The "15" difficulty scale thread

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  • psychoangel691
    Retired Staff
    FFR Simfile Author
    • Dec 2004
    • 10438

    #46
    Re: The "15" difficulty scale thread

    There have been lower players that have brought up songs that are debatable. I remember when I Remember When came out, it's labeled as a 7 but there was people saying 8 because of the rap section. There's quite a few files in the 7/8 range for sure I don't recall off the top of my head below that.

    EDIT: The final fantasy, Ieva's Polka (basshunter remix), Kyomu no Kareha no Tsumugiut, Rain, Asteroid Run, Deep Breath, Doomsday, Jurs OP, j2l9, Laser Shooter, MegaScorcher, Sunless Daybreak [Heavy], U.M.A.,{Firestorm}. There are more I just can't remember some of them atm.
    Last edited by psychoangel691; 12-8-2011, 12:15 AM.
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    • 00Razor00
      FFR Player
      • Jul 2006
      • 3530

      #47
      Re: The &quot;15&quot; difficulty scale thread

      1-100 scale plz. +1.


      Originally posted by t-rogdor
      hey buddy are you looking for a good song to step because if so i really recommend you step In Front Of A Bus

      Comment

      • Zekramcross
        The Break Ends
        • May 2011
        • 1786

        #48
        Re: The &quot;15&quot; difficulty scale thread

        I'll provide an opinion since most people posting can't give an opinion on 8s and lower. Imo, there are difficulty 'misplacements' in the lower difficulties. I can't name some songs of the top of my head, but all I'm trying to say is there is some 5s that should be a 6, a 6 that should be a 7, etc, etc...

        I support the 100 level system as OWA said. Since it would, imo, solve this issue more efficiently.

        The 1-4s have some issues with placements as well. There are some songs that shouldn't be 3s, but 4s instead. I hate going to have to play 3 expecting simple patterns and then the chart going inconsistent difficulty wise and, imo, ending up to be a 4.

        The way I see things now is more of a "quick placement" for songs in difficulties. It seems that who places them do a quick glance at the song and placed it based off a certain pattern. Example being CP. I mean c'mon if it wasn't for that stupid trill, CP would be a high VC.

        100 level system with 15 grouping as OWA suggested +1

        Comment

        • Velocity
          Doing the wrong thing the right way since 2010.
          FFR Simfile Author
          FFR Administrator
          • Jul 2007
          • 1817

          #49
          Re: The &quot;15&quot; difficulty scale thread

          If the system is going to change, I'm not going from 13 to 15, it's going 13 to 100.
          So I'll be supporting what OWA suggested.

          Comment

          • CammyGoesRawr
            nocturnal girl (〜✘﹏✘)〜
            • Jul 2011
            • 2477

            #50
            Re: The &quot;15&quot; difficulty scale thread

            +1 for going to 100

            Comment

            • qqwref
              stepmania archaeologist
              FFR Simfile Author
              • Aug 2005
              • 4092

              #51
              Re: The &quot;15&quot; difficulty scale thread

              Originally posted by psychoangel691
              It's definitely not "solid"

              Quick example Max Forever. There's def more I just can't think of them off the top of my head at almost 2am x.x
              MAX Forever is a single song that should be re-rated, and there are definitely others, but we can deal with those individually. When I said the lower difficulties were "solid" I meant that the gaps between a 6, a 7, an 8, etc. are pretty reasonable and go well with the learning curve of the game itself. 5s are harder than 4s, but not by so much that players are stuck at AAAing 4s for years and unable to AAA a single 5 despite playing all of them several times.

              Just as a symptom of the problem we have now, the userbase has pretty much decided that it's necessary to talk about low and high 10s, 11s, and 12s, not because we all want 25+ difficulties, but because it's simply the only way to get a sense of progression. The step from a VC AAA to an FMO AAA is incredibly large, and this proposal should help with that.
              Best AAA: Policy In The Sky [Oni] (81)
              Best SDG: PANTS (86)
              Best FC: Future Invasion (93)

              Comment

              • Sweet_Feet
                Washed Up
                • Oct 2005
                • 1934

                #52
                Re: The &quot;15&quot; difficulty scale thread

                Shotty not being in charge of evaluating all songs on a 1-100 rating scale.. but +1 for the idea.

                Comment

                • bmah
                  shots FIRED
                  Profile Moderator
                  FFR Simfile Author
                  Global Moderator
                  • Oct 2003
                  • 8448

                  #53
                  Re: The &quot;15&quot; difficulty scale thread

                  Well it looks like we'll have to now switch focus to translate files onto a new 1-100 difficulty scale, so let's not bother with the 1-15 discussion anymore. I don't mind a 1-100 scale either. This will force us to rethink the difficulties of ALL songs now, and that includes the neglected current 1-8 difficulties.

                  Comment

                  • MaxGhost
                    FFR Veteran
                    • Feb 2008
                    • 2141

                    #54
                    Re: The &quot;15&quot; difficulty scale thread

                    100 pl0x. Also trash the naming, it's arbitrary and stupid.

                    I wouldn't mind an algorithm doing the work either, but I have to say it cannot be based on human scores. There's many problems with that:

                    - Abusable with alts
                    - Won't work with new songs, cause there's no plays on it at the time it's added
                    - Won't be accurate cause not everyone plays all the songs

                    Comment

                    • bmah
                      shots FIRED
                      Profile Moderator
                      FFR Simfile Author
                      Global Moderator
                      • Oct 2003
                      • 8448

                      #55
                      Re: The &quot;15&quot; difficulty scale thread

                      Yes please, I don't even know who legitimized the term "For Stepman Only". Pretty silly name.

                      As for an algorithm, I don't think that's an effective route to go, simply due to the lack of objectivity in any given file. But yeah, you can try and give that a spin.

                      Comment

                      • Zekramcross
                        The Break Ends
                        • May 2011
                        • 1786

                        #56
                        Re: The &quot;15&quot; difficulty scale thread

                        I can try helping out with 6s and 7s since I can cleary tell the difference between the two. Maybe 8s as well.

                        Comment

                        • i love you
                          Live a wonderful life~
                          FFR Simfile Author
                          • Oct 2006
                          • 7313

                          #57
                          Re: The &quot;15&quot; difficulty scale thread

                          I'm glad that this is finally being worked on. This has been a problem for a while now.
                          ===============================
                          The idea that RDCP 3 may come out in the future is a fun thought to have~
                          ===============================

                          Comment

                          • rushyrulz
                            Digital Dancing!
                            FFR Simfile Author
                            FFR Music Producer
                            • Feb 2006
                            • 12985

                            #58
                            Re: The &quot;15&quot; difficulty scale thread

                            +1 for something getting changed.


                            Comment

                            • qqwref
                              stepmania archaeologist
                              FFR Simfile Author
                              • Aug 2005
                              • 4092

                              #59
                              Re: The &quot;15&quot; difficulty scale thread

                              Originally posted by MaxGhost
                              I wouldn't mind an algorithm doing the work either, but I have to say it cannot be based on human scores.
                              Any difficulty algorithm that is not based on how people actually score on files will lead to obviously misplaced songs that cause constant arguing. I guarantee it.

                              Originally posted by bmah
                              Yes please, I don't even know who legitimized the term "For Stepman Only". Pretty silly name.
                              IIRC there weren't any better alternatives at the time. I like Brutal or Insane, personally.

                              Originally posted by bmah
                              As for an algorithm, I don't think that's an effective route to go, simply due to the lack of objectivity in any given file. But yeah, you can try and give that a spin.
                              Wait, LACK of objectivity? I can't think of anything more objective than a difficulty algorithm that simply compares how well the community statistically performs on each file. It's obviously more objective than, say, having random top-level players complain about their personal difficulty perceptions...
                              Best AAA: Policy In The Sky [Oni] (81)
                              Best SDG: PANTS (86)
                              Best FC: Future Invasion (93)

                              Comment

                              • bmah
                                shots FIRED
                                Profile Moderator
                                FFR Simfile Author
                                Global Moderator
                                • Oct 2003
                                • 8448

                                #60
                                Re: The &quot;15&quot; difficulty scale thread

                                I'm not saying an algorithm is subjective. I'm saying that there are too many subjective factors to apply an effective algorithm at all.

                                This includes statistical performance as you've mentioned (e.g. number of users playing the file, how often they play, etc.; also, you can't really give an output until some time has passed/enough players have played the song to give the ratings any meaning, but we're inclined to provide a rating as soon as a file is released).
                                Last edited by bmah; 12-8-2011, 11:20 AM.

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