off sync arrows

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • yuki_soama
    FFR Player
    • Feb 2006
    • 8

    #1

    off sync arrows

    recently picked ffr back up and there is a totally bad ass new engine..like wahhh. Sadly its off sync to the point where its unplayable. No matter what i do i cant seem to fix it. Legacy engine works fine.
  • yuki_soama
    FFR Player
    • Feb 2006
    • 8

    #2
    Re: off sync arrows

    any tips as to how to fix it?

    Comment

    • choof
      Banned
      FFR Simfile Author
      • Nov 2013
      • 8563

      #3
      Re: off sync arrows

      open options and mess around with the offset

      i have the same issue; my offset is currently 15 lmao

      Comment

      • IncandescentMelody
        lurker
        • Mar 2012
        • 26

        #4
        Re: off sync arrows

        I use -0.373 offset with no problems o3o But yeah at first it was horridly off, dropping notes left and right. At least I got it set up now to where it's playable.

        Comment

        • Hakulyte
          the Haku
          • Jul 2005
          • 4539

          #5
          Re: off sync arrows

          R^3 seems onsync to me, but I'm splitting jumps all the time and I have no clue why which never happens on legacy/velo engine. It's like the game is refusing to register two arrows perfectly on the same frame. Tried flash 9/10/11 same problem.
          Last edited by Hakulyte; 04-20-2014, 04:06 PM.

          Comment

          • justin_ator
            🥓<strong><span style="col
            • Mar 2007
            • 7648

            #6
            Re: off sync arrows

            Originally posted by Hakulyte
            R^3 seems onsync to me, but I'm splitting jumps all the time and I have no clue why which never happens on legacy/velo engine. It's like the game is refusing to register two arrows perfectly on the same frame. Tried flash 9/10/11 same problem.
            I was having this issue, as well as the sync problem. Currently I play with like 5 or 6 offset now (was closer to 10 at one point) and I'm using some obscene framerate (75000?) and I don't seem to really have any issues outside of one or two cases every handful of songs.

            Comment

            • Mrowmrew
              FFR Player
              • Oct 2013
              • 43

              #7
              Re: off sync arrows

              You may just have to piddle around with the offset. It's pretty in sync to me, but I prefer the legacy engine anyway.

              Comment

              Working...