Difficulty Consultant Applications

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  • psychoangel691
    Retired Staff
    FFR Simfile Author
    • Dec 2004
    • 10438

    #1

    Difficulty Consultant Applications

    Hello everyone! As I mentioned on the front page we're looking to add on a couple more difficulty consultants. Ideally, I'd like to find someone who spends a lot of time in the lower/mid-range and maybe another really well-rounded player to join the team and help us sort out these difficulties. If you'd like to apply, fill out the form https://forms.gle/cJQsoyxwNiUpSx2g7 and well be in touch if we think you'll be a good fit
    Originally posted by Charu
    My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
    Originally posted by DaBackpack
    also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
    Originally posted by Shadow_God_10
    Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

    Originally posted by hi19hi19
    yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl
  • emulord
    FFR Veteran
    • Sep 2006
    • 778

    #2
    Re: Difficulty Consultant Applications

    IMO triples are harder than they are currently rated until about FMO.
    Easy to drop boos or misses on
    For really new players using arrow keys can be unhittable.

    I'm going to fill this out when I get home

    Comment

    • xXOpkillerXx
      Forever OP
      FFR Simfile Author
      • Dec 2008
      • 4207

      #3
      Re: Difficulty Consultant Applications

      Originally posted by emulord
      IMO triples are harder than they are currently rated until about FMO.
      Easy to drop boos or misses on
      For really new players using arrow keys can be unhittable.

      I'm going to fill this out when I get home
      All difficulties assume spread play. It's the direction the game took and it's a necessity to stay coherent with that. The only reason index might be considered in difficulty is if a song's hardest section is cheesable by switching to index play (that would mean a fast isolated one-handed trill, which is extremely rare). One could make the argument that files like Disregard on SM got better scores from index (iirc) but really those are negligible.

      Comment

      • PhantomPuppy
        Washed and Irrelevant D7
        • May 2012
        • 1808

        #4
        Re: Difficulty Consultant Applications

        By "mid-range" are we talking about D4-6? or would that imply D1-3?

        If D4-6 sign me up, that's my shit :P

        10th OT (D3): 13th
        11th OT (D6): 11th
        12th OT (D6): 6th
        13th OT (D7): 31st
        14th OT (D7): 25th
        15th OT (D7): LAST PLACE LOL
        16th OT (D7): LAST PLACE LOL


        Originally posted by Funnygurl555
        you know what they say

        under all the rust is really shiny...……… metal

        Comment

        • XelNya
          [Nobody liked that.]
          FFR Simfile Author
          • Sep 2012
          • 3368

          #5
          Re: Difficulty Consultant Applications

          Originally posted by emulord
          IMO triples are harder than they are currently rated until about FMO.
          Easy to drop boos or misses on
          For really new players using arrow keys can be unhittable.

          I'm going to fill this out when I get home
          As someone who used to be in this camp, I want to pass you my two cents.

          One they're called hands, and two you can literally teach yourself to drop down an extra finger to hit these. (Think of how you'd play the intro section to Blooddrunk for example.) I would argue say Once Upon A December is a strong file to showcase this as well. They're certainly a learning curve though, but as OP said, the game changed directions a long time ago, and Index is very literally invalid as a play-style in the current game, unless the files are made for it.

          Files such as Monstrous Turtles, Strangeprogram, Klung Kung, and Over The Frail Dream (and more to be honest) are files that fit that mold, their patterns are at least in my opinion, not ones that translate well to the main style of play, but it can be done. But on top of that - they're just not the types of files made anymore.

          But to really cut this short, a new player these days is going to be someone who comes at a recommendation most of the time, this game is on it's last leg as it is. Hopefully they'll have someone teach them better.

          Or there's a more simple solution, and that would be to set the current keybindings for guests to as kl, which would solve a lot of that problem. No one should play Index unless they're playing a file made for it in the current setting. Which is why it shouldn't be a factor in difficulties, you'd literally throw the whole skew off for it.
          Last edited by XelNya; 10-16-2019, 12:09 PM.
          Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun Dun beep

          Comment

          • Antori
            FFR Veteran
            • Aug 2018
            • 296

            #6
            Re: Difficulty Consultant Applications

            the hands struggle is only because of how rare they're implemented in the lower diff files, as someone who went through having handstreams as my second worst skillset to being one of my stronger suits just acouple months ago i only got better on it from training and exposure, nothing is inherently hard about hands

            (of course this is assuming the stepartist has some basic understanding of how to chart)

            i also wanna point out this even if it's obvious, saying nothing is inherently hard about hands doesn't imply that hands are as easy to hit as jumps, that's wrong, any pattern implementing hands would be harder than it's jump counterpart but that's of course accounted for in difficulty and with that in mind it still stands that nothing is inherently hard about any pattern(this should be the case since it's a sign of a balanced game)
            "humans are allergic to happiness" -exurb1a
            "the only successful prank is the one you just dont f***ing pull" - penguinz0
            "Happiness is an unachievable myth peddled by those too afraid to admit that the world's default state is misery" - exurb1a

            Comment

            • psychoangel691
              Retired Staff
              FFR Simfile Author
              • Dec 2004
              • 10438

              #7
              Re: Difficulty Consultant Applications

              For the record, hands used to be considered difficult for lower players and were considered in difficulty. Then all of a sudden there became some weird shift in things.

              The plan is to fix things to be more linear as much as possible. Obviously, this can't be perfect however, I think we can do much better than we have been.

              So if you're applying for this, please be prepared for a fair bit of work.
              Last edited by psychoangel691; 10-16-2019, 02:22 PM.
              Originally posted by Charu
              My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
              Originally posted by DaBackpack
              also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
              Originally posted by Shadow_God_10
              Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

              Originally posted by hi19hi19
              yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

              Comment

              • rushyrulz
                Digital Dancing!
                FFR Simfile Author
                FFR Music Producer
                • Feb 2006
                • 12985

                #8
                Re: Difficulty Consultant Applications

                hands used to be a big deal back when they weren't fucking everywhere. But now they're fucking everywhere and not such a big deal anymore.


                Comment

                • rayword45
                  Local Teenage Wastebasket
                  FFR Simfile Author
                  • Feb 2007
                  • 3212

                  #9
                  Re: Difficulty Consultant Applications

                  People used to think OMGWTFT0K3N without the moving receptors was FMO-worthy which is lol-worthy to me. That shit is a VD at best.
                  The above post has a 50% chance of being useless. Potentially. Maybe.

                  BEST AAAs: WANDERLUST, Pandora, Necropotence, Mourning The Lost, Eradication, Feldschlacht

                  Hey, we need some users on this site. Please join.

                  And if you have not recommended any albums yet, do so. Please. I have a goal to reach. Here.
                  NO WAIT THAT SHIT'S OLD GO HERE INSTEAD.

                  Comment

                  • psychoangel691
                    Retired Staff
                    FFR Simfile Author
                    • Dec 2004
                    • 10438

                    #10
                    Re: Difficulty Consultant Applications

                    Originally posted by rushyrulz
                    hands used to be a big deal back when they weren't fucking everywhere. But now they're fucking everywhere and not such a big deal anymore.
                    That doesn't change it for new players coming into the game (not talking about other 4k players.)
                    Originally posted by Charu
                    My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
                    Originally posted by DaBackpack
                    also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
                    Originally posted by Shadow_God_10
                    Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

                    Originally posted by hi19hi19
                    yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

                    Comment

                    • Precarious
                      Unacceptable
                      • Mar 2014
                      • 208

                      #11
                      Re: Difficulty Consultant Applications

                      I'm considering this. High end difficulty seems to get reevaluated all the time, but there's an enormous amount of inaccuracy elsewhere as well. Truthfully, the players best suited to evaluate any given range are those in that particular range. What's become the meta at higher difficulties is irrelevant to lower ones, but ultimately any file needs to be evaluated on its own merits.

                      Comment

                      • xXOpkillerXx
                        Forever OP
                        FFR Simfile Author
                        • Dec 2008
                        • 4207

                        #12
                        Re: Difficulty Consultant Applications

                        Originally posted by Precarious
                        I'm considering this. High end difficulty seems to get reevaluated all the time, but there's an enormous amount of inaccuracy elsewhere as well. (1) Truthfully, the players best suited to evaluate any given range are those in that particular range. (2) What's become the meta at higher difficulties is irrelevant to lower ones, but ultimately any file needs to be evaluated on its own merits.
                        Can you provide arguments to explain your claims ? It's not obvious to me that this is true or not.

                        I tend to think the opposite: high level players (with a decent amount of experience, and having played most songs or at least a wide variety of files) usually have a better understanding of what constitutes the partly subjective difficulty metric we use, like bpms, patterns, transitions, stamina, spikes, etc.

                        You have to remember that players with a level higher than a file's difficulty should also agree with the arguments used to pick a certain difficulty number, otherwise it's a bit pointless. That being said, we don't gain much by having a lower level player be a DC, other than they might play the easier files more often, which I think isn't a heavy weight in the balance.

                        Comment

                        • psychoangel691
                          Retired Staff
                          FFR Simfile Author
                          • Dec 2004
                          • 10438

                          #13
                          Re: Difficulty Consultant Applications

                          Originally posted by xXOpkillerXx
                          Can you provide arguments to explain your claims ? It's not obvious to me that this is true or not.

                          I tend to think the opposite: high level players (with a decent amount of experience, and having played most songs or at least a wide variety of files) usually have a better understanding of what constitutes the partly subjective difficulty metric we use, like bpms, patterns, transitions, stamina, spikes, etc.

                          You have to remember that players with a level higher than a file's difficulty should also agree with the arguments used to pick a certain difficulty number, otherwise it's a bit pointless. That being said, we don't gain much by having a lower level player be a DC, other than they might play the easier files more often, which I think isn't a heavyweight in the balance.
                          High-level players tend to be too elitist and don't even bother to think about the little guy. Sorry but it's true.
                          Originally posted by Charu
                          My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
                          Originally posted by DaBackpack
                          also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
                          Originally posted by Shadow_God_10
                          Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

                          Originally posted by hi19hi19
                          yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

                          Comment

                          • M0nkeyz
                            Simfile Judge
                            FFR Simfile Author
                            • May 2013
                            • 482

                            #14
                            Re: Difficulty Consultant Applications

                            There are some outliers and I want to give an example:

                            Obscene amounts of steam is a level 77

                            http://www.flashflashrevolution.com/...php?level=1622

                            Flamingo is a level 70

                            http://www.flashflashrevolution.com/...php?level=1755

                            In my opinion Flamingo has more awkward patterns and is quite a bit denser overall. (this used to be worse in the old system where I believe flamingo was a 63 and obscene was a 72)

                            Overall I think when you move from level to level to AAA every song the difficulty curve is quite linear with a few outliers here and there.

                            Comment

                            • xXOpkillerXx
                              Forever OP
                              FFR Simfile Author
                              • Dec 2008
                              • 4207

                              #15
                              Re: Difficulty Consultant Applications

                              Originally posted by psychoangel691
                              High-level players tend to be too elitist and don't even bother to think about the little guy. Sorry but it's true.
                              We can screen that easily in a few releases. If the DC doesnt seem to consider lower level difficulty structure, people will notice.
                              Last edited by xXOpkillerXx; 10-16-2019, 10:02 PM.

                              Comment

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