potential glitches in the FFR playback

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  • aFreakOfNature2332
    FFR Player
    • Mar 2006
    • 34

    #1

    potential glitches in the FFR playback

    I've been a member for a while, but still a noob, so I was wondering some things.

    Recently I just full comboed Blooddrunk [Heavy] by Children of Bodom. Here is the link: http://www.flashflashrevolution.com/...play/17488290/
    I did; however, attain a few boos while doing so. In the past, I thought I noticed that the FFR playback was 100% correct, but now I've noticed that it might not be. After full comboing this song, it even said that my max combo was over 2 thousand ( I can't remember the exact number). I wanted to show it off to some people and re-watch it myself. I noticed when watching it a few minutes after creation that it looked like my combo ends every time I receive a boo, which in my past experience/knowledge, I thought to be wrong. Is this a known problem? Do I need to just wait a while for the database to receive the information correctly or something?

    Also, I decided to test this incorrect FFR playback theory myself by playing another song: BB Revenge ( no specific reason of this song choice). Here's the link: http://www.flashflashrevolution.com/...play/17489774/
    This song's FFR playback was even more messed up than my Blooddrunk song. On this song I missed a few in the middle somewhere and nowhere else. I received a few boos, but I remembered where they were, but in this video, it looks like I could barely get a hundred combo going without missing, which is clearly wrong.

    Questions:
    * Is there stuff wrong with the FFR playback thing? If so, what?
    * Do these two scenarios I've encountered occur frequently?

    Note: I was signed-in in one browser tab while looking at my profile (while being signed in) in another browser tab. I don't think this would result in a problem, but it's just so you know.
    I only speak the truth
  • EnR
    Massive flaming dildos.
    FFR Simfile Author
    • Jul 2007
    • 8431

    #2
    Re: potential glitches in the FFR playback

    Doesn't end when u get a boo, you get boos because the replay avmisses.

    Comment

    • phe0nixblade
      Praise the sun mofo
      • Sep 2005
      • 4281

      #3
      Re: potential glitches in the FFR playback

      Your consider yourself a noob but fc'ed blooddrunk? i can't even do that wtf

      Comment

      • aFreakOfNature2332
        FFR Player
        • Mar 2006
        • 34

        #4
        Re: potential glitches in the FFR playback

        Sorry, could you rephrase what you said?
        I only speak the truth

        Comment

        • Silver_Brian
          ¯\(°_o)/¯ ¯\(o_°)/¯
          FFR Simfile Author
          • Apr 2005
          • 5576

          #5
          Re: potential glitches in the FFR playback

          Even though average misses have been fixed in the game, the replays still have them. So in the replays it shows all the av-misses you would have gotten. The results screen of the replay is still accurate though.

          Originally posted by Moogle-master
          i now have another excuse to grow a dick
          Originally posted by FishFishRevolution
          "i've seen your little boy's penis"

          Comment

          • phe0nixblade
            Praise the sun mofo
            • Sep 2005
            • 4281

            #6
            Re: potential glitches in the FFR playback

            you consider yourself a noob
            but you full combo'd blood drunk
            i cant even do that and im supposedly good at this game

            Comment

            • aFreakOfNature2332
              FFR Player
              • Mar 2006
              • 34

              #7
              Re: potential glitches in the FFR playback

              you said "Doesn't end when you get a boo". Does this mean my combo doesn't end whenever I get a boo? If so, that's what I thought. And then you said I get boos becaue the replay misses. I'm not sure what you mean. I know I get boos in the game because of pressing an arrow that doesn't exist at that time, but what do you mean by "the replay avmisses"?
              I only speak the truth

              Comment

              • aFreakOfNature2332
                FFR Player
                • Mar 2006
                • 34

                #8
                Re: potential glitches in the FFR playback

                I meant that I was a noob about the website mechanics and game mechanics. I guess I can play farely well.

                Response to Silver_Brian:
                You said that the results screen is still correct. For the game? or for the replay? or both?
                Because when I finished blooddrunk, I had a full combo on the results screen, but on the replay it was maybe 200 or so.
                I only speak the truth

                Comment

                • phe0nixblade
                  Praise the sun mofo
                  • Sep 2005
                  • 4281

                  #9
                  Re: potential glitches in the FFR playback

                  Originally posted by aFreakOfNature2332
                  you said "Doesn't end when you get a boo". Does this mean my combo doesn't end whenever I get a boo? If so, that's what I thought. And then you said I get boos becaue the replay misses. I'm not sure what you mean. I know I get boos in the game because of pressing an arrow that doesn't exist at that time, but what do you mean by "the replay avmisses"?
                  the replays run off of the same thing as the band widgets do
                  the widgets still have avmisses
                  therefore replays still have avmisses

                  Comment

                  • aFreakOfNature2332
                    FFR Player
                    • Mar 2006
                    • 34

                    #10
                    Re: potential glitches in the FFR playback

                    What, exactly, is an "avmiss"? How does this work? what other misses are there?
                    I only speak the truth

                    Comment

                    • devonin
                      Very Grave Indeed
                      Event Staff
                      FFR Simfile Author
                      • Apr 2004
                      • 10120

                      #11
                      Re: potential glitches in the FFR playback

                      Please don't double post. Here's a complete answer to your question:

                      The game until recently had a glitch where if two arrows were sufficiently close together and you hit them on time, the game would read your first button push as being for the second arrow, thus you would "miss" the first arrow, and get an "average" on the second because you hit it very early. Your second button push would then be read as applying to nothing and get you a boo. Thus "avmiss"

                      This has been fixed.

                      The problem you have with your replays is that the way replays work is they simply record what button you pressed when, and recreate the song when the replay is viewed (IE, video isn't saved, just a timing of "pressed X at second Y" and the replays are recreated using a stripped down version of the game client (the same one widgets use) that hasn't been adjusted to reflect the avmiss fix.

                      Your play was exactly how it looked. Full comboed.
                      This is reflected in the game stats, and your profile stats, ranks etc, everything important.
                      The replay system reflects a play that isn't the play you actually did, but that's a fault of the replay system, and doesn't imply any improper recording of your gameplay by the game itself.
                      Last edited by devonin; 04-20-2008, 05:19 PM.

                      Comment

                      • The Dragon Knight
                        FFR Player
                        • Feb 2008
                        • 139

                        #12
                        Re: potential glitches in the FFR playback

                        If the replay was saved as a video, that would eat up more bandwidth than Pac-Man.
                        Originally posted by Romans 8:31
                        If God is for us, then who can ever be against us?
                        Originally posted by legacy
                        Originally posted by puppet
                        UNON FOR EXAMPLE IS A WORK OF ART
                        Simfile was a pain in the ass for me to do it on index.

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