The 'Revolution' Controller

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  • suicidalmuskrat
    FFR Player
    • Oct 2003
    • 739

    #16
    lol. Content free post count +1...reasons please? Something about being able to control a camera/gun in 3d space for FPS's a little too scary for everyone?
    I'll trade you this delicious doorstop for your crummy old danish.
    Done, and done.

    Comment

    • Musical_Master
      FFR Player
      • Jan 2004
      • 1788

      #17

      Comment

      • Brainmaster07
        FFR Player
        • Jun 2003
        • 2891

        #18
        Ironically, the guy with the remote is winning :<.

        Comment

        • tnyhwk900
          FFR Player
          FFR Simfile Author
          • May 2003
          • 4106

          #19
          What the fuck

          I wasn't going to get a Revolution anyway, but wow. Nintendo will be dead in a couple of years for sure, at this rate.

          Comment

          • Tasuke
            FFR Player
            • Oct 2003
            • 1671

            #20
            This is the coolest thing i have seen regarding the next-gen consoles.
            All the hardware crap I don't care about. I think this is really cool
            there's A, B, Z1, Z2, a, and b buttons so playing older games shouldn't
            be a problem. The controller reacts to movement, so that helps even more.
            I like the layout of the buttons, so look nice to me. I don't really understand
            how you're supposed to press all the buttons, but it'll just take a little getting used to

            Comment

            • evilbutterfly
              FFR Player
              • Apr 2003
              • 5784

              #21
              If I had ever considered getting another Nintendo console ever (and I didn't, really), this just blew their chances of me buying one. It may be good for some things, and it may be cool and all when I'm playing on a Rev in Best Buy or at a friend's house, but I am not buying that. Seriously......wtf!?
              So I've gone completely slack-ass and haven't done any work on creating games. =(

              In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

              So now I'm on Twitter @NoahWright.
              And I write the blog for their website.

              Plus I do cool programming in-house that you'll never see. =O

              Comment

              • Kilgamayan
                Super Scooter Happy
                FFR Simfile Author
                • Feb 2003
                • 6583

                #22
                Originally posted by lightdarkness
                Originally posted by -Fallen-
                stupidity
                Originally posted by tnyhwk900
                more stupidity
                Originally posted by evilbutterfly
                even more stupidity
                Hey guys way to read my post!

                Jesus Christ, don't be so closeminded.
                I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.

                Comment

                • Saturos
                  FFR Player
                  • Oct 2003
                  • 101

                  #23
                  This is pretty much copied straight from a post I made and other forum concerning this:


                  For those that don't understand it, the pad you hold in your right is based on a motion sensor, meaning you point to where you want on the screen to do stuff. Example: In an FPS, you would use the left pad for strafing/moving and possibly firing (it has 2 buttons in the back) and the right, motion sensor based pad for aiming, like you would a mouse. You literally point to the guy you're going to shoot and fire away.

                  It can also be held long-ways, so the d-pad and B/C buttons are available easier. This will be used most likely in racing games, with the B/C buttons to brake/accel, the d-pad for changing options or other shit like that, and the motion sensor for steering. This would also work with the fighting games you are all oh-so concerned about, incorporating the motion sensor into combos.

                  The bottom port in the right pad is what will be used to make other controller's backwards compatable (since last I heard, the Revolution has no controller ports), and will also be used for other addon's in the future that they're still developing.

                  It sounded weird at first to me, too, but when I started understanding the possibilities with this thing, I almost wet myself.

                  Comment

                  • Kilgamayan
                    Super Scooter Happy
                    FFR Simfile Author
                    • Feb 2003
                    • 6583

                    #24
                    Originally posted by Saturos
                    The bottom port in the right pad is what will be used to make other controller's backwards compatable (since last I heard, the Revolution has no controller ports)


                    Is this all too much or just too odd to really believe? Purists shouldn’t worry too much, as the Revolution features four GameCube controller ports in the top for more, shall we say, standard third-party games that dare not operate outside the functionality of a normal controller.
                    I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.

                    Comment

                    • evilbutterfly
                      FFR Player
                      • Apr 2003
                      • 5784

                      #25
                      I don't have a GameCube. I'm not going to go buy GameCube controllers. If I was gonna waste money on that, I would just spend the extra money and get a PS3.

                      Oh wait that's what I'm gonna do anyway. d=
                      So I've gone completely slack-ass and haven't done any work on creating games. =(

                      In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

                      So now I'm on Twitter @NoahWright.
                      And I write the blog for their website.

                      Plus I do cool programming in-house that you'll never see. =O

                      Comment

                      • Saturos
                        FFR Player
                        • Oct 2003
                        • 101

                        #26
                        Originally posted by Kilgamayan
                        Originally posted by Saturos
                        The bottom port in the right pad is what will be used to make other controller's backwards compatable (since last I heard, the Revolution has no controller ports)


                        Is this all too much or just too odd to really believe? Purists shouldn’t worry too much, as the Revolution features four GameCube controller ports in the top for more, shall we say, standard third-party games that dare not operate outside the functionality of a normal controller.
                        Like I said, I copied it from another post of mine. I hadn't finished reading the article before making the post and was too lazy to fix it.

                        Anyways, I'm glad Nintendo is doing something with their system other than enhancing the graphics to just remake classic games of old.

                        Comment

                        • Tasuke
                          FFR Player
                          • Oct 2003
                          • 1671

                          #27
                          The only genre that i think could possibly be hurt from the new controller is
                          maybe fighting games. But, Nintendo was never really big on fighting games
                          in the first place. But FPS would be definately the best for the controller.
                          I still tink it's the most awesome controller I've ever seen.

                          Comment

                          • Kilgamayan
                            Super Scooter Happy
                            FFR Simfile Author
                            • Feb 2003
                            • 6583

                            #28
                            Originally posted by evilbutterfly
                            I don't have a GameCube. I'm not going to go buy GameCube controllers. If I was gonna waste money on that, I would just spend the extra money and get a PS3.
                            Your lack of GCN controllers is no reason to dislike the Revolution's controller. Don't discredit Nintendo's decision based on your own choices.

                            And Lord only knows why you'd want a PS3. Surely you already have the individual components of a home entertainment center?
                            I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.

                            Comment

                            • GuidoHunter
                              is against custom titles
                              • Oct 2003
                              • 7371

                              #29
                              The Revolution's controller is going to work MAGICALLY for all of its games. This won't make the console suck; it won't make the games suck.

                              What it will do is further remove fighting games from Nintendo's repertoire. I'm a huge fighting game person, so that's why I was mad.

                              Otherwise, there's no reason to complain. Nintendo makes things work and this will be no exception. After getting over my original ire, I'm all for this new controller.

                              --Guido


                              Originally posted by Grandiagod
                              Originally posted by Grandiagod
                              She has an asshole, in other pics you can see a diaper taped to her dead twin's back.
                              Sentences I thought I never would have to type.

                              Comment

                              • Pumble
                                FFR Player
                                • Jun 2005
                                • 1301

                                #30
                                Honestly people, just because it's different dosen't mean it sucks. This controller has huge potential to do great stuff. What Nintendo and third party developers (probably mostly Nintendo at first) decide to do with that potential is up to them.

                                Comment

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