I don't really know the criteria behind what belongs in each difficulty currently, but I don't see how this will change anything long term. It will only work given the assumption that people will still regard the scale as being "modified" old difficulties. If it works kudos, but imo somewhere down the road, people will stop thinking of high FMOs as high FMOs, and start thinking of them as being "12s" only. Once this is established, the same disagreements will break out again. 15 is not much more than 13, and I guess in a way, having something like 50 or 100 difficulties sorts the picayune conflicts out. However, then the meaning of the difficulties are more diluted, and I feel it would just be silly to have so many when everybody is used to 13. It would be confusing for some people I'm sure.
In general difficulties are just too...well, difficult, to sort out accurately; there is just far too much to take into account. More than just patterns and speed are in question here. It comes down to even smaller things such as the play style of each individual player, and other external factors. People should just be happy with what exists currently, as it really isn't a terrible system...and honestly, who cares what number is listed next to a song. If you feel like that VC is a mid to high FMO, just remember that and take it into account when you are playing it for yourself. It will save the community a lot of time and energy.
but imo somewhere down the road, people will stop thinking of high FMOs as high FMOs, and start thinking of them as being "12s" only. Once this is established, the same disagreements will break out again.
A few people have said this, and I disagree. The problem right now isn't the fact that there are borderline songs, it's the fact that the borders are so far apart. Increasing the number of difficulties would reduce the difficulty gap of songs in the same level, like the gap between Novo and corecore. It would be a lot easier to accept the subjectivity of songs in their levels when you reduce the gap, and the arguments would decrease.
Not TOO many levels though. I think 15 is enough. No need to give every song its own level now.
This has been suggested before, but there are far too many factors to take into consideration. That's not even mentioning the coding, as well as calls against "lack of originality" (too much like SM).
I just think that doing this like this is going to leave us open to problems again in the future. I also saw someone mention only do 9s+ and leave the 8s and below alone, yet there are problems in those areas too. The little guy doesn't matter? I just think it would be a good idea to try to come up with something that will hopefully eliminate this problem coming up again in the future as well.
Originally posted by Charu
My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
Originally posted by DaBackpack
also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
Originally posted by Shadow_God_10
Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off
Originally posted by hi19hi19
yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl
This has been suggested before, but there are far too many factors to take into consideration. That's not even mentioning the coding, as well as calls against "lack of originality" (too much like SM).
I don't think normal FFR players play FFR due to its originality. Most of them would probably be considering FFR as nothing more than 'some DDR thingy you can play on the browser'
Yeah I'm not so much concerned about the aesthetics as I am about what factors to take into consideration, how exactly to amount the degree of [insert parameter here], etc. The character of a file is a bit too qualitative to evaluate with some sort of graph.
Everything should be re-evaluated on a 1-100 scale and fifteen 'groupings' of difficulty should be established
e.g. just an example, don't freak out about the higher difficulties having a wider range (which they rightfully should, there's much more variance in difficulty with the harder files - but the actual difficulty number being placed next to or underneath the song title will eliminate most discrepancies)
1-2 = Easiest
4-7 = For Beginners
8-12 = Very Easy
13-18 = Easy
19-25 = Standard
26-32 = Tricky
33-39 = Difficult
40-47 = Very Difficult
48-56 = Challenging
57-65 = Very Challenging
66-74 = For Experts Only
75-84 = For Masters Only
85-94 = For Gurus Only
95-99 = For Stepmen Only
100 = vrofl
The difficulty title as well as the number would appear next to the song in-game
I also saw someone mention only do 9s+ and leave the 8s and below alone, yet there are problems in those areas too. The little guy doesn't matter?
Actually, the reason's much simpler than that: at the lower levels, the difficulty scaling is actually pretty solid, and unless we're vastly increasing the number of difficulties, I see no reason to change it. The problem is that basically every hard file has been dumped into the 11-12 range (with some put in the 10 range recently), and three difficulties is just nowhere near enough to go from Mute City Remix to Eclipse (Solar).
Best AAA: Policy In The Sky [Oni] (81)
Best SDG: PANTS (86)
Best FC: Future Invasion (93)
Wait, who's saying the easier end of the difficulty scale is solid? There's just too little verification for this, as there aren't many players of that skill level posting on the forums to provide an opinion. We can't make an assumption.
edit: I'm not implying any further division of a difficulty in the easier range; I'm saying that there are still songs with out-of-place difficulties. I actually can probably list a number of lvl 6-7 debatable files.
Quick example Max Forever. There's def more I just can't think of them off the top of my head at almost 2am x.x
Originally posted by Charu
My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
Originally posted by DaBackpack
also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
Originally posted by Shadow_God_10
Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off
Originally posted by hi19hi19
yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl
lol with the obvious exception of Max Forever, 8s or lower are incredibly difficult for us, i.e. forum-goers, to rate accurately since the vast majority of us are performing at a much higher skill level than songs at those difficulties require. Unless something is off by two levels (like a 5 that should rightfully be a 7), it's gonna be pretty hard to notice.
Hence why I believe every song in the game should be re-evaluated. 5s and up can probably be accurately rated by a group of testers at any skill level, but 1-3/4 might prove to be an issue. If we can find a group of lower level players to help with this, I'm sure it'd prove to be most beneficial for the overhaul.
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