"Hey Keywii" Said Foil in a raspy voice.
"Hey Foil. What's that you got there?" inquired Keywii.
"Oh, just my cock." Replied Foil.
"That just will not do." was keywii's response as she lunged for the scissors, pulled the blades apart, and clamped them down on the base of foil's shaft. Blood start gushing out of the wound where his penis used to be.
"NOOOOOOOOOOOO!" Yelled Foil in horror.
"Don't worry. I'm a wizard" uttered Keywii. And with that, Foil's penis grew back.
(an altered C++ used specifically for use in the Unreal Development Editor)
What does changing the language itself do to help program this game any better? I find it hard to believe that there was any need to change the actual semantics of the language.
Edit: Most of it seems like they just changed keywords.. I still don't really understand the point though.
Who names a language Brain F*cked...riddle me that.
Originally posted by hi19hi19
Also why is "summon" in quotation marks as usually that signifies an alternate meaning like for example last night I "visited" your mother but it really means last night I "fucked her in the ass" so exactly what is the subtext of "summon" because I am not sure I am comfortable with the implications
Originally posted by m0de
im usually the "nice guy" around these parts.. but this is bad, and you should feel bad. i would rather dip my balls in honey and hover them over a red ant hill than to ever hear such butchered crap.
1) Turing: Some shitty learning language I learned in grade 11
2) Visual BASIC: Only object orientated language I know, not a fan of it
3) ASP (VB Script)
4) Bash (Shell scripting in general)
5) PHP
6) Perl: Been working with this for making CGI scripts for web pages
7) C
Also since people are mentioning it HTML but I'm too lazy to use CSS properly and code like it's the 90's.
My favourite language would have to be a tie between C and Perl. C because you can mess around with a lot of low level stuff and feels more like interacting with the hardware and Perl because it's powerful as ****.
Originally posted by remedy1502
Currently learning AS3, I'll get to C++ and Java later.
Learned VB6 and Turing in a CS course in highschool, but didn't really give enough shits to take seriously.
Pretty sure I took those exact same courses. Good times~
Originally posted by Izzy
What does changing the language itself do to help program this game any better? I find it hard to believe that there was any need to change the actual semantics of the language.
Edit: Most of it seems like they just changed keywords.. I still don't really understand the point though.
It's used to save A LOT of time when making software to interact with a game engine. Basically writing software to interact with software that responds to save writing an insane amount of code every time you want to interact with the game engine.
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