So yeah I saw Leonids profile and I wanted to see the movie "Wall-E" (btw you SHOULD see it it's ****ing pwnzome).
I was really expecting a bad movie but it left me quite amazed, but more importantly, it left me inspired.
So I opened the 3DS studio and decided to try to make Eve. Now, that itself looks easy enough, I will write a short note on how I did it later in a quote box, but the tweaking of glow and stuff took a while.
It took about 3 hours to model, texture and render out my Eve, considering I spent half an hour rendering a base movie to test my rig on the arm weapons (which failed so I won't show you it) I think I'm getting the hinch on speed modelling.
Everything was made in 3DS max :]
Here's E.V.E:


Edit/box
Use the built-in sphere slize tool
I was really expecting a bad movie but it left me quite amazed, but more importantly, it left me inspired.
So I opened the 3DS studio and decided to try to make Eve. Now, that itself looks easy enough, I will write a short note on how I did it later in a quote box, but the tweaking of glow and stuff took a while.
It took about 3 hours to model, texture and render out my Eve, considering I spent half an hour rendering a base movie to test my rig on the arm weapons (which failed so I won't show you it) I think I'm getting the hinch on speed modelling.
Everything was made in 3DS max :]
Here's E.V.E:


Edit/box
Originally posted by Mythix





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