Stepmania is not going to grow that significantly as a community, I think we should just accept that already. We should focus on getting an active community going if anything. So many players come and go but can't seem to hold on because they lose interest so quickly. Before we try to grow the community, we first have to prove we're even capable of withstanding a decent-sized community and keeping it consistent as possible. AGDQ basically did nothing for Stepmania, let's be real here. It benefited Staiain in terms of getting his subscribe button for twitch, more followers etc. And that's awesome but it just introduced people to the game rather than actually tried to get people to play it (Not trying to belittle his showcase, it was fine). But if the intent was to get the game around, then it did not fulfill said intent.
We don't need people forcing to get others into the game. Let them get into the game themselves if they find it that interesting. I could probably go into detail more but it's really pointless to be quite honest. This game will always be known as the game that everyone recognizes, but no one plays. And it will probably stay that way as long as this game's existence prevails.
Quality quotes:
Originally posted by KgZ
enjoy having every guy ask if they can get some love on their weiner
Originally posted by Izzy
I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
Originally posted by kommisar
nps is still a better idea for ratings
Originally posted by klimtkiller
there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
Originally posted by Rapta
My logic is that the brain processes in 60 FPS so I play 60 FPS.
Stepmania's success in the past was strongly correlated with the success of mainstream games like DDR and Guitar Hero. But that's only because it was considered a sort of novelty at the time.
Most people at this point have tried it, and if it didn't hold their interest then, it isn't likely to do so now.
The skill level of the people who've stuck with the game has also risen significantly to the point where new players are probably going to get too discouraged to even bother. It's fun to play with a community that is growing alongside you, but if you're on your own, it's a lonely road of catch-up. People will simply lose motivation and interest.
Besides, a game that is very laptop/desktop-centric is at a disadvantage compared to the recent trends of mobile phone / console gaming. Platform strategies that may have worked in 2008 may not be as effective now.
The fact that there isn't a good built-in multiplayer / server type thing for Stepmania this late in the game is also a major letdown.
It's also not noob-friendly in the slightest. If you're a first-timer, you have to figure out what to read, figure out what to install, how to install it, how to trouble-shoot it, where to get songs, which songs are of good quality, etc... or you can say fuck it and go find something on Steam/PS4/XBox/etc that you can just launch and play immediately.
Overall, Stepmania has a lot of factors working against it, and I don't see any efforts being directed into any of those factors. Maybe I'm wrong on that, but it's just what I see.
Unless there is $omehow a plan to get a $hitload of work done, you're better off stimulating the community you already have. Focus more on retention rather than expansion, IMO.
some one would have to go on a crusade to plug sm in movies/pop culture media in such a way that makes people think gr9 movie but what the fuc were those people playing in that one scene? was that ddr with der fingerz?
staiain def is at the forefront on twitch with sm, but would be nice to get more keyboard warriors to tour the country with their lap tops and have strategic places/events to show up at and play around people... maybe even make a live skit around it xD or go to bars and bet people stupid money that they can't beat u to a duel 8u
iunno just wishful thinking but some one with unimaginably even more free time and finance to do some of these things would have to be really driven :v
Stepmania is not going to grow that significantly as a community, I think we should just accept that already. We should focus on getting an active community going if anything. So many players come and go but can't seem to hold on because they lose interest so quickly.
[...]
This game will always be known as the game that everyone recognizes, but no one plays. And it will probably stay that way as long as this game's existence prevails.
Nah I know the community isn't going to grow into a massive behemoth, I think we all accept that. I think the crux of the issue is about whether people losing interest so quickly is mostly due to the game, the genre, or other elements here or there (whatever that may be). Obviously, if it's either of the two former points, then there's not much or anything that can be changed at all. But if there are some other things either deterring or that can be changed to keep people stuck in, I see no harm pursuing them; not for the sake of exponential growth, but to reach a sustainable amount of new players coming in.
Originally posted by choof
play casually
there's practically zero way that people are going to play stepmania over o!m or even bms
Many of us play SM over o!m or bms or [insert VSRG here], whether it be due to SM filling a niche, or us being too deadset on our old ways. There's appeal here I think and with it comes potential.
Originally posted by Reincarnate
[...]
The skill level of the people who've stuck with the game has also risen significantly to the point where new players are probably going to get too discouraged to even bother. It's fun to play with a community that is growing alongside you, but if you're on your own, it's a lonely road of catch-up. People will simply lose motivation and interest.
Besides, a game that is very laptop/desktop-centric is at a disadvantage compared to the recent trends of mobile phone / console gaming. Platform strategies that may have worked in 2008 may not be as effective now.
The fact that there isn't a good built-in multiplayer / server type thing for Stepmania this late in the game is also a major letdown.
It's also not noob-friendly in the slightest. If you're a first-timer, you have to figure out what to read, figure out what to install, how to install it, how to trouble-shoot it, where to get songs, which songs are of good quality, etc... or you can say fuck it and go find something on Steam/PS4/XBox/etc that you can just launch and play immediately.
[...]
Unless there is $omehow a plan to get a $hitload of work done, you're better off stimulating the community you already have. Focus more on retention rather than expansion, IMO.
Apologies for generalizing so much, but just for the sake of simplicity, main factors as you listed: 1) difficulty curve issues/discouraging and lonely to improve on own
I think this is one of the main factors that would be very difficult to change, since it primarily relies on a huge bulk of new players starting at roughly the same time, and them building a sort of community around themselves. I agree that there's not much we can do for this. 2) Laptop-based rather than mobile
I never even considered this but it's definitely true sadly. Though speaking of which, there seem to be a sizable amount of people who play VSRGs on mobile devices so at least the genre isn't dead. 3) Built-in multiplayer functionality Definitely on devs or programmers in the community to decide whether this is really worth their time. I'm sure it would help a lot, but in a world where everyone is at very different skill levels online might not even be great or worth it most of the time. 4) Noob-friendliness
So I think this is something we can actually work on as a community; I think it's been mentioned before but having more starting songs that are high quality, having a decent textdump somewhere that's easy to find and access, etc.
Agree on the retention over expansion to an extent.
Originally posted by V-Ormix
staiain def is at the forefront on twitch with sm, but would be nice to get more keyboard warriors to tour the country with their lap tops and have strategic places/events to show up at and play around people... maybe even make a live skit around it xD or go to bars and bet people stupid money that they can't beat u to a duel 8u
I'd say in an ideal world at least one of these things would happen, stepmania betting sounds pretty neat.
AGDQ basically did nothing for Stepmania, let's be real here. It benefited Staiain in terms of getting his subscribe button for twitch, more followers etc. And that's awesome but it just introduced people to the game rather than actually tried to get people to play it (Not trying to belittle his showcase, it was fine).
ton of new users started to play sm after his showcase, even on reddit atm a ton of new users are like "hey I saw staiain play" even till this day, sounds to me you're just jelly B)
ton of new users started to play sm after his showcase, even on reddit atm a ton of new users are like "hey I saw staiain play" even till this day, sounds to me you're just jelly B)
ton of new users started to play sm after his showcase, even on reddit atm a ton of new users are like "hey I saw staiain play" even till this day, sounds to me you're just jelly B)
Oh, I'm aware they started to play the game right after the showcase, that should be common sense. But it's pretty obvious no one stuck with it.
And lol, if you think I'm jealous about getting known on Twitch or whatever you're even trying to get at, there's probably a reason why I wasn't going to take your comment seriously.
enjoy having every guy ask if they can get some love on their weiner
Originally posted by Izzy
I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
Originally posted by kommisar
nps is still a better idea for ratings
Originally posted by klimtkiller
there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
Originally posted by Rapta
My logic is that the brain processes in 60 FPS so I play 60 FPS.
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