Vibrating

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  • Emithith
    FFR Player
    • Sep 2008
    • 1784

    #31
    Re: Vibrating

    Originally posted by rushyrulz
    who vibrates on AIM and Starlight? lol
    That's as bad as trying to vibrate on So13. You just don't do it if you want to keep a good score/combo.. o_o;

    Comment

    • Patashu
      FFR Simfile Author
      FFR Simfile Author
      • Apr 2006
      • 8609

      #32
      Re: Vibrating

      Originally posted by igotrhythm
      AIM sure feels faster than that, plus it's jumpjacks + framer madness (like reefer madness, but worse). And even when you get the speed down, the anchors...AUGH.
      it's 110bpm, I checked a .sm for it. it's actually really slow
      Patashu makes Chiptunes in Famitracker:
      http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
      http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
      Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
      http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

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      • hi19hi19
        lol happy
        FFR Simfile Author
        • Oct 2005
        • 12194

        #33
        Re: Vibrating

        With the possible exception of Crowdpleaser, the hardest FGOs and the 13s there's nothing on FFR you can't AAA with just wristjacking anyway. Practice consistency!


        Comment

        • TC_Halogen
          Rhythm game specialist.
          FFR Simfile Author
          FFR Music Producer
          • Feb 2008
          • 19376

          #34
          Re: Vibrating

          hi19: somewhat relevant: ~Zeta~ has proven that the CP trill can in fact be beaten.


          Also relevant:


          Obviously not wrist-jacking, but relevant to the thread. Mikey needs to learn how to hit those 64th bursts before the trill.

          Comment

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