Song of the Week 2: Summer -Speedy Mix-

Posted in Flash Flash Revolution on January 15th, 2007138 Comments »

Well, it’s time to release our second Song of the Week…today’s song is a song many of you will know from its inclusion in “In the Groove 2″: Summer -Speedy Mix- by Smiley, one of many aliases of Kyle Ward. Steps are by everyone’s favorite FFR file artist and new MP mod Rebirth0, and are a great complement to the song, which is incredibly upbeat and happy-sounding. Difficulty is 4.5, song is 186 BPM and has quite a few 16ths, although it’s not quite as 8th-jack-intensive as Be Princess.

However…there’s a catch. See, a few days ago we reset all of the credit totals to match grandtotals, so we decided that it would be perfectly evil to release another song into the Secret section today. So yes, you’ll need…let’s see…25,000 credits on hand to play Summer.

Have fun with the new song if you’ve managed to accumulate that many credits…and play more if you haven’t ;) Remember, we’re eventually going to have Secret songs up to 100,000 credits, so keep on playing if you want to have everything unlocked.

Happy FFR’ing,

Shash

Song of the Week 1: Be Princess

So, it’s Friday night, which under our new system means it’s time for the first of this week’s two new songs. Tonight we release the song Be Princess, by DJ Sharpnel (Warning: link contains “not safe for work” material). It’s been AGES since we’ve released a song by Sharpnel, the most recent one being Torinouta (19 songs ago), so we’re happy to bring you yet another song from this commonly-stepped artist. The song is very challenging (as you’d expect from its difficulty rating), and contains many bursts of 16ths at 190 BPM. The steps are by longtime FFR veteran Jimerax.

Another song will be released Sunday, as promised. Have fun with Be Princess.

Happy FFR’ing,

Shash

FFR Credit Adjustment

Posted in Uncategorized on January 11th, 2007205 Comments »

Ok, as you guys know we changed the way the shop works in order to prevent an exploit. Today however, by the time you read this, we will have run a script that will auto-adjust your credits to what they should be. So if you had cheated credits that somehow filtered their way down to you, they will be gone. We are keeping full transactions of the changes and know exactly how we have changed each of the more than 1 million accounts.

Fair is fair.

Cheers,

Synthlight

EDIT: If you received very large amounts of credits through credit transfer or through challenges, those may be gone as well. They were most likely not legit. Since we can’t really verify which credits were cheated and which ones weren’t, there’s really no way around this…regrettable, but necessary in order to give the credit system some actual meaning. -Shash

Challenge Credits. You Love Them.

Posted in Uncategorized on January 10th, 200755 Comments »

Lately we have been seeing alot of cheating to gain credits from the challenge system. I know you guys love all those credits but it was getting way out of hand. We have sent up an update to the challenge system that debit’s your account immediately upon challenging and will return the correct amount upon winning or the challenge timing out.

The only downside was that in order to do this, we had remove over 60,000 old and unanswered challenges. Many of the unanswered challenges were from cheaters anyway.

We will be sifting through the old challenges, banning accounts and removing stats as found appropriate. We will also be adjusted the credit levels of people who obviously received or cheated credits. So no complaining if you lose your 1 billion credits from cheating.

Cheers,

Synthlight + Opteron Blade Server Madness

I Can See The Light…. FINALLY!

Posted in Song of the Week on January 7th, 200737 Comments »

So, I Can See The Light by Pyroshock and stepped by Silver_Brian has been sitting in my queue since the end of SEPTEMBER. That is over 3 and a half months. Needless to say, I felt obligated to add it, since no other file has been in the queue more than 6 weeks.

(p.s. It’s in the lower *left* corner of dance, and has a difficulty of “Standard”. -Shash)
(p.p.s. Apparently, I can discern my right from my left in only TWO tries. Mad skillz. -Shash)

Enjoy.

-Tass

Also: Congrats to our 2 new MP Mods, Rebirth0 and Windscarredfaith.

FFR Shop BugFix

Posted in Uncategorized on January 7th, 200730 Comments »

We have tracked down a bug in the FFR shop that prevented people from purchasing songs with their credits. You should find that if you have sufficient credits, you should be able to purchase the appropriate song.

More stuff on the way.

Cheers,

Synthlight

Falling Arrows Playtype Added to Multiplayer

Posted in Uncategorized on January 6th, 200749 Comments »

Well, I think the title says it all. One of the many new features we have been working on is multiple playtypes within multiplayer. A few minutes ago I added the “Falling” Playtype to Multiplayer. This was much more difficult than it seemed but I think many of the experienced players will appreciate the addition.

For those of you who read the FFR news from within the Game itself. That feature is now finally working again thanks to Jason Key and a little php magic.

Multiplayer now connects on port 80, which is a commonly used port and will help some of the people with connection issues behind firewalls.

We are doing some major security overhauls on the game and just ask that if you ever get “Sorry, your version is out of date” messages, please just clear your cache.

More new features to come. I will be testing them over the next few days.

Cheers,

Synthlight

Songs, Songs, Songs!!!!!!!!!!!!!!

So, since our queue keeps growing and growing and growing, we’ve decided to make Friday’s our second official release day for new songs. We’ll release a new song EVERY Friday in addition to EVERY Sunday. 2 new songs, each and every week, for all eternity, or at least until our queue gets down low again.

Tonight’s file is back to the Classics. Turkish March is another Beethoven piece stepped by our resident classical stepfile expert, Reach. It seems fairly simple at first, but the entire song is laced with jacks, which makes it a nightmare to FC on FFR (I’ve yet to break a 350 combo in about 20 trial attemps, but I can FC every time in SM).

Anywho, enjoy the new song and the news of getting 2 new songs a week instead of the previous one.

PS – If you didn’t notice, we removed the jacktacular ending arrows in Synesthetic, reducing it from 773 to 769 arrows. It is now AAAable. Unfortunately, we had to wipe the High Score list for this song. So, you’ll need to replay it if you care about having a score on every song.

Boycotting URL links because I’m lazy, (note: I am not flazy ;) jason)
-Tass

New Features Testing

Posted in Uncategorized on January 3rd, 2007133 Comments »

We are testing a couple of internal features in FFR tonight that will not be seen by the public. Let us know if you experience any difficulty that is out of the ordinary when playing the game. We will let you know about these new features in the near future. :)

Cheers,

Synthlight