Almost There (12 or 13)
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Re: Almost There (12 or 13)
This file is a high 12, no question.
Yes, there's one tough section, but the rest of the file is AAA-fodder. The trills are learnable.
Revo is a good call for 13 IMO. I always envision 13's as the realm where no PA is safe or guaranteed for a good portion of the file density.
Yes, Revo has fodder too, but the last, what, third of the song being absolutely tough is a far cry from a couple seconds of AT being tough.Last edited by Reincarnate; 03-22-2012, 09:44 AM.Comment
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Re: Almost There (12 or 13)
Kind of agree with Reincarnate, i always imagined a small chance of hope for me someday in Almost There, but with Revo it'll always be a file i'll never succeed in hahaHow to start an argument online:
Step 1) Express an opinion
Step 2) Wait....
Originally posted by ArntonachIt's great to see how the internet works, it's mask of anonymity bringing out the worst in people.Comment
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Re: Almost There (12 or 13)
Or we could categorize 8+ as level 2s, and anything below that as level 1s, and vROFL, Death Piano and RATO can be level 3s. :D
LOL bad idea. But that'd be funny to see.
edit; Oh yeah, AT is a 12. You can't argue it. It's not hard enough or stupid enough to be a 13.
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Re: Almost There (12 or 13)
Hah, yeah i'd have to agree. The trills are the only thing in there i see being 13 worthy, but its not enough to push it over the edge. I'd definitely say its a harder 12 though.

Get Kancho'd

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Re: Almost There (12 or 13)
I don't believe we're looking at this from very many perspectives. Instead of just looking to see if the file is 13-worthy, why not see if it's 12-worthy?
I'm sure it's quite obviously that there is an absurd difference in difficulty between files like Almost There and Lolo. Lolo, being the lowest 12, is above most 11's, but isn't exactly right in the middle of the 12 spectrum. Almost There on the other hand, is one of the highest 12's out there, is clearly more difficult than the vast majority of 12's, but isn't a "perfect" 13.
tl;dr, Like lolo, keep it as a baseline file for the next difficulty up. (+1 for 13.)Last edited by yo man im awesome; 03-23-2012, 12:51 PM.
Originally posted by choofyou double dad loving dipshitOriginally posted by t-rogdordammit now i have to smoke a picture of choof out of a bongOriginally posted by smartdude1212I can't be the only guy who has wondered what it'd be like to menstruate all over the shower.Comment
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Re: Almost There (12 or 13)
just played almost there again and yeah lets just keep it as a mid fgo. i wouldnt even say that almost there is the hardest fgo either

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Re: Almost There (12 or 13)
Just curious, what 12s do you see as harder?
Edit: I just thought of RAIN. Definitely harder for me, but probably not for people who can jack well."Running is a mental sport...and we're all insane!"
Learn to run when feeling the pain: then push harder.Comment
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Re: Almost There (12 or 13)
I brought it up because it was the highest rated FGO under the old out-of-100 system.
I did make threads for files such as Winter Wind Etude, A Quick Death, and Husigi. I definitely think those three are harder.
I would prefer if all of them were moved up to 13, so that it wasn't such a joke difficulty. And that's exactly why I am trying to get this discussion going.Comment
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Re: Almost There (12 or 13)
I don't see how A Quick Death is harder. The patterns aren't that hard to cheat.
Husugi, for SURE.
WWE to me is not bad at all, the ending just requires one really quick trilling hand."Running is a mental sport...and we're all insane!"
Learn to run when feeling the pain: then push harder.Comment
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Re: Almost There (12 or 13)
CCCP
husigi
eclipse
scrap syndrome
slashmaid
mourning the lost
j'ai
rain
schmollbluk
zombie sunset
la campanella
magical 8bit tour
betrayal
devour
AQD
WWE
all these files take more skill and have harder patterns and transitions than almost there

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