Elder Scrolls Online

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  • dragon890x
    ☆Ξ Phantasy Star Legend Ξ☆
    • Jun 2005
    • 565

    #31
    Re: Elder Scrolls Online

    There are some dungeons are are open world, and some that are instanced. I've played far enough to battle the first boss that awards an achievement on kill. This boss required you to think on your feet and devise a plan, and the story leaves you in the fight by yourself. The events that happened at the end of the battle were a little shocking. The potential for story telling seems pretty good.

    As for raiding, I have yet to experience it.

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    • choof
      Banned
      FFR Simfile Author
      • Nov 2013
      • 8563

      #32
      Re: Elder Scrolls Online

      hmm

      tbh i wanted to move to a different mmo, don't like rift right now and wow is full of idiots
      is your guild recruiting for a specific purpose or is it a catch-all/leveling guild?

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      • dragon890x
        ☆Ξ Phantasy Star Legend Ξ☆
        • Jun 2005
        • 565

        #33
        Re: Elder Scrolls Online

        At this point, anyone who wants in can join. There are plenty of slots left.

        Also, you'd be able to join multiple guilds. I believe the maximum is five.

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        • choof
          Banned
          FFR Simfile Author
          • Nov 2013
          • 8563

          #34
          Re: Elder Scrolls Online

          multiple guilds, wat

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          • dragon890x
            ☆Ξ Phantasy Star Legend Ξ☆
            • Jun 2005
            • 565

            #35
            Re: Elder Scrolls Online

            Originally posted by choof
            multiple guilds, wat
            Yeah, I assume that it's meant for multi-purpose guilds. There is no global trade market like you'd find in most modern MMORPGs. You know, that billboard players visit in order to spend mere pennies on the 100 items required to finish a quest. ESO was built in a way where you need to go through community means to find the items that you're looking for.

            Honestly, I kind of miss having to obtain items this way. Global markets are the best way to ruin the value for any items lesser than the top available tier.

            In the game, you'll notice many 'market guilds' floating around. They gain popularity through their guild stores. When a guild reaches 50 members, the guild store unlocks. This allows members to buy and sell items within the guild.

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            • Xiz
              TWG Chaos
              FFR Simfile Author
              • Feb 2012
              • 3399

              #36
              Re: Elder Scrolls Online

              Is this worth getting, I wanna play some MMO and need halp lol

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