Re: Making a shmup
You have a lot of good ideas. I tried programming something like this once, but I got really bored of it. I like how this is coming, though. Will play.
EDIT- was looking through the res, lol'd seriously at the error graphic
EDIt 2- You want a full review? I'm bored this evening; here's a full review.
The Main Menu header looked like a selectable option, rofl.
When I whipped out my level 3 blue laser (I think it was that way for all levels) as the defense ship I got the WTFWTF, and when the tank boss's laser hit me I also got a WTFWTF
It seems really hard to die in this game, with those HALO-eque recharagble shields. I know balancing is coming soon, but just thought I'd point that out. Even though you go down (I realize that "crash landing" is the death mechanism you have as the shield guy), your shields recharge too quickly to complete the decent to the ground.
As the power ship, everything was way too easy to kill lmao
The speed ship was pretty useless.
Overall, there's a huge balanceing problem (which I'm sure you're aware of, hehe)
But I like where this is going, a lot. If there's something specific you want me to test, just tell me or PM me. I'm really interested in seeing where this goes, and I'd love to test things any time you want. Who knows, I've got a few good ideas of my own if you're interested.
Best of luck.
You have a lot of good ideas. I tried programming something like this once, but I got really bored of it. I like how this is coming, though. Will play.
EDIT- was looking through the res, lol'd seriously at the error graphic

EDIt 2- You want a full review? I'm bored this evening; here's a full review.
The Main Menu header looked like a selectable option, rofl.
When I whipped out my level 3 blue laser (I think it was that way for all levels) as the defense ship I got the WTFWTF, and when the tank boss's laser hit me I also got a WTFWTF
It seems really hard to die in this game, with those HALO-eque recharagble shields. I know balancing is coming soon, but just thought I'd point that out. Even though you go down (I realize that "crash landing" is the death mechanism you have as the shield guy), your shields recharge too quickly to complete the decent to the ground.
As the power ship, everything was way too easy to kill lmao
The speed ship was pretty useless.
Overall, there's a huge balanceing problem (which I'm sure you're aware of, hehe)
But I like where this is going, a lot. If there's something specific you want me to test, just tell me or PM me. I'm really interested in seeing where this goes, and I'd love to test things any time you want. Who knows, I've got a few good ideas of my own if you're interested.
Best of luck.








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