FFR Community Pack

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  • omgitznpv
    cohoooooon
    FFR Simfile Author
    • Aug 2005
    • 6980

    #646
    Re: FFR Community Pack

    um...the PR is only off on a couple of parts...and its really noticeable and doesnt wreck the flow at all lol in fact what you did wrong actually broke the flow more than helped it...
    Originally posted by DossarLX ODI
    What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

    Comment

    • moches
      FFR Player
      • Aug 2005
      • 3996

      #647
      Re: FFR Community Pack

      Originally posted by moches
      I’ll fix that myself if the other three judges accept
      Hate to burst your bubble, but you'll have to see for now.

      It's still a good file and if the other judges accept, I'll fix it.

      Comment

      • [Falcata]
        FFR Player
        • May 2007
        • 113

        #648
        Re: FFR Community Pack

        Originally posted by moches
        I dunno, there are parts where you're following something, and then suddenly you stop. The mine trix also momentarily pissed me off, they're a bit overused.

        Also, I just noticed how many pitch relevancy errors there are, but the patterns for the most part work, so I won't take off too much for it.
        Could you show me probably two SS's of where there are pitch relevant errors? I could probably fix the file if I know what's wrong. But at the moment I genuinely don't completely understand what that means.

        And when you said the mine trix momentarily pissed you off should I just omit them?

        -Barista-

        Comment

        • Nightfirecat
          ...back from the dead.
          • Nov 2006
          • 3213

          #649
          Re: FFR Community Pack

          Ok... Got all of them judged... Hopefully not too many crappy judgements >.>

          Code:
          Final Battle Rejudged-SulferDragon
          	4/5
          	Still didn't feel very fun, but technically accurate. Maybe make the notes towards the end later, since the synth right there is suspended.
          
          Another Planet-operationstrawberry
          	3.5/5
          	Very good file ovearll.. Jacks were not fun or easy to hit... Although they were on par with PR, they weren't good steps to put. Also, the 16th notes with those gaps in between (around 400-500 I think) seemed somewhat offbeat. Good file though.
          
          Engine Room-ferrari93
          	3.5/5
          	Good steps mostly. The 3-note jack with a 24th note off to the side, then a hold pattern seemed wierd to hit, but very nice. Good cut placing too. I love that game--still got it for N64 lol.
          
          Fight X-LeadAfro
          	4.5/5
          	VERY good. Quad-jacks after the quads seemed a bit much... That's it. Steps were fun and challenging.
          
          I <3 Voltage-EnR vs moches
          	4/5
          	Are there any steps in the heavy chart? I quit it after 10 seconds of empty space. Good steps. Felt like the left-right-left-right patterns were in there a bit too often, but the rest was fine.
          
          ReRicked-moches
          	4/5
          	Good steps and good PR. Nice placement of mines. Beginning could've been stepped to the piano instead, since you only do that rythym for a short period of time. Maybe get new graphics for it?
          
          Roppongi Rumble-Whoever stepped this
          	2.5/5
          	Jacks in heavy file felt bad... They just did. Felt like a lot of mashing for a heavy chart... Almost no PR, basically a half-mashfest on the challenge chart...
          
          Valse De Chaton- -Barista-
          	3.5/5
          	Heavy chart was NOT a 6... Maybe an 8 or 9... Make the repeated holds into PR-related holds. Challenge chart was NOT a 10... I'd say maybe 8/11 or 8/12 for heavy/challenge. Also, the section before the holds in the challenge chart could've done without so many mines... Same problem with the holds section. Good steps otherwise. If you fix those, I think it'd be a very fun-to-play file.
          
          Windsprints-Whoever stepped THIS
          	3/5
          	Standard chart seemed pretty well done. Kinda hard for a standard/heavy chart, but whatever. Some of the intro beats towards the beginning of the song (the note before the next measure) seemed a bit offbeat.. Some of those 12ths were 8ths. Also, there seemed to be too many jacks in the challenge section.. Seemingly just to make it harder, not to follow the song.


          [My Profile] | [My Music] | [Play FFR] | [My Photobucket] | [My DeviantArt]

          AAAs: 210 (186+7+17)
          Best AAAs: Vertex BETA, Fighting for Control, Nova Pulser
          Recent AAAs: {Firestorm}, Dazzling Destiny, Hellbeat v2p

          2nd place in 3rd Official Tournament
          1st place in Jugglin/Jteh's 1st Tournament

          Comment

          • pazolite
            Banned
            • Apr 2008
            • 190

            #650
            Re: FFR Community Pack

            the ****


            seriously, how do the jacks feel bad lmfao

            Comment

            • Nightfirecat
              ...back from the dead.
              • Nov 2006
              • 3213

              #651
              Re: FFR Community Pack

              Originally posted by pazolite
              the ****


              seriously, how do the jacks feel bad lmfao
              They felt like they were going on and on... I mean... It was a continuous 16th jack at what?... 120bpm?... That's not easy... Especially since it's left-handed... I would've just gone with silence or something... I dunno, but it really doesn't feel 'right'...


              [My Profile] | [My Music] | [Play FFR] | [My Photobucket] | [My DeviantArt]

              AAAs: 210 (186+7+17)
              Best AAAs: Vertex BETA, Fighting for Control, Nova Pulser
              Recent AAAs: {Firestorm}, Dazzling Destiny, Hellbeat v2p

              2nd place in 3rd Official Tournament
              1st place in Jugglin/Jteh's 1st Tournament

              Comment

              • moches
                FFR Player
                • Aug 2005
                • 3996

                #652
                Re: FFR Community Pack

                Only file accepted is Fight X, Windsprints needs some work, and I just saw that -Barista-released Valse De Chaton, so that's completely out of the question.

                Comment

                • kommisar[os]
                  Banned
                  • Apr 2006
                  • 4097

                  #653
                  Re: FFR Community Pack

                  Originally posted by Nightfirecat
                  They felt like they were going on and on... I mean... It was a continuous 16th jack at what?... 120bpm?... That's not easy... Especially since it's left-handed... I would've just gone with silence or something... I dunno, but it really doesn't feel 'right'...
                  120 bpm 16th jacks are actually really easy. no matter which hand

                  Comment

                  • jimerax
                    FFR Simfile Author
                    FFR Music Producer
                    • Nov 2003
                    • 8185

                    #654
                    Re: FFR Community Pack

                    Originally posted by kommisar[os]
                    120 bpm 16th jacks are actually really easy. no matter which hand
                    It's something like Club.

                    Comment

                    • pazolite
                      Banned
                      • Apr 2008
                      • 190

                      #655
                      Re: FFR Community Pack

                      i can ma the jacks pretty well hahaha

                      Comment

                      • leadafro
                        Tykeem Ultimatum
                        • Dec 2004
                        • 975

                        #656
                        Re: FFR Community Pack

                        hehe accepted.
                        I'm black yall I'm black yall I'm blickity black black and I'm back.

                        Comment

                        • Nightfirecat
                          ...back from the dead.
                          • Nov 2006
                          • 3213

                          #657
                          Re: FFR Community Pack

                          Originally posted by pazolite
                          i can ma the jacks pretty well hahaha
                          I can't, and yet I can usually hit 120bpm jacks left-handed...

                          And in general, felt a bit dumpy because of the semi-walls of notes >.>


                          [My Profile] | [My Music] | [Play FFR] | [My Photobucket] | [My DeviantArt]

                          AAAs: 210 (186+7+17)
                          Best AAAs: Vertex BETA, Fighting for Control, Nova Pulser
                          Recent AAAs: {Firestorm}, Dazzling Destiny, Hellbeat v2p

                          2nd place in 3rd Official Tournament
                          1st place in Jugglin/Jteh's 1st Tournament

                          Comment

                          • -Barista-
                            FFR Player
                            • Dec 2007
                            • 342

                            #658
                            Re: FFR Community Pack

                            Originally posted by moches
                            Only file accepted is Fight X, Windsprints needs some work, and I just saw that -Barista-released Valse De Chaton, so that's completely out of the question.
                            What's up now? Didn't know I couldn't. If you want I'll take it down. It's only the un-edited version I released so there's a good 100 or so steps missing and some offplace things in it.

                            Also, are you both saying to take out the mines? I have no problem with it if it makes the file better. Just want honest opinions.
                            Last edited by -Barista-; 05-6-2008, 02:46 PM.


                            Originally posted by lightdarkness
                            lol i created ffr

                            Comment

                            • pazolite
                              Banned
                              • Apr 2008
                              • 190

                              #659
                              Re: FFR Community Pack

                              Originally posted by Nightfirecat
                              I can't, and yet I can usually hit 120bpm jacks left-handed...

                              And in general, felt a bit dumpy because of the semi-walls of notes >.>
                              semi-wall of notes? what the hell are you talking about hahaha

                              Comment

                              • omgitznpv
                                cohoooooon
                                FFR Simfile Author
                                • Aug 2005
                                • 6980

                                #660
                                Re: FFR Community Pack

                                nightfirecat...imo crappy judgments as usual
                                Originally posted by DossarLX ODI
                                What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

                                Comment

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