WHEN do you think people die...?
When their heart is pierced by a bullet from a pistol...? No.
When they succumb to an incurable disease...? No.
When they drink soup made with a poisonous mushroom...? NO!!!
IT'S WHEN A PERSON IS FORGOTTEN...!!!
WHEN do you think people die...?
When their heart is pierced by a bullet from a pistol...? No.
When they succumb to an incurable disease...? No.
When they drink soup made with a poisonous mushroom...? NO!!!
IT'S WHEN A PERSON IS FORGOTTEN...!!!
Me with a lvl 97 knight vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
And this picture was just rofl. If anyone can tell me htf he did this, i'd appreciate it. Btw, lvl 46 and at 86%, I played a lot tonight.
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
That is a horribly ugly Segnale hat. I'm glad I'll be skipping it.
That Segnale is 8x though. Pretty sweet.
And no, Gold Argates suck. It's near impossible to get an item to level 6. Level 7's refine rates are incredibly low and failure means your item breaks.
And no, Gold Argates suck. It's near impossible to get an item to level 6. Level 7's refine rates are incredibly low and failure means your item breaks.
The item only adds 18% chance for success a single time.
At level 7, you're looking at 38% chance. 62% that your item falls apart and you wasted millions.
Most people refine things to level 4. At level 4, they gain a stat. Legendaries, for example, gain critical % on gloves, guard % on boots, and resistance % on pants. Don't know if this is the same for all items. I know I'll be refining my Tier 3 gloves to +4.
Edit: 71. Going bankrupt... again.
Each run costs 50k and I get about 15 runs in during the 2 hour period. AKA, 750,000 dil every 2 hours. There are 6. 4.5 million if you catch every run. I missed the early Friday run, but I'm still looking at 3.75 million lost.
and there were huge delays in getting the new one....which I milked to get like 500 dollars of upgrades on it for free.
So now I'm running a beast 8)
ANYWAY, yea, holy **** let's not even forget all the school work i've been doing. I'll give someone else (probably squeek) admin abilities for the guild since I've been seriously tied up.
Tayfun is on more often than I am. I tend to just play during 2x.
I'm hoping I can get to 74 tomorrow. I only got 20% into level 72 so it's going to be iffy. I am getting even more EXP per mob now, so it's 5.2k per kill for about 200 kills instead of 4.5k. Problem is, they add like 800,000 EXP on the total for next level.
On the plus side, my Blood Hit is doing 2,800-3,000 damage per hit for eight hits now. It's almost maxed out. Curse Field pulls just shy of 2,000 per hit.
I don't actually pay attention to my damage though. Actually, it's impossible to do so. There are 5 other people hitting 30 monsters all at once. There's very little else to focus on.
Edit: And I'm having a hard time deciding something.
I like being able to solo. I really do. But people continuously tell me that going the "low level whip" build will shoot my HP and defense so much that I will be able to tank like a Knight or a Bagi. And so I calculated it.
At my level, it is a difference of 3,200 HP and 200 Defense. I would sacrifice pretty much my entire soloability as a Segnale to be able to tank so much better. The other benefit is that I don't need to keep spending money on new whips.
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