The "15" difficulty scale thread

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  • who_cares973
    FFR Player
    • Aug 2006
    • 15407

    #31
    Re: The "15" difficulty scale thread

    I'm liking those song choices for the highest of those difficulties

    Comment

    • leonid
      I am leonid
      FFR Simfile Author
      FFR Music Producer
      • Oct 2008
      • 8080

      #32
      Re: The "15" difficulty scale thread

      Let's use 1~43 like Pop'n



      Proud member of Team No

      Comment

      • Sweet_Feet
        Washed Up
        • Oct 2005
        • 1934

        #33
        Re: The "15" difficulty scale thread

        I'd be cool with a 15 scale.

        Originally posted by Choofers
        how about some kind of 1-10 scale that gives separate scores for jacks/stream/jumpstream/bursts/etc
        Kinda like this?

        Comment

        • Emithith
          FFR Player
          • Sep 2008
          • 1784

          #34
          Re: The "15" difficulty scale thread

          Or 1-100% 1 being too easy and 100 being impossible.

          Comment

          • itsmeraph
            FFR Player
            • Apr 2011
            • 35

            #35
            Re: The "15" difficulty scale thread

            I don't really know the criteria behind what belongs in each difficulty currently, but I don't see how this will change anything long term. It will only work given the assumption that people will still regard the scale as being "modified" old difficulties. If it works kudos, but imo somewhere down the road, people will stop thinking of high FMOs as high FMOs, and start thinking of them as being "12s" only. Once this is established, the same disagreements will break out again. 15 is not much more than 13, and I guess in a way, having something like 50 or 100 difficulties sorts the picayune conflicts out. However, then the meaning of the difficulties are more diluted, and I feel it would just be silly to have so many when everybody is used to 13. It would be confusing for some people I'm sure.

            In general difficulties are just too...well, difficult, to sort out accurately; there is just far too much to take into account. More than just patterns and speed are in question here. It comes down to even smaller things such as the play style of each individual player, and other external factors. People should just be happy with what exists currently, as it really isn't a terrible system...and honestly, who cares what number is listed next to a song. If you feel like that VC is a mid to high FMO, just remember that and take it into account when you are playing it for yourself. It will save the community a lot of time and energy.

            Comment

            • Mike Weedmark
              FFR Veteran
              • Aug 2009
              • 1196

              #36
              Re: The "15" difficulty scale thread

              but imo somewhere down the road, people will stop thinking of high FMOs as high FMOs, and start thinking of them as being "12s" only. Once this is established, the same disagreements will break out again.
              A few people have said this, and I disagree. The problem right now isn't the fact that there are borderline songs, it's the fact that the borders are so far apart. Increasing the number of difficulties would reduce the difficulty gap of songs in the same level, like the gap between Novo and corecore. It would be a lot easier to accept the subjectivity of songs in their levels when you reduce the gap, and the arguments would decrease.

              Not TOO many levels though. I think 15 is enough. No need to give every song its own level now.

              Comment

              • bmah
                shots FIRED
                Profile Moderator
                FFR Simfile Author
                Global Moderator
                • Oct 2003
                • 8448

                #37
                Re: The "15" difficulty scale thread

                Originally posted by Sweet_Feet
                I'd be cool with a 15 scale.


                Kinda like this?
                This has been suggested before, but there are far too many factors to take into consideration. That's not even mentioning the coding, as well as calls against "lack of originality" (too much like SM).

                Comment

                • psychoangel691
                  Retired Staff
                  FFR Simfile Author
                  • Dec 2004
                  • 10438

                  #38
                  Re: The "15" difficulty scale thread

                  I just think that doing this like this is going to leave us open to problems again in the future. I also saw someone mention only do 9s+ and leave the 8s and below alone, yet there are problems in those areas too. The little guy doesn't matter? I just think it would be a good idea to try to come up with something that will hopefully eliminate this problem coming up again in the future as well.
                  Originally posted by Charu
                  My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
                  Originally posted by DaBackpack
                  also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
                  Originally posted by Shadow_God_10
                  Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

                  Originally posted by hi19hi19
                  yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

                  Comment

                  • leonid
                    I am leonid
                    FFR Simfile Author
                    FFR Music Producer
                    • Oct 2008
                    • 8080

                    #39
                    Re: The &quot;15&quot; difficulty scale thread

                    Originally posted by bmah
                    This has been suggested before, but there are far too many factors to take into consideration. That's not even mentioning the coding, as well as calls against "lack of originality" (too much like SM).
                    I don't think normal FFR players play FFR due to its originality. Most of them would probably be considering FFR as nothing more than 'some DDR thingy you can play on the browser'



                    Proud member of Team No

                    Comment

                    • bmah
                      shots FIRED
                      Profile Moderator
                      FFR Simfile Author
                      Global Moderator
                      • Oct 2003
                      • 8448

                      #40
                      Re: The &quot;15&quot; difficulty scale thread

                      Yeah I'm not so much concerned about the aesthetics as I am about what factors to take into consideration, how exactly to amount the degree of [insert parameter here], etc. The character of a file is a bit too qualitative to evaluate with some sort of graph.

                      Comment

                      • One Winged Angel
                        Anime Avatars ( ◜◡^)っ✂╰⋃╯
                        FFR Simfile Author
                        • Mar 2007
                        • 10837

                        #41
                        Re: The &quot;15&quot; difficulty scale thread

                        Everything should be re-evaluated on a 1-100 scale and fifteen 'groupings' of difficulty should be established

                        e.g. just an example, don't freak out about the higher difficulties having a wider range (which they rightfully should, there's much more variance in difficulty with the harder files - but the actual difficulty number being placed next to or underneath the song title will eliminate most discrepancies)

                        1-2 = Easiest
                        4-7 = For Beginners
                        8-12 = Very Easy
                        13-18 = Easy
                        19-25 = Standard
                        26-32 = Tricky
                        33-39 = Difficult
                        40-47 = Very Difficult
                        48-56 = Challenging
                        57-65 = Very Challenging
                        66-74 = For Experts Only
                        75-84 = For Masters Only
                        85-94 = For Gurus Only
                        95-99 = For Stepmen Only
                        100 = vrofl

                        The difficulty title as well as the number would appear next to the song in-game

                        THIS WOULD SOLVE SO MANY PROBLEMS
                        Last edited by One Winged Angel; 12-7-2011, 11:34 PM.


                        Originally posted by ilikexd
                        i want to be cucked by cirno

                        Comment

                        • qqwref
                          stepmania archaeologist
                          FFR Simfile Author
                          • Aug 2005
                          • 4092

                          #42
                          Re: The &quot;15&quot; difficulty scale thread

                          Originally posted by psychoangel691
                          I also saw someone mention only do 9s+ and leave the 8s and below alone, yet there are problems in those areas too. The little guy doesn't matter?
                          Actually, the reason's much simpler than that: at the lower levels, the difficulty scaling is actually pretty solid, and unless we're vastly increasing the number of difficulties, I see no reason to change it. The problem is that basically every hard file has been dumped into the 11-12 range (with some put in the 10 range recently), and three difficulties is just nowhere near enough to go from Mute City Remix to Eclipse (Solar).
                          Best AAA: Policy In The Sky [Oni] (81)
                          Best SDG: PANTS (86)
                          Best FC: Future Invasion (93)

                          Comment

                          • bmah
                            shots FIRED
                            Profile Moderator
                            FFR Simfile Author
                            Global Moderator
                            • Oct 2003
                            • 8448

                            #43
                            Re: The &quot;15&quot; difficulty scale thread

                            Wait, who's saying the easier end of the difficulty scale is solid? There's just too little verification for this, as there aren't many players of that skill level posting on the forums to provide an opinion. We can't make an assumption.

                            edit: I'm not implying any further division of a difficulty in the easier range; I'm saying that there are still songs with out-of-place difficulties. I actually can probably list a number of lvl 6-7 debatable files.
                            Last edited by bmah; 12-7-2011, 11:43 PM.

                            Comment

                            • psychoangel691
                              Retired Staff
                              FFR Simfile Author
                              • Dec 2004
                              • 10438

                              #44
                              Re: The &quot;15&quot; difficulty scale thread

                              It's definitely not "solid"

                              Quick example Max Forever. There's def more I just can't think of them off the top of my head at almost 2am x.x
                              Originally posted by Charu
                              My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
                              Originally posted by DaBackpack
                              also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
                              Originally posted by Shadow_God_10
                              Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

                              Originally posted by hi19hi19
                              yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

                              Comment

                              • One Winged Angel
                                Anime Avatars ( ◜◡^)っ✂╰⋃╯
                                FFR Simfile Author
                                • Mar 2007
                                • 10837

                                #45
                                Re: The &quot;15&quot; difficulty scale thread

                                lol with the obvious exception of Max Forever, 8s or lower are incredibly difficult for us, i.e. forum-goers, to rate accurately since the vast majority of us are performing at a much higher skill level than songs at those difficulties require. Unless something is off by two levels (like a 5 that should rightfully be a 7), it's gonna be pretty hard to notice.

                                Hence why I believe every song in the game should be re-evaluated. 5s and up can probably be accurately rated by a group of testers at any skill level, but 1-3/4 might prove to be an issue. If we can find a group of lower level players to help with this, I'm sure it'd prove to be most beneficial for the overhaul.


                                Originally posted by ilikexd
                                i want to be cucked by cirno

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