First attempt at making a game

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  • Guest15937
    One-handed elite
    • May 2008
    • 1464

    #1

    First attempt at making a game

    So I recently stuck together a simple game and uploaded it to Kongregate. It's nothing too fancy (in fact, it's really basic.) This is my first time making a game.

    It can be found here:
    Enjoy Evasive Action on Kongregate with instant, free browser-based play. No downloads—just jump in and start playing online.


    Sort of a cross between avoidance and bullet hell.
    The renegade has betrayed me.
  • Kibblre
    Caelondia Represent
    • Jul 2004
    • 1984

    #2
    Re: First attempt at making a game

    I think a lot of people go for this as their first games. I'm getting an issue with a "bullet" just chilling there in the top left not doing anything.
    Какой идиот придумал Бутерброд с дикобраза? Он хулиган и бездельник.

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    • qqwref
      stepmania archaeologist
      FFR Simfile Author
      • Aug 2005
      • 4092

      #3
      Re: First attempt at making a game

      There seems to be something off with the diagonals, like when I press up and right I go off at some weird angle instead of diagonally. I also find the controls kinda tricky to use precisely, so maybe you could play with that. Like maybe it would follow the mouse or something? It would also be good if the walls would either stop you completely or teleport you to the other side (this would be particularly good for the left/right ones), rather than killing you.

      I haven't managed to play all that far but some bigger bullets and bullets that move in more bullet-hell-like patterns (spreads, single bullets that shoot bullets in all directions, shaped bullets, big bullets in interesting patterns) would be cool.

      And to make mute and unmute the same button, just keep track of whether the game is muted or not (e.g. _root.muted), and have the button mute if it's false and unmute if it's true.

      PS: why is there a lone bullet hanging out in the top-left corner? XD
      Best AAA: Policy In The Sky [Oni] (81)
      Best SDG: PANTS (86)
      Best FC: Future Invasion (93)

      Comment

      • Ohaider
        FFR Veteran
        • Jun 2012
        • 2893

        #4
        Re: First attempt at making a game

        Pretty nice :) simplistic and fun haha. Got like 9000 points.

        Comment

        • Guest15937
          One-handed elite
          • May 2008
          • 1464

          #5
          Re: First attempt at making a game

          Haha, the lone bullet is there so my spawn method knows what a bullet looks like. If it's not there, none of the bullets appear, since the bullets are actually just images (to avoid lag). I couldn't really find a way around it, so I just stuck it in the top left where it would do the least damage.

          (coded this in Stencyl btw)

          And as far as diagonal movement goes, the slant has always been there, but it wasn't something I paid much attention to. I could fix it with a few AND conditionals and 45 degree angles. Don't have the time to fix anything tonight though :P
          The renegade has betrayed me.

          Comment

          • qqwref
            stepmania archaeologist
            FFR Simfile Author
            • Aug 2005
            • 4092

            #6
            Re: First attempt at making a game

            Originally posted by Guest15937
            Haha, the lone bullet is there so my spawn method knows what a bullet looks like. If it's not there, none of the bullets appear, since the bullets are actually just images (to avoid lag). I couldn't really find a way around it, so I just stuck it in the top left where it would do the least damage.
            Why not put it just outside the game screen?

            Originally posted by Guest15937
            And as far as diagonal movement goes, the slant has always been there, but it wasn't something I paid much attention to. I could fix it with a few AND conditionals and 45 degree angles. Don't have the time to fix anything tonight though :P
            I'm not sure how you're doing the movement, but one way to make sure the 45-degree angles work properly is to keep track of a change-in-x and change-in-y variable. They both start at zero, if the up button is pressed you increase the change in y by 1, etc. So for instance if I hold up and right then the change in both x and y is 1, and the movement is automatically a 45 degree angle. Also, holding left and right will make you do nothing :)

            edit: OH GOD LEVEL 7 LOL
            Last edited by qqwref; 10-2-2012, 09:09 PM.
            Best AAA: Policy In The Sky [Oni] (81)
            Best SDG: PANTS (86)
            Best FC: Future Invasion (93)

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            • Netjet!
              Sic itur ad astra
              FFR Simfile Author
              • Jan 2008
              • 4701

              #7
              Re: First attempt at making a game

              Nice game. Level 7... lol.
              RIP Steve Van Ness <3

              Comment

              • Guest15937
                One-handed elite
                • May 2008
                • 1464

                #8
                Re: First attempt at making a game

                I was waiting for someone to hit Level 7 :P

                It's programmed up to Level 10 btw. I wanted proof that it was humanly possible to beat Level 10 before going farther. :P
                The renegade has betrayed me.

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                • tofurox
                  Them arrows.
                  • May 2006
                  • 2263

                  #9
                  Re: First attempt at making a game

                  A simple highscore page would be nice. Or at least some sort of screen at the end detailing your score and level.

                  This sig has been enhanced by the FFR Staff for being too large. Thank you for participating.

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                  • PrawnSkunk
                    Administrator
                    FFR Simfile Author
                    FFR Administrator
                    • Dec 2007
                    • 3907

                    #10
                    Re: First attempt at making a game

                    haha, fun game! I tried camping on top of the lone bullet in the corner, but that didn't end up being a potential cheat as I thought it would. ;)

                    Got 12,810 on my first try :P lol lv7~

                    Comment

                    • jductape
                      500+250+50-300-15+1000+rs
                      • Dec 2007
                      • 243

                      #11
                      Re: First attempt at making a game

                      cool! I like it

                      Comment

                      • Guest15937
                        One-handed elite
                        • May 2008
                        • 1464

                        #12
                        Re: First attempt at making a game

                        I released a new version today :D

                        Changes:
                        -added a death screen
                        -fused mute buttons

                        In the works:
                        -fix diagonal movement
                        -get rid of the stationary bullet
                        The renegade has betrayed me.

                        Comment

                        • midnghtraver
                          Icarus Moth
                          FFR Music Producer
                          • Jan 2006
                          • 2064

                          #13
                          Re: First attempt at making a game

                          Haha I was just chillin' at the bottom having no problem and then they started coming up from the bottom and got screwed.

                          Its quite fun actually, I only have a singular arrow key with all 4 directions on it so its really hard to play for me, maybe add WASD into the controls too? :3

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                          • rushyrulz
                            Digital Dancing!
                            FFR Simfile Author
                            FFR Music Producer
                            • Feb 2006
                            • 12985

                            #14
                            Re: First attempt at making a game

                            that poor, poor random number generator


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                            • mrpreggers
                              D7 Elite Keymasher
                              • Feb 2011
                              • 3393

                              #15
                              Re: First attempt at making a game

                              lol this pops up whenever I go to this thread
                              lol Kibblre's siggy is the source xP
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