Re: Elder Scrolls Online
There are some dungeons are are open world, and some that are instanced. I've played far enough to battle the first boss that awards an achievement on kill. This boss required you to think on your feet and devise a plan, and the story leaves you in the fight by yourself. The events that happened at the end of the battle were a little shocking. The potential for story telling seems pretty good.
As for raiding, I have yet to experience it.
There are some dungeons are are open world, and some that are instanced. I've played far enough to battle the first boss that awards an achievement on kill. This boss required you to think on your feet and devise a plan, and the story leaves you in the fight by yourself. The events that happened at the end of the battle were a little shocking. The potential for story telling seems pretty good.
As for raiding, I have yet to experience it.



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