FFR Dual-Screen Fun

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  • sarahxjane
    FFR Veteran
    • Aug 2005
    • 2109

    #16
    Re: FFR Dual-Screen Fun

    I like how you can see arrows a bit sooner.
    Originally posted by Tasselfoot
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    • heyitsmee
      FFR Player
      • Sep 2006
      • 2042

      #17
      Re: FFR Dual-Screen Fun

      to me the PA meter is the most genius one im sorry i didnt think of it first

      you start a run hit one perfect the pa meter goes 100% (also can be green)
      you hit the second note pa meter still 100% green no change
      the moment you hit a good or something it goes under 100 letting you know your mess up
      i think its genius

      will also be appealing to new players instead of being upset that you cant FC stuff
      at the end of a run they will get a high % of perfect hits it will look good will show green above 90 or 80 or something
      Last edited by heyitsmee; 01-29-2008, 02:50 PM.

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      • PsYcHoZeRoSk8eR
        Threat Emulation
        FFR Simfile Author
        • May 2004
        • 5184

        #18
        Re: FFR Dual-Screen Fun

        The timer bar would be amazing. I would love to have something like that in the game.

        Originally posted by Lightdarkness
        I'm light f**king darkness

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        • nestlekwik
          Retired Staff
          FFR Simfile Author
          • Dec 2002
          • 2317

          #19
          Re: FFR Dual-Screen Fun

          I'll be talking with Xelius and we'll see what we can arrange beta-wise.


          Originally posted by MixMasterLar
          Naruto Vs Math Class. That has got to be the funniest choice you'll ever make in your life dude.

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          • Magic_V2
            RobMagic
            • Jun 2006
            • 638

            #20
            Re: FFR Dual-Screen Fun



            Yes, please.

            Seems a little too large in 1024x768 but I play 1280x1024
            Last edited by Magic_V2; 01-30-2008, 06:48 AM.

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            • heyitsmee
              FFR Player
              • Sep 2006
              • 2042

              #21
              Re: FFR Dual-Screen Fun

              excellent layout for the timer and combo i think

              edit: added hit stats and pa meter

              you hit 1 arrow pa meter goes 100 hit another perfect its 100 hit a good its 2 hits divided by 3 arrows times 100 = 66.6% perfect attack

              Last edited by heyitsmee; 01-30-2008, 07:10 AM.

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              • dore
                caveman pornstar
                FFR Simfile Author
                FFR Music Producer
                • Feb 2006
                • 6317

                #22
                Re: FFR Dual-Screen Fun

                While we're at it, let's get Thoreau to write an essay onscreen about how you score is one with nature.
                http://www.youtube.com/watch?v=IREnpHco9mw

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                • dore
                  caveman pornstar
                  FFR Simfile Author
                  FFR Music Producer
                  • Feb 2006
                  • 6317

                  #23
                  Re: FFR Dual-Screen Fun

                  Also I firmly support the dual screen idea, the FFR window is too tiny.
                  http://www.youtube.com/watch?v=IREnpHco9mw

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                  • Zageron
                    Zageron E. Tazaterra
                    FFR Administrator
                    • Apr 2007
                    • 6592

                    #24
                    Re: FFR Dual-Screen Fun

                    I say increase the FFR window by 1 inch.
                    Any more and it becomes a SM emulator.

                    Comment

                    • Nightfirecat
                      ...back from the dead.
                      • Nov 2006
                      • 3213

                      #25
                      Re: FFR Dual-Screen Fun

                      Looks like it'd be worth beta'ing. Go for it.


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