Proposition concerning FFDX.

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  • Squeek
    let it snow~
    • Jan 2004
    • 14444

    #1

    Proposition concerning FFDX.

    FFDX = FFR's IIDX Flash game I said I would make. Yes, I still intend to make it. I've just had tons of other things to do first. I can inform you all now that I am off the drawing board for the time being.

    So, here's what I propose.

    6-button configuration instead of 7. Two hands, three fingers each. Why did I choose this? Let me list the reasons.

    > Trying a 7-button config on a keyboard does not work out. Alternating between top row and bottom row keys is confusing and that extra key that doesn't get a finger is very troublesome.

    > 2-handed 6-fingered allows for a player to set up a row of keys to their liking; split setup or not. You can even set up two rows of three to keep them top/bottom as it is in IIDX.

    > BG/FG music capabilities. With this setup, simfile authors can implement a whole new, innovative way to simfile music. Now you can have one hand play the ambient music in the background and the other play the notes in the foreground. A classic example of a song that would work really well with this is what I was hearing when I thought of it: V. You have that repeating background almost throughout the entire song, which the player will be playing with the left hand. Then there are piano notes and other instruments in the foreground that can be played out with the right hand. I believe this adds a whole new challenge to the game.

    > The other way to work this is to switch off between the hands for times the music shifts; like when it crescendos. Patterns in the song sometimes switch from one channel to the other, alternating all the time.

    > Or, you can just make the simfiles as you would with 4 arrows and just add in the other two notes.

    > And of course, a combination of the three could potentially make the ultimate simfile.

    I am also considering keeping the scratcher intact. I don't know if I should or not at this point.

    Default key config: Z X C M , .

    Scratcher would be the Space Bar.

    Small (crappy) image of what I'm talking about:



    ~Squeek
  • falconsfan14
    Banned
    • Jan 2005
    • 2183

    #2
    RE: Proposition concerning FFDX.

    OOOOOO, that sounds cool, maybe i wont have to buy it now XD, synth is going to let you do this or he hasnt said anything yet?

    Comment

    • lightdarkness
      Summer!!
      • Jul 2003
      • 11308

      #3
      Re: RE: Proposition concerning FFDX.

      Originally posted by falconsfan14
      OOOOOO, that sounds cool, maybe i wont have to buy it now XD, synth is going to let you do this or he hasnt said anything yet?
      Ugh falcon *huge sigh*

      He is doing this on his own as his own project, he doesn't need synth's say if he is allowed to do it or not.

      Comment

      • zajac
        aka uAnimals
        FFR Music Producer
        • Aug 2003
        • 4050

        #4
        RE: Re: RE: Proposition concerning FFDX.

        Can't wait for it to get done... If you want any help with anything in flash, feel free to ask me... maybe I can help with something...
        Originally posted by Spec & Aperson
        We Rate You: Cool Motherfucer. 9/10

        Comment

        • Omeganitros
          auauauau
          • Jun 2003
          • 8897

          #5
          RE: Re: RE: Proposition concerning FFDX.

          "Coming up with a good idea for a game is like coming up with a good idea for a novel. Everybody does that. But very few people have the discipline to sit down and write the book. The ideas are easy – the execution of the idea is the hard part."


          Squeek, I could hump you. But let's see results first.

          And don't feel any pressure to get this done.

          Comment

          • zajac
            aka uAnimals
            FFR Music Producer
            • Aug 2003
            • 4050

            #6
            RE: Re: RE: Proposition concerning FFDX.

            I think I can safely assume, and I speak for everyone when I say this, but if you EVER need any help... You have about 500,000 people you could turn to that would be more than willing to help...
            Originally posted by Spec & Aperson
            We Rate You: Cool Motherfucer. 9/10

            Comment

            • ToshX
              FFR Player
              • Feb 2004
              • 5111

              #7
              RE: Re: RE: Proposition concerning FFDX.

              I would love to help, I'm good at coding, but not flash coding, the one thing I suck at and don't intend to get any better at. Well have fun, if you dive into it more you might notice flash coding is so much work that it isn't worth the crappy graphics you get out of it, and don't take it from Synth's work, he's just an uber flash coder.

              Comment

              • Squeek
                let it snow~
                • Jan 2004
                • 14444

                #8
                RE: Re: RE: Proposition concerning FFDX.

                So everyone is fine with my removal of the 7th button and the possible removal of the scratcher?

                Ok then.

                Now all I have to do is re-learn Flash, get lots of free time, and work excruciatingly hard on this.

                Shox - As for the music, during the coding stages, I will be like R2 and use any song I want to. Since it doesn't go live when it's just sitting on my computer, it's fair use. But in the first Beta (maybe 6 months from now?), definitely.

                Yeah, I already figured out how to get the *.SM file to work with 6 notes instead of 4. Doing a *.DWI might be harder since I can't figure out how to decode those. SM files are easy. Now I have to get Flash to read the file in and do the necessary stuffs...

                I might be calling up Soccr for some source code.

                ~Squeek

                Comment

                • Tank101
                  I V vi iii IV I IV V
                  FFR Simfile Author
                  • Mar 2004
                  • 2082

                  #9
                  RE: Re: RE: Proposition concerning FFDX.

                  Squeek, I'd say that the default keys should be sdf for the left hand and jkl for the right hand. And if you keep the scratcher in, keep space as default setting. That way it would be the same key config as O2Jam which a lot of people are already used to. Plus I think it's easier to hit the spacebar when your hand is more spread out.

                  Comment

                  • Moogy
                    嗚呼
                    FFR Simfile Author
                    • Aug 2003
                    • 10303

                    #10
                    RE: Re: RE: Proposition concerning FFDX.

                    qwespaceiop
                    sdfspacejkl

                    Works fine for 7 key play... just look at O2Jam...
                    Plz visit my blog

                    ^^^ vintage signature from like 2006 preserved

                    Comment

                    • Chromer
                      Hookers and Blow
                      • Jul 2003
                      • 4981

                      #11
                      RE: Re: RE: Proposition concerning FFDX.

                      Squeek, I officially love you. I've been wondeing if some one was going to make a Beatmania type Flash game for a while. But, my suggestion is to see if the coding that has already been used for FFR can be applied and added upon to make the 6-button,one scratcher game.

                      I WILL NOT TALK ABOUT WHAT I READ IN THE STAFF FORUM ANYMORE.

                      Comment

                      • soccr743
                        FFR Player
                        • Dec 2003
                        • 549

                        #12
                        Re: RE: Re: RE: Proposition concerning FFDX.

                        Originally posted by MrESqueek
                        I might be calling up Soccr for some source code.
                        Thats a negative. I can't give anything out that I have coded for R2. All that source code stays between me and Synth.

                        Good luck on your project though.

                        -----Soccr743-----

                        Comment

                        • Snapps
                          NO DOUBT GET LOUD
                          FFR Simfile Author
                          • Sep 2003
                          • 5650

                          #13
                          RE: Re: RE: Re: RE: Proposition concerning FFDX.

                          I have a flash file of someone who actually has made something similar to this, but is very bad. If you want the file IM me on MSN/AIM. Just make sure you tamper with the file so it is not anything like the original file. Use it to help put together the game. If you don't change it, that's stealing.

                          Comment

                          • QreepyBORIS
                            FFR Player
                            • Feb 2003
                            • 7454

                            #14
                            Re: RE: Re: RE: Proposition concerning FFDX.

                            Originally posted by Moogy
                            qwespaceiop
                            sdfspacejkl
                            :O!



                            Squeek, sounds like an awesome idea. Kind of surprising that nobody really voiced it before. I will support your efforts in any way I can, which is basically none.

                            Good luck, though.

                            Signature subject to change.

                            THE ZERRRRRG.

                            Comment

                            • Kenzya
                              FFR Player
                              • Jan 2004
                              • 3411

                              #15
                              RE: Re: RE: Re: RE: Proposition concerning FFDX.

                              I don't believe you can do it.. So go prove me wrong or something.

                              Plesase don't use asd space jkl.. and keep the 7 keys please..

                              One Time I Sucked Six in a Row (Locust Toybox Remix)
                              Write to me Stick Stickly p.o. box 963 New York City New York State 10108
                              I'm Still Alive

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