[MWT] FFR Mobile Window Test

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  • gold stinger
    Signature Extraordinare~~
    Event Staff
    Game Manager
    FFR Simfile Author
    FFR Music Producer
    • Jan 2007
    • 6428

    #16
    Re: [MWT] FFR Mobile Window Test

    Originally posted by Velocity
    >_> <_<

    (The difficulty is 999, which breaks a few things so it gets cut due to the sanity checks)
    rrrrrrrrrrrrrrrrrrrrracism
    Last edited by gold stinger; 11-24-2014, 11:55 PM.
    Originally posted by YoshL
    butts.



    - Tosh 2014






    Comment

    • Velocity
      Doing the wrong thing the right way since 2010.
      FFR Simfile Author
      FFR Administrator
      • Jul 2007
      • 1817

      #17
      Re: [MWT] FFR Mobile Window Test

      Originally posted by justin_ator
      When logging in from the MWT it redirects you to the same landing as logging in under normal circumstances: the ffr forums. Not a bug, as it's supposed to redirect there, but definitely a nuisance.
      Strange, it redirects back to mwt when I try it.

      Comment

      • justin_ator
        🥓<strong><span style="col
        • Mar 2007
        • 7648

        #18
        Re: [MWT] FFR Mobile Window Test

        Tested again and it redirected to MWT, interesting. Not sure what happened the first time.

        Comment

        • justin_ator
          🥓<strong><span style="col
          • Mar 2007
          • 7648

          #19
          Re: [MWT] FFR Mobile Window Test

          Also if you're coding something for mobile I might suggest these:
          Code:
          <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, [B]user-scalable=no[/B]">
          - [I]Maintaining ratio and sensible sizing by restricting user scaling capabilities[/I]
          <meta name="mobile-web-app-capable" content="yes">
          <meta name="apple-mobile-web-app-capable" content="yes">
          - [I]Using these will allow people to create an app-like standalone using Chrome and Safari (and I 
            wouldn't be surprised if others do the same), which is pretty handy and neat in my opinion.
            It is just shy of having a legitimate app at that point, as it runs as an independent process 
            from the browser app process even though it is technically running in the browser in full screen.[/I]
          Just a suggestion. I have a web app that I created with jQueryMobile and those two features are pretty dang nifty in my opinion. If you create a good graphic and throw it in a link tag for the icon, when someone "adds to homescreen" the page, it will pull the icon and use it as an "app icon". You can read more on it here if you feel like it (information is relevant directly to Chrome, Safari info is here though I know significantly less about that info).

          Comment

          • justin_ator
            🥓<strong><span style="col
            • Mar 2007
            • 7648

            #20
            Re: [MWT] FFR Mobile Window Test

            Side note on another thing I noticed, not sure how easy this would be to fix, but:

            If you click the stats tab, then the forum tab or something else, it'll load the one you clicked then jump back to stats once it loads completely.

            Comment

            • Velocity
              Doing the wrong thing the right way since 2010.
              FFR Simfile Author
              FFR Administrator
              • Jul 2007
              • 1817

              #21
              Re: [MWT] FFR Mobile Window Test

              Originally posted by justin_ator
              Also if you're coding something for mobile I might suggest these:
              Code:
              <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, [B]user-scalable=no[/B]">
              - [I]Maintaining ratio and sensible sizing by restricting user scaling capabilities[/I]
              <meta name="mobile-web-app-capable" content="yes">
              <meta name="apple-mobile-web-app-capable" content="yes">
              - [I]Using these will allow people to create an app-like standalone using Chrome and Safari (and I 
                wouldn't be surprised if others do the same), which is pretty handy and neat in my opinion.
                It is just shy of having a legitimate app at that point, as it runs as an independent process 
                from the browser app process even though it is technically running in the browser in full screen.[/I]
              Just a suggestion. I have a web app that I created with jQueryMobile and those two features are pretty dang nifty in my opinion. If you create a good graphic and throw it in a link tag for the icon, when someone "adds to homescreen" the page, it will pull the icon and use it as an "app icon". You can read more on it here if you feel like it (information is relevant directly to Chrome, Safari info is here though I know significantly less about that info).
              I added in the codes, though I need to make an icon to complete it.

              Originally posted by justin_ator
              Side note on another thing I noticed, not sure how easy this would be to fix, but:

              If you click the stats tab, then the forum tab or something else, it'll load the one you clicked then jump back to stats once it loads completely.
              It should be fixed now. I also fixed up the way quotes are display on the forum tab, should look much better.

              I'm also looking into adding some of the current functionally stats tab into the current levelranks page, though that will likely break so peoples tools that scrap the page for data. Hopefully I can setup the API developer page so they can use that instead.
              Last edited by Velocity; 11-26-2014, 01:52 PM.

              Comment

              • justin_ator
                🥓<strong><span style="col
                • Mar 2007
                • 7648

                #22
                Re: [MWT] FFR Mobile Window Test

                Nice work regardless, it's coming along nicely. I'd offer to help but you seem to have it pretty well covered.

                Comment

                • justin_ator
                  🥓<strong><span style="col
                  • Mar 2007
                  • 7648

                  #23
                  Re: [MWT] FFR Mobile Window Test

                  Originally posted by Velocity
                  stuff
                  Just wanted to notify you if you use something to track when you're quoted on FFR so I could get your attention, Velocity


                  Are you or someone else doing development on this still? I'd be interested in looking at the current project and potential ways to move with it if nobody else is.

                  Comment

                  • Zageron
                    Zageron E. Tazaterra
                    FFR Administrator
                    • Apr 2007
                    • 6592

                    #24
                    Re: [MWT] FFR Mobile Window Test

                    There is currently no one working on this project. What did you have in mind Justin?

                    Comment

                    • justin_ator
                      🥓<strong><span style="col
                      • Mar 2007
                      • 7648

                      #25
                      Re: [MWT] FFR Mobile Window Test

                      I think it would be neat to have the mobile site expand to cover more of the content - mobile friendly display of token pages, completion of the user profiles, comparison of stats capabilities transferred to a more mobile friendly format... the list goes on.

                      Slightly less MWT oriented and more general, but:
                      I would also be interested in looking into setting FFR up with Chrome API web-based push notifications, as well as the iOS equivalent through Safari. What this would entail is for things such as pushing notifications to user's phones if they have opted to receive said notifications. This would allow front page posts to be pushed, and even expanded into "receiving notifications for certain scores being beaten" or overall rank changes, etc - opening up a whole new world of competitive interest in FFR.

                      On an even bigger broader note, something like a goal system in FFR would be neat - something you could set yourself (be it AAA goals, a certain song score goals, or grandtotal goals) and track on profiles (and easily through the MWT ultimately).

                      I know FFR interest has slumped off a bit but I still think there is new life that can be breathed into it with the right approaches.

                      Bump

                      Bump

                      Comment

                      • Dinglesberry
                        longing
                        • Dec 2007
                        • 2679

                        #26
                        Re: [MWT] FFR Mobile Window Test

                        Hello fellows hows the MWT coming along

                        http://www.flashflashrevolution.com/mwt/#news

                        Comment

                        Working...