Well this is a post that has been on my mind alot and I just want to get my thoughts out there as usual for those who care to listen. So anyway what we have today for FFR is pretty much a facebook and or myspace obviously. A new person i met on chat literally thought this was some kind of dating site. I admit i laughed but i shouldn't because its pretty much true. So lets say alot of the population that goes on this site doesn't play or play too much. However those who do play seriously tend to limit themselves down to this game, or possibly they move onto stepmania to aspire greater skills. Now here is where I would like to get my point across for you serious players. Alot of players tend to stick with these games of 4 keys because they feel highly comfortable and feel they will only benefit from this kind of skill, but what lies out there beyond the 4 arrows? Simply enough possibly much better and greater games surly. Stepmania has the solo mode which not alot of people use, but the 6 keys make the patterns more unique, genuine, and alot more fun of course this is in my opinion, but there is more. A game that select few of us play being beatmania is an amazing game with 7 keys and a turntable which turns out to be the best music game i have played. However some of these i do admit cost a pretty penny out of your pocket to get an enriched experience. But other free games like o2jam and Osu! aren't played too much either. Basically I believe that people that just play FFR and or stepmania should explore the horizons and possibly tackle on different things besides 4keys. Who knows playing all these games may have a bigger benefit.
Exploring the boundries
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Re: Exploring the boundries
There's a long story as to why I do 4key only - and not playing other rhythm games. ddrxero64 also agreed with me on many things when it came to stepmania.
Stepmania literally changed me into a different person for many reasons (I and lukestepwalker joked about making "The Chronicles of Dossar"), so it has a lot more value than just a "game", which is why I stick with it and FFR.Originally posted by hi19hi19oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file -
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holy shit this makes so much sense it makes my head spin
Go on...Originally posted by DossarLX ODIStepmania literally changed me into a different person for many reasons (I and lukestepwalker joked about making "The Chronicles of Dossar"), so it has a lot more value than just a "game", which is why I stick with it and FFR.
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I play solo from time to time
imo it's more fun than 4k, but 4k has more filesComment
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I play: FFR, SM, IIDX, O2Jam (rarely), ITG, DDR, PIU, Pop'n, DJ Hero (rarely), Guitar Hero/ Rock Band (rarely), Osu!, Drummania. So I've pretty much went above and beyond playing rhythm games. I'm willing to try almost all of them to see whether I like them or not There are some rhythm games that I have not tried due to them being arcade only games, and I have yet to find any machines of them in my area.Last edited by Superfreak04; 05-23-2011, 11:16 PM.
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By the way when I was in japan there were a lot of beatmania/pop'n machines, as well as guitarfreak and drummania and a lot of other rhythm games in the arcades, just not DDR or ITG l0l. I didn't like them - I also tried guitar hero for about a year but that was before stepmania.
For cool story bro, that'll have to wait until I'm done with homework dramaOriginally posted by hi19hi19oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a fileComment
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seriously if solo had like at least 4000 files to pick from I'd switch to soloComment
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I came here when I was 14 to play arrow gaems, now I just lurk the forums and occasionally post when I'm bored. Not quite a Facebook, but yeah you could say I'm just here for the social aspect. Is that so bad?
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Thanks justin_ator and megamon88 for making my sig 20% cooler.Comment
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Not really bad. Arch0wl made a post explaining stuff like this. How rhythm games themselves are just a "fad" and will eventually die out and how rhythm gaming isn't what it was back in the old DDR competitive days. When people go on the internet to mess around, it usually just involves going on Facebook and such. Often you may ask a friend, "What's up", a lot of the times their response may be, "Just on FB, you?". Also note that FFR never really has above 400 online at one time. At least I've noticed that when I log in, it's around 350 people almost 98% of the time.
Arch0wl - The decline of Stepmania and games like FFR are really odd to me too -- a game like FFR was popular independent of Dance Dance Revolution. In fact, its popularity existed seemingly in spite of DDR. SM's popularity, in turn, feeds off of FFR's popularity. What, then, caused the decline of popularity in games like FFR and KeyBeatOnline? Several things.
DDR was the source of a lot of activity in the Stepmania community. But DDR, in the public's mind, was a gimmick. You don't double down on that sort of thing -- yo-yos, as you've noticed, have not recovered to the levels of their initial fad popularity. DDR's the same way. And given that arcades in general are dying, the likelihood of DDR springing back from recovery is unlikely. Okay, there are home sales. But home play isn't competitive, and you need that kind of arcade competition to make a scene that ignites the kind of community spark we once had.
Unfortunately for us though, music games in general are a sort of fad. They're driven in part by novelty value. For most people, even something as solid as KeyBeat doesn't register as "wow, this is a great engine." It registers as "okay, I've seen this shit before."
But the biggest reason, I think -- and this is total speculation -- that it's because people are exploring the internet less. Internet forums in general are on the decline; why use forums when you can use facebook? Or reddit, even? And that's what the average person in FFR's age demographic is going to do. When they get into "goof off mode", their default location is Facebook. And, surprise, that's also where all of their goof offy flash games are. They can't use Facebook? iPhone. Doesn't matter. Aggregator websites are becoming the future. People are choosing instead to waste their time on large, centralized means of communication like facebook, YouTube, digg, reddit, and so on.
If you don't believe me, you can look at the decline of websites like SomethingAwful, GameFAQs, and Newgrounds. You may think they're different, but they all share a similar style of forum-like interaction. They all have a website community with resident popular kids.
If the casual-yet-competitive niche that FFR, Stepmania and KBO occupy is to stay popular well into the 2010s, they will need strong, detailed Facebook apps. Period. I severely doubt anything else is going to revive them into popularity.
Source: http://www.flashflashrevolution.com/...64#post3471964Last edited by Superfreak04; 05-23-2011, 11:36 PM.
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When I learned Solo from Xiao's pack it was good.
The moment you hit the real files it was bad because there were at the time no good files to continue growing on. That's why I stopped solo.Comment
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Even then all this is just a start. Eric has the right idea goin on since I probably played more rhythm games than he has lol, but yea even if you don't play it much its still really fun to just try and put yourself out there even if you have to start over on the skill level.
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Autogen and Solo don't work for me very well, but I'm still a beginner in Solo lool
either the steps are really easy, or they're way too hard for me :/
I used to play other rhythm games like Guitarfreak and Drummania, that piano rhythm game, and Beatmania, but I found SM and FFR to be more enjoyable, just because DDR is a classic
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