Stepmania Drum Pack

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  • TC_Halogen
    Rhythm game specialist.
    FFR Simfile Author
    FFR Music Producer
    • Feb 2008
    • 19376

    #136
    Re: Stepmania Drum Pack

    Originally posted by dore
    Take out the left foot. Basically, make it 8th notes on the kick.

    I think I'll write a guide on chart making soon, maybe today. Who knows how bored I'll get.
    Well, what I did was--the toms note (bottom left) is doubling as the kick in the chart while the kick is only doing quarter notes--so it'll be your hands doing the speedy part. All I want to know, is if the drum set can handle 16th notes over SM. It's at 182 BPM, but it'll be done on one of the pads rather than the kick.

    Comment

    • dore
      caveman pornstar
      FFR Simfile Author
      FFR Music Producer
      • Feb 2006
      • 6317

      #137
      Re: Stepmania Drum Pack

      It can handle it but if you get off at all you start great/good-streaming, and it's hard to get back on track. But seriously, I know the song, step it as 8th notes with the bass pedal.
      http://www.youtube.com/watch?v=IREnpHco9mw

      Comment

      • dore
        caveman pornstar
        FFR Simfile Author
        FFR Music Producer
        • Feb 2006
        • 6317

        #138
        Re: Stepmania Drum Pack

        also here's my guide tell me what you think

        EDIT: I realize I need to add something about flams/ghosting/stuff like that, but I don't feel like it at the moment.

        dore's Lovely Guide to Chart-Making

        Alright, so you want to make drum charts. The easiest way to learn to make these charts is to study Harmonix's Rock Band drum charts. They invented this system of drumming and I think they have a solid grasp on how to chart for it

        I'm assuming that if you're interested in charting drums that you know basic drum terminology and you will be able to follow this guide in actual drumming terms. I am also assuming that you know how to make a normal stepchart. But here are the basics for how to accurately chart a song for the Rock Band drums.

        You're going to use Pump it Up to create the charts. Hit "select game" on the main menu and switch from "dance" to pump." Config your keys however you want and then go to edit/sync as usual.

        Downleft - red
        Upleft - yellow
        Center - orange (pedal)
        Upright - blue
        Downright - green

        These are all in order just like the Rock Band kit, except the center is the bass pedal.

        BASIC CHARTING

        Your typical kit will be arranged like this:
        Red - snare drum
        Yellow - hi-hat
        Blue - ride cymbal, open hi-hat (for emphasis)
        Green - crash cymbal

        Most beats use some variant of the above kit. The drummer will ride either a hi-hat or a cymbal with his right hand and play the snare with his left.

        When a drummer uses open and closed hi-hat, you can consider charting open hi-hat to blue and closed hi-hat to yellow. This should only be used when it is very obvious that the drummer is changing up; you can ignore subtle changes to the hi-hat pedal because it doesn't change enough to warrant using a different pad.

        FILLS WITH TOMS
        Red - snare (or really high tom if 4+ toms are used)
        Yellow - higher tom
        Blue - lower tom
        Green - floor tom

        When toms are used, you can use many combinations of pads to chart accurately. You can be very flexible, just work to stay consistent with the rest of the song and fit with the main beats while retaining pitch relevancy.

        BEATS WHERE YOU RIDE THE GREEN PAD
        These beats are more complex to chart. This is when the drummer is riding a crash cymbal or a floor tom. Roles change a bit, in that the ride note is green and the emphasizing cymbal notes will be blue. So it will be:
        Red - snare
        Yellow - tom, hi-hat, or a third cymbal
        Blue - crash cymbal (emphasis)
        Green - crash cymbal/floor tom (ride)

        This style also applies when toms and hi-hats are used in the same beat. The hi-hat can move over to green and toms will be used on yellow and blue (see ...And Justice For All for a good example).
        Red - snare
        Yellow - tom
        Blue - tom/crash cymbal
        Green - hi-hat

        BEATS WHERE BOTH HANDS ARE USED FOR A HI-HAT
        Sometimes, hi-hat rolls are played with two hands rather than one. In this case, the snare drum is usually played with the right hand rather than the left. To make this pattern playable on a Rock Band drum kit, switch the yellow and red pad (but only if the pattern is used for an extended period of time, don't just change it for a couple beats and then switch back. Make sure the pattern is at least a measure long.):
        Red - hi-hat
        Yellow - snare
        Blue - open hi-hat or (rarely) a tom
        Green - crash cymbal
        (see Run to the Hills for an example)

        SNARE CHARTING
        A difficult thing in converting reeldrums to RB drums is snare techniques. There's a lot of things you can do with a snare drum that you simply can't chart for when your snare drum is just a pad. So here are some guidelines for snare drum charting.
        -FLAMS (this also goes for toms too) - A flam is when the drummer uses both hands to hit the drum at nearly but not quite the same time. Flams are usually charted in Rock Band as two pads at the same time. So if the drummer plays a snare flam, you should probably chart it as red/yellow. Tom flams should probably be yellow/blue.
        -ACCENTS - If a passage is being played with just the snare drum and there are accents all through the passage, you should probably chart the accents as red/yellow, as long as that does not detract from the flow of the section. It is perfectly acceptable to just not chart accents at all, but it can be more fun with them charted.
        -RIMSHOTS - chart them as reds
        -GHOSTING - If the ghosting is REALLY prevalent and obvious at full speed, then chart it. But you should probably not chart every hit, just the initial attack. It is perfectly acceptable to ignore ghosting anyway, since you can't even come close to accurately charting it with the RB drums.


        All of these are just guidelines; the beauty of the Rock Band drum kit is that it's flexible and you can use pretty much any combinations of drums and have it make sense. These are some accepted standards but many variations can be made.

        BASS PEDAL
        For the bass pedal, just chart what's there, unless the drummer is using double bass. Here are the guidelines for stepping double bass:

        -8th notes are OK
        -Two quick hits are OK
        -Three or more quick hits are NOT OK

        So how do you take out notes to make them acceptable on a single pedal?

        -For long runs, take out every other note to simulate only playing the right foot.
        -If there are three quick hits in a row, take out one. If you are using your hands during these quick hits, take out the bass pedal hit that goes with the most emphasized pad hit. That way, the player gets the feel of all three hits while only having to hit two. You should generally try to avoid stepping straight 8th notes unless that is the only option.
        -If there is a really quick burst right before a note, you should probably condense it down to one or two hits, whichever feels better.
        -If there is a stupidly fast long burst, try to step the emphasized beats as best as you can and don't worry about strictly taking out every other note. Or just don't step that song because it'd probably be dumb anyways.

        When it comes to double bass, just be smart and only do what makes sense and is doable on one pad. Don't be dumb.

        And that's about it for charting. Just remember that drum charting is about accuracy and not interpretation; work within the music to make your chart and let the music dictate difficulty, not you. The best chart is the one that makes the player think about drumming, and not chart-reading.

        also SYNC YOUR SONGS. This isn't arrowsmash where you have to be within a millisecond on every note, but everything should at least be close.
        Last edited by dore; 02-19-2009, 04:43 PM.
        http://www.youtube.com/watch?v=IREnpHco9mw

        Comment

        • EnR
          Massive flaming dildos.
          FFR Simfile Author
          • Jul 2007
          • 8431

          #139
          Re: Stepmania Drum Pack

          gonna use that in my next file

          Comment

          • dore
            caveman pornstar
            FFR Simfile Author
            FFR Music Producer
            • Feb 2006
            • 6317

            #140
            Re: Stepmania Drum Pack

            made another file lol

            I'll send it in after I test it some more.

            EDIT: I'll use this post as my review post.

            dore's reviews
            Chillin' With the Villian - customstuff - lol no, if you're going to do electronic stuff it has to be REALLY accurate. Which this is not even close, sorry.
            -Razor-Blade- - customstuff - measure 62, extra bass drum on beat 4; measure 41/42, where there's the break it should be an 8th note not a 12th note; fast triplet things at 18ish should have breaks on the ride cymbal; fix please then you're good, also step live drums
            Feel Good Hit of the Summer - dore - my file
            The Epidemic of Unexpected Relapses - dore - that dore dude is awesome
            {I Don't Need You Anymore} - dore - my file
            I Would Walk 500 Miles - EnR - You actually stepped this song? lol also take out the hold
            Still Afraid of Darkness - EnR - ow
            Confined - EnR - Accepted, just add those minor changes pl0x
            Champagne Bath - EnR - I'm going to put it out there right now that I hate that bass pedal beat. But it's right, so take out that hold you nub holds are for rolls not sustains
            We The People - dore - my file
            Yellowknife - customstuff - Accepted provided this is the only song like that in the pack. generic techno beats are generic
            Acid Rain - dood gone krazee -last beat of 43 there's an extra ride cymbal, and then the next beat needs one more but I fixed it if you just want me to send it in
            500 - customstuff
            Down With the Sickness - customstuff - the last note before 91 should be blue+green as well, same with the last notes of 92; measure 141 and that whole section, you're still missing a few notes, some of the gaps should have notes in them; almost there
            Last edited by dore; 08-4-2008, 11:23 PM.
            http://www.youtube.com/watch?v=IREnpHco9mw

            Comment

            • customstuff
              ♥C.S. + A.M.♥
              • Nov 2006
              • 4892

              #141
              Re: Stepmania Drum Pack

              Wow dore, that guide is... long lol. Sticky? jk anyway, I was trying to make one for Interface but it's not letting me

              Originally posted by MrMagic5239
              Placements are final, custom will not be moved to D6, just because he is good at jacks, and mediocre at just about every other FMO in the game.
              Originally posted by customstuff
              Originally posted by MrMagic5239
              welcome to D6

              start playing

              Comment

              • dore
                caveman pornstar
                FFR Simfile Author
                FFR Music Producer
                • Feb 2006
                • 6317

                #142
                Re: Stepmania Drum Pack

                Just link it in the OP or something, I guess.
                http://www.youtube.com/watch?v=IREnpHco9mw

                Comment

                • customstuff
                  ♥C.S. + A.M.♥
                  • Nov 2006
                  • 4892

                  #143
                  Re: Stepmania Drum Pack

                  I fixed -Razor_Blade-, resent.

                  EnR, with the holds, you just hit it really fast.

                  Originally posted by MrMagic5239
                  Placements are final, custom will not be moved to D6, just because he is good at jacks, and mediocre at just about every other FMO in the game.
                  Originally posted by customstuff
                  Originally posted by MrMagic5239
                  welcome to D6

                  start playing

                  Comment

                  • EnR
                    Massive flaming dildos.
                    FFR Simfile Author
                    • Jul 2007
                    • 8431

                    #144
                    Re: Stepmania Drum Pack

                    I completely forgot about those fixes, I'll resend later.

                    Comment

                    • TC_Halogen
                      Rhythm game specialist.
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2008
                      • 19376

                      #145
                      Re: Stepmania Drum Pack

                      Dore, that guide was smexy.

                      Ok, I'll do it as 8th notes. Let's see how it turns out.

                      Comment

                      • EnR
                        Massive flaming dildos.
                        FFR Simfile Author
                        • Jul 2007
                        • 8431

                        #146
                        Re: Stepmania Drum Pack

                        dore, would you rather I copy paste your reviews into my review post?

                        Comment

                        • dore
                          caveman pornstar
                          FFR Simfile Author
                          FFR Music Producer
                          • Feb 2006
                          • 6317

                          #147
                          Re: Stepmania Drum Pack

                          yeah, or you can just link to that post with a shiny heading
                          http://www.youtube.com/watch?v=IREnpHco9mw

                          Comment

                          • dood gone krazee
                            RATOOOOOOOOO
                            FFR Simfile Author
                            • May 2007
                            • 1939

                            #148
                            Re: Stepmania Drum Pack

                            Nice guide, dore.

                            I think Gibson ditched this or something. Mind if I judged?

                            Also, I might start stepping Acid Rain.
                            Last edited by dood gone krazee; 07-30-2008, 08:52 PM.
                            -4th Official Tournament Expert Divison Champion-

                            Originally posted by Sir_Thomas
                            Dood... you done gone got yourself krazee.
                            Originally posted by robertsona
                            I hear back in 12 AD Jesus Himself sent an FGO to Tass and it got a 9 by JX

                            "[++] 9/10
                            Very good file but not japanese enough ps hi jesus"

                            Comment

                            • EnR
                              Massive flaming dildos.
                              FFR Simfile Author
                              • Jul 2007
                              • 8431

                              #149
                              Re: Stepmania Drum Pack

                              yea, it's a weird beat, the double bass is 12ths, but everything else is 8ths... and lol, have you tried ONI? xD

                              yea, i'll take out the holds then resend when I send in Black Dragon

                              Comment

                              • EnR
                                Massive flaming dildos.
                                FFR Simfile Author
                                • Jul 2007
                                • 8431

                                #150
                                Re: Stepmania Drum Pack

                                TeRa said he'll make us the noteskin wooo

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