Re: Next game
Give incentive to do what kilga just said and you may have really good game. For example, if you take my philosophy that active people should never be lynched, give the most active person immunity to the lynch for the first 3 days or so. Activity will be defined by the host and he could set the requirements of what makes you active. Or if ties occur or it's hard to tell, subtract a predetemined amount of votes from the most active people.
Other incentives for activity is a lot better than punishing those who are inactive (I.E. phantoms) People who don't care about the current game won't care about thier ramifications.
Give incentive to do what kilga just said and you may have really good game. For example, if you take my philosophy that active people should never be lynched, give the most active person immunity to the lynch for the first 3 days or so. Activity will be defined by the host and he could set the requirements of what makes you active. Or if ties occur or it's hard to tell, subtract a predetemined amount of votes from the most active people.
Other incentives for activity is a lot better than punishing those who are inactive (I.E. phantoms) People who don't care about the current game won't care about thier ramifications.






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