It's used to save A LOT of time when making software to interact with a game engine. Basically writing software to interact with software that responds to save writing an insane amount of code every time you want to interact with the game engine.
Doesn't it seem like you can just make a .API or some kind of library to solve that problem instead of altering the actual language?
In school I took classes in Java and C. I've used C++ for a few small personal projects, and in my co-op right now I use some Visual Basic and C# as well as C++.
I thought iOS was ObjC and Android can use any sort of pre-compiled binary?
There's talk of Java coming to the IOS, but nothing substantial since Java violates the SDK agreement. And we all know how much Mac loves us 3rd party developers...
Java and Objective C are based off of the same syntax, so there's a lot of cross-compatibility. Problem being, once again, developing something that doesn't make Mac feel violated. So I might just skip any IOS development and stick with mostly Android.
And as far as I know, nearly every Android app on the market is Java.
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