuff, you'll be able to pump a TON of hours into it, for sure.
tl;dr if you want to shoot shit and be amazed literally all the time then you'll be disappointed. If you want a game that you can chill out on the couch with for a few hours just enjoying your time finding (mostly the same sort of) outposts and crash sites on a bunch of planets, then this should be perfect. Think planet exploring from the first Mass Effect but with a ton more shit on each planetLast edited by Kraezymann; 08-9-2016, 10:14 PM.Comment
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Re: No Mans Sky
Also the music and sounds are provided by the one and only 65daysofstatic, so that's pretty coolComment
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Re: No Mans Sky
misleading marketing designed to get as many people to buy 60 dollar copies as possible and stir up as much hype as possible before official releases. in actuality it is shallow, repetitive, boring, and laggy. scummy stuff. i wouldn't support hello games ever after seeing this. if however you still want the game and haven't bought it wait for a price drop because it's not worth 60 dollars.
if you want a great game that deserves more attention n++ is in beta and coming out end of summer: http://store.steampowered.com/app/230270/Originally posted by Staiaini am super purple hippoComment















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