Another way of earning a large amount of credits would be having Daily or weekly challenges instead of just having the lottery sort of like halo but for FFR. xD
Anyone else think this would be a good idea?
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Re: Anyone else think this would be a good idea?
The idea is good, implimentation may be difficult (or easy? I can't code).
Week long targets for credit bonuses like "Get 25 different AAAs this week", "Hit 500,000 arrows", "Play 300 different songs", etc. Maybe have them tiered, so that every skill level can join in. "Get a AAA on 5/7/9/11 difficulties", or "Pass a difficulty 2/4/6/8/10 song with 90% goods or more", with each milestone granting an additional credit bonus. Targets are always a great motivator (tournament is a great example), and I know the challenges really made me play Halo Reach a lot more!Comment
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Re: Anyone else think this would be a good idea?
"Insert X credits to see what this weeks challenge is!"
Receive 150% of your credits back if you can complete the challenge.
Each week there is a chance that a special prize might be added so submit every week just in case!
Sound good?Comment
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Re: Anyone else think this would be a good idea?
I like this idea a lot, would put a little more use into credits. And upon using the credits, you then feel obligated to get your credits back and complete said challenge.
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Re: Anyone else think this would be a good idea?
Depending on the difficulty of the challenges I'd increase the % a bit (if they were like I recommended I'd be hoping for more around 200%), but so long as they're achievable by everyone from newbies to pros, sounds nice
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Re: Anyone else think this would be a good idea?
Maybe make it so that a special new token has to be earned this way as well? Make it kinda like for a chart that's a 9/10 and make it like a 35% chance every challenge that you can unlock it or something.
Would that be doable? Because I think that would make this a lot more bad ass.Comment
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Re: Anyone else think this would be a good idea?
Yeah, pretty much what I had in mind but didn't articulate well XD Have it change dependant on the difficulty if the challenge. Harder challenges mean bigger prizes! It'd want to be a big prize though, since being a weekly challenge you'd hope it would require a lot of work. Thus why 150 or even 200 might seem a little low.Comment
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Re: Anyone else think this would be a good idea?
But couldn't someone reveal what the challenge was the others?Comment
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Re: Anyone else think this would be a good idea?
Alternatively it wouldn't really matter? There's not much of a reason to hide it, as long as the challenge is somewhat challenging. You could just pay to accept it, and take your chances from there. Hiding it doesn't really serve a purpose since the credits you pay don't exactly go into a pot or anything.Comment
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Re: Anyone else think this would be a good idea?
How about know the challenge but you MUST pay credits to be able to complete it, and the % of credits you get back varies based on the difficulty of the challenge.
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