Math Problem

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  • jimerax
    FFR Simfile Author
    FFR Music Producer
    • Nov 2003
    • 8185

    #1

    Math Problem

    Challenging for you guys.. prove this.

    if x^2+y^2+z^2=1 and x>0,y>0,z>0,

    then yz/x+zx/y+xy/z>=3^(1/2)
  • QreepyBORIS
    FFR Player
    • Feb 2003
    • 7454

    #2
    RE: Math Problem

    y helo mr homework

    Signature subject to change.

    THE ZERRRRRG.

    Comment

    • GuidoHunter
      is against custom titles
      • Oct 2003
      • 7371

      #3
      That function is just a unit sphere with the constraints limiting it to the all-positive octant, right?

      Even with that information I have no idea where to start. I've never been able to prove things with ingenuity.

      --Guido


      Originally posted by Grandiagod
      Originally posted by Grandiagod
      She has an asshole, in other pics you can see a diaper taped to her dead twin's back.
      Sentences I thought I never would have to type.

      Comment

      • jimerax
        FFR Simfile Author
        FFR Music Producer
        • Nov 2003
        • 8185

        #4
        Originally posted by GuidoHunter
        That function is just a unit sphere with the constraints limiting it to the all-positive octant, right?
        Yea right, but I think this fact doesn't help a lot for solution.

        Comment

        • QreepyBORIS
          FFR Player
          • Feb 2003
          • 7454

          #5
          Does somebody want to give me an example when it equals MORE than the square root of 3? -_-

          Because it is painfully clear that it can equal the square root of three. :P

          Signature subject to change.

          THE ZERRRRRG.

          Comment

          • GuidoHunter
            is against custom titles
            • Oct 2003
            • 7371

            #6
            I'm just glad I could recognize that much. =)

            Anyway, (1/√3, 1/√3, 1/√3) seems to be a minimum from plugging that into the equation. From this point, the only ways to find other points is to lower the value for one point and raise the value of the other two, vice versa, or lower one, raise another, and keep one the same.

            So, raising one variable and lowering the other two to, say, 1/2, you get: (1/2, 1/2, √2/2). Plug that in and get 1.7677... > √3

            Increasing two variables to, say, 1/√3+0.01, the point becomes: (1/√3+0.01, 1/√3+0.01, 0.556811748) and the result is something a little greater than √3.

            Keep one at 1/√3, raise the other to an arbitrary value, then calculate the third and you get a point like (2/3, √2/3, 1/√3). Put that into the equation and get 1.76907.

            So, with every possible point on that sphere the value is greater than or equal to √3.

            That's as close to a proof as I can get.

            --Guido


            Originally posted by Grandiagod
            Originally posted by Grandiagod
            She has an asshole, in other pics you can see a diaper taped to her dead twin's back.
            Sentences I thought I never would have to type.

            Comment

            • Kilgamayan
              Super Scooter Happy
              FFR Simfile Author
              • Feb 2003
              • 6583

              #7
              I recommend taking partial derivatives, setting them equal to zero, and finding maxima and minima.

              I'd attempt it but I'm really lazy right now.
              I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.

              Comment

              • GuidoHunter
                is against custom titles
                • Oct 2003
                • 7371

                #8
                That was actually my first though, but I didn't want to bust out my CalIII notes. Plus, finding the maxima and minima is just intuitive.

                --Guido


                Originally posted by Grandiagod
                Originally posted by Grandiagod
                She has an asshole, in other pics you can see a diaper taped to her dead twin's back.
                Sentences I thought I never would have to type.

                Comment

                • Kilgamayan
                  Super Scooter Happy
                  FFR Simfile Author
                  • Feb 2003
                  • 6583

                  #9
                  You need Calc III notes for partial derivatives? All you have to do is treat all other variables as constants.

                  And I hope you don't need Calc III notes for solving a system of three equations and three unknowns.
                  I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.

                  Comment

                  • GuidoHunter
                    is against custom titles
                    • Oct 2003
                    • 7371

                    #10
                    Nonono, I know how to take partial derivatives, but I can't remember what to do after that. I actually wrote it all down I could probably figure out what to do, but I didn't like Cal III, so it didn't stick too well.

                    --Guido


                    Originally posted by Grandiagod
                    Originally posted by Grandiagod
                    She has an asshole, in other pics you can see a diaper taped to her dead twin's back.
                    Sentences I thought I never would have to type.

                    Comment

                    • bigsleytheoaf
                      FFR Player
                      • Apr 2005
                      • 9

                      #11
                      woah

                      I don't know why you guys are going on about calculus and whatnot, all you need to solve this is the AM-GM inequality:

                      AM-GM states:

                      If you have n numbers x1, x2, ... , xn then their arithmetic mean is greater than or equal to their geometric mean. In other terms:

                      (x1 + x2 + ... + xn) / n >= sqrt(x1 * x2 * ... * xn)

                      We only need to apply this twice to get our answer.

                      First, use AM-GM w/r/t the expression x^2 + y^2 + z^2:

                      (x^2 + y^2 + z^2)/3 >= sqrt(x^2 * y^2 * z^2) = xyz (since x, y, z all positive)

                      By substitution:

                      1/3 <= xyz

                      And therefore:

                      sqrt(1/3) <= sqrt(xyz) (i)

                      We'll use (i) after we apply the AM-GM to: xy/z + zy/x + xz/y as follows:

                      (xy/z + xz/y + zy/x)/3 >= sqrt(xy/z * zx/y * zy/x) = sqrt(x^2 * y^2 * z^2 / xyz)

                      ->

                      xy/z + xz/y + zy/x >= 3 * sqrt(xyz) >= 3 * sqrt(1/3) = 3 / sqrt(3) = (3 * sqrt(3)) / 3 = sqrt(3)

                      Therefore, xy/z + xz/y + zy/x >= sqrt(3). Q.E.D.

                      (and no calculus in sight).

                      This is just a quick sketch and some details might be wrong, but I think that this is the general idea.

                      ---

                      For more information on the AM-GM inequality:

                      The arithmetic mean of a set of values is the quantity commonly called "the" mean or the average. Given a set of samples {x_i}, the arithmetic mean is x^_=1/Nsum_(i=1)^Nx_i. (1) It can be computed in the Wolfram Language using Mean[list]. The arithmetic mean is the special case M_1 of the power mean and is one of the Pythagorean means. When viewed as an estimator for the mean of the underlying distribution (known as the population mean), the arithmetic mean of a sample is...


                      They use this inequality alot in math contests such as the Putnam, the AMC/AIME/USAMO/IMO track, etc. It's not terribly hard to prove either

                      -Bigsley

                      Comment

                      • blahblah18
                        FFR Player
                        • Aug 2004
                        • 1662

                        #12
                        RE: woah

                        yeah... and awww I just got such fond childhood memories of AIME and USAMO... stupid me never getting to go to IMO boot camp, although my friend made it in IPO (the physics version) and got best female world I think.
                        Anyways, what I miss more then any of those easy contests is ARML ... anyone ever do that? Weekends at Penn State, so fun.
                        but for now... postCount++

                        Comment

                        • Linkisdoomed
                          FFR Player
                          • May 2004
                          • 594

                          #13
                          RE: woah

                          Woa. What class did you all find this one in. Im in algebra. KTHNKSBAI I FAILD'. But really, I know this is not any form of an equation that I have seen before. *adjusts glasses for further inspection*

                          R^3 Skin God
                          R^3 Engine Skin Curator

                          Comment

                          • jimerax
                            FFR Simfile Author
                            FFR Music Producer
                            • Nov 2003
                            • 8185

                            #14
                            Re: woah

                            Originally posted by bigsleytheoaf
                            I don't know why you guys are going on about calculus and whatnot, all you need to solve this is the AM-GM inequality:

                            AM-GM states:

                            If you have n numbers x1, x2, ... , xn then their arithmetic mean is greater than or equal to their geometric mean. In other terms:

                            (x1 + x2 + ... + xn) / n >= sqrt(x1 * x2 * ... * xn)

                            We only need to apply this twice to get our answer.

                            First, use AM-GM w/r/t the expression x^2 + y^2 + z^2:

                            (x^2 + y^2 + z^2)/3 >= sqrt(x^2 * y^2 * z^2) = xyz (since x, y, z all positive)

                            By substitution:

                            1/3 <= xyz

                            And therefore:

                            sqrt(1/3) <= sqrt(xyz) (i)

                            We'll use (i) after we apply the AM-GM to: xy/z + zy/x + xz/y as follows:

                            (xy/z + xz/y + zy/x)/3 >= sqrt(xy/z * zx/y * zy/x) = sqrt(x^2 * y^2 * z^2 / xyz)

                            ->

                            xy/z + xz/y + zy/x >= 3 * sqrt(xyz) >= 3 * sqrt(1/3) = 3 / sqrt(3) = (3 * sqrt(3)) / 3 = sqrt(3)

                            Therefore, xy/z + xz/y + zy/x >= sqrt(3). Q.E.D.
                            I thought it is proved at the first time I saw it.. but it's wrong.

                            AM-GM inequality means
                            (x1 + x2 + ... + xn) / n >= (x1 * x2 * ... * xn)^(1/n)
                            not sqrt [^(1/2)].

                            In this case n=3, therefore
                            (x^2 + y^2 + z^2) / 3 >= (x * y * z)^(2/3)
                            is right.

                            AM-GM inequality is useful for solution of this problem though.

                            Comment

                            • bigsleytheoaf
                              FFR Player
                              • Apr 2005
                              • 9

                              #15
                              oh yeah

                              *shrug*

                              I think I actually did this problem once. I don't quite remember how though...



                              -Bigsley

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