LET'S GET METAL AARRRGH
Great Battleship
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Re: Great Battleship
Heavy and dope! -
Re: Great Battleship
omgggggggggggggggggggggggggggggPatashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.pngComment
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Re: Great Battleship
Zagh sunk my battleship. Holy fuck this is excellent, nothing to add except I have to relocate my jaw after it dropped to the floor.Comment
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Re: Great Battleship
Trying to find good balance between the lead and rhythm is always something I find difficult, so it wouldn't surprise me if I left the lead a tad too low here. I'd written it at 230BPM at first, but once I upped it to 260 I noticed the solo got a bit muddy as well but raising the volume to accomodate for the erratic rhythm guitar during that part made the lead somewhat annoying during the "verses" or whatever you're supposed to call them... Either way, thanks for the input. :>I listened to the original because I had never heard it before. This is a pretty well done arrangement. I would say that there a few moments in the mix where the notes played on the melody guitar are a bit hard to hear, particularly in the solo. IIRC, this is a midi guitar from a sample library?
Also yeah, I only use kontakt libraries for my stuff. I normally use Impact Soundworks' Shreddage but I recently switched over to Prominy's V-Metal. I'm not a huge fan of it, and I'm intending to switch back to Shreddage 2 as soon as I can fork out the cash to pay for it.
EDIT: I guess it's more likely to be that the rhythm stomps on some of the lead guitar's frequencies rather than the volume balance simply being bad, 'cause listening closely to it it sounds like the lead has its volume slider a few notches higher than the rhythm. I can only really tell that it's struggling to find room under the compressor during the solo though, but oh well... Probably should've messed with some knobs a bit more before rendering it. Too late now. :ILast edited by StoneMcKnuckle; 12-23-2012, 03:25 PM.Comment
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Re: Great Battleship
I demand you make an album!

Hi, I'm anwar.
I make music, I listen to music, I blog every now and then and sometimes I play games on the internet.
I've been on this site way too long, but sometimes I can be an ABSOLUTE BOSS.Comment
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Re: Great Battleship
I can't say I understand the demand for one, but alright then. I'll start working on an album.Comment
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Re: Great Battleship
best news of 2012, and I only say that half-jokingly.
very excited for this, make sure to run a limited physical cd edition of 50 or 100 so i can get my filthy hands on thatComment
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Re: Great Battleship
Wow, it's never once occured to me that I could just automate the volume slider to accomodate for places it feels too low/high. I'll definitely start doing that, thanks for the tip!
ps i'm not even kidding i'm seriously retarded lmao
pps i meant the compression on the master channel. all of my stuff peaks at around +3dB, and while that mostly sounds fine and in fact often has a positive effect where my shitty mixing is evened out by the compressor, it obviously can't catch all my mistakes. I think this is one of those cases.Last edited by StoneMcKnuckle; 12-24-2012, 03:24 PM.Comment
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Re: Great Battleship
I use oZone 4 already, and yeah, it does wonders for sketchy mixes which is basically everything I make. I used to make room for the bass by flattening the lower frequencies on the guitar, but now I just make them wrestle with each other and then slap a fat compressor on them and it sounds a hundred times better for some reason.
Maybe I should upgrade it.Comment
















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